Player Matchup

Sol
Sol
Erοs
Sol
Level 147
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Set
Set
IIgao
Set
Level 146
God Stats
0W - 1L
1,815 SR
Queue Stats
4W - 13L
1,341 Elo+
Solo
Sun Wukong
Sun Wukong
Jewfro52
Sun Wukong
Level 69
God Stats
2W - 6L
1,381 SR
Queue Stats
48W - 55L
1,478 Elo+
Solo
Cthulhu
Cthulhu
Legodude2147
Cthulhu
Level 105
God Stats
0W - 4L
1,590 SR
Queue Stats
71W - 77L
1,581 Elo+
Solo
Team Averages
Level 117
1,572 SR
1,475 Elo+

VS

Team Averages
Level 129
1,565 SR
1,499 Elo+
Achilles
Achilles
Invictus121
Achilles
Level 120
God Stats
5W - 3L
1,546 SR
Queue Stats
44W - 50L
1,597 Elo+
Solo
Izanami
Izanami
Krillin916
Izanami
Level 129
God Stats
3W - 4L
1,558 SR
Queue Stats
25W - 34L
1,419 Elo+
Solo
Tiamat
Tiamat
RallyUSA
Tiamat
Level 108
God Stats
20W - 15L
1,642 SR
Queue Stats
32W - 32L
1,487 Elo+
Solo
Khepri
Khepri
Shot2theDomex2
Khepri
Level 158
God Stats
2W - 1L
1,515 SR
Queue Stats
92W - 112L
1,493 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
Erοs
Sol
14
1 / 4 / 3
8,382
762
7,864
8,536
2,841
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Set
IIgao
Set
12
0 / 4 / 0
7,165
651
2,319
7,640
2,842
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Sun Wukong
Jewfro52
Sun Wukong
12
1 / 6 / 1
7,498
682
4,642
10,378
6,932
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cthulhu
Legodude2147
Cthulhu
13
3 / 2 / 1
8,083
735
11,315
11,381
5,387
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Invictus121
Achilles
15
7 / 1 / 6
9,830
894
9,705
9,218
7,842
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Izanami
Krillin916
Izanami
15
4 / 0 / 5
9,234
839
5,948
6,953
2,633
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Tiamat
RallyUSA
Tiamat
15
2 / 3 / 9
9,152
832
10,472
8,653
6,474
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

13
3 / 1 / 7
8,997
818
2,403
6,621
5,155
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
43
5
Kills
16
16
Deaths
5
5
Assists
27
Player
Kills
Deaths
Assists
KDA
L
Sol
Erοs
Sol
1
4
3
0.63
L
Set
IIgao
Set
0
4
0
0
W
Achilles
Invictus121
Achilles
7
1
6
10
L
Sun Wukong
Jewfro52
Sun Wukong
1
6
1
0.25
W
Izanami
Krillin916
Izanami
4
0
5
6.5
L
Cthulhu
Legodude2147
Cthulhu
3
2
1
1.75
W
Tiamat
RallyUSA
Tiamat
2
3
9
2.17
W
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,140
Damage
28,528
37,935
Taken
31,445
18,002
Mitigated
22,104
8,042
Healing
6,315
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sol
Erοs
Sol
7,864
2,859
0
2,098
8,536
2,841
924
2,561
5,817
33,440
0
L
Set
IIgao
Set
2,319
1,043
0
2,079
7,640
2,842
0
3,094
4,356
0
18,358
W
Achilles
Invictus121
Achilles
9,705
1,713
0
1,323
9,218
7,842
1,079
6,158
3,060
0
23,513
L
Sun Wukong
Jewfro52
Sun Wukong
4,642
904
135
863
10,378
6,932
51
2,751
7,525
0
16,747
W
Izanami
Krillin916
Izanami
5,948
3,973
0
1,181
6,953
2,633
3,783
3,156
3,797
0
38,646
L
Cthulhu
Legodude2147
Cthulhu
11,315
257
497
2,370
11,381
5,387
0
4,457
6,691
31,224
0
W
Tiamat
RallyUSA
Tiamat
10,472
357
501
2,775
8,653
6,474
576
6,830
1,823
31,870
0
W
2,403
146
0
535
6,621
5,155
200
3,229
3,392
7,761
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,128
Gold Earned
37,213
175
Minions Killed
178
9
Camps Cleared
10
781,219
Distance Traveled
828,823
9
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sol
8,382
762
65
6
2
200,572
4
L
Set
7,165
651
34
3
2
194,642
0
W
Achilles
9,830
894
26
2
1
212,877
1
L
Sun Wukong
7,498
682
30
3
3
172,887
3
W
Izanami
9,234
839
70
6
5
203,194
3
L
Cthulhu
8,083
735
46
4
2
213,118
2
W
Tiamat
9,152
832
69
6
4
211,930
0
W
Khepri
8,997
818
13
1
0
200,822
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role