Player Matchup

Medusa
Medusa
Beman21
Medusa
Level 15
God Stats
7W - 8L
1,307 SR
Queue Stats
10W - 19L
1,115 Elo+
Party 2
Raijin
Raijin
Damien520
Raijin
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,306 Elo+
Party 2
Bacchus
Bacchus
Highesthalo4851
Bacchus
Level 28
God Stats
20W - 4L
1,724 SR
Queue Stats
132W - 114L
1,588 Elo+
Solo
Team Averages
Level 57
1,510 SR
1,336 Elo+

VS

Team Averages
Level 81
1,385 SR
1,385 Elo+
Chaac
Chaac
BearofOz
Chaac
Level 29
God Stats
3W - 2L
1,487 SR
Queue Stats
15W - 16L
1,265 Elo+
Party 1
Danzaburou
Danzaburou
NinjaoftheRose
Danzaburou
Level 139
God Stats
2W - 1L
1,560 SR
Queue Stats
110W - 124L
1,535 Elo+
Party 1
Scylla
Scylla
XxSnowWolvesxX
Scylla
Level 75
God Stats
1W - 2L
1,108 SR
Queue Stats
149W - 175L
1,356 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Beman21
Medusa
11
3 / 5 / 2
8,688
724
5,172
8,669
2,952
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Raijin
Damien520
Raijin
11
3 / 7 / 3
8,235
686
8,467
11,586
5,050
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

11
2 / 4 / 5
8,682
724
6,829
11,783
12,109
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
BearofOz
Chaac
12
2 / 3 / 14
8,740
728
7,246
11,893
8,607
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Danzaburou
NinjaoftheRose
Danzaburou
14
12 / 1 / 4
10,589
882
16,071
10,386
3,953
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Heavy Mace

Heavy Mace

+30
Physical Power

11
2 / 5 / 9
8,291
691
3,935
7,802
2,559
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
43
8
Kills
16
16
Deaths
9
10
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Chaac
BearofOz
Chaac
2
3
14
3
L
Medusa
Beman21
Medusa
3
5
2
0.8
L
Raijin
Damien520
Raijin
3
7
3
0.64
L
2
4
5
1.13
W
Danzaburou
NinjaoftheRose
Danzaburou
12
1
4
14
W
2
5
9
1.3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,468
Damage
27,252
32,038
Taken
30,081
20,111
Mitigated
15,119
2,256
Healing
8,537
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Chaac
BearofOz
Chaac
7,246
1,053
386
3,482
11,893
8,607
778
5,288
6,605
0
20,945
L
Medusa
Beman21
Medusa
5,172
1,899
0
0
8,669
2,952
0
426
8,243
0
22,264
L
Raijin
Damien520
Raijin
8,467
713
0
1,246
11,586
5,050
102
2,403
9,183
40,780
0
L
6,829
708
0
1,010
11,783
12,109
0
1,203
10,580
12,648
0
W
Danzaburou
NinjaoftheRose
Danzaburou
16,071
8,974
0
3,267
10,386
3,953
2,560
5,362
5,024
0
42,716
W
3,935
633
333
1,069
7,802
2,559
126
5,222
2,580
27,411
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,605
Gold Earned
27,620
118
Minions Killed
124
0
Camps Cleared
0
568,432
Distance Traveled
636,111
4
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chaac
8,740
728
23
2
0
214,632
1
L
Medusa
8,688
724
34
3
0
192,755
0
L
Raijin
8,235
686
68
6
0
175,266
4
L
Bacchus
8,682
724
16
1
0
200,411
0
W
Danzaburou
10,589
882
54
5
0
226,145
1
W
Scylla
8,291
691
47
4
0
195,334
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role