Player Matchup

Scylla
Scylla
Anbu-UlicesSsS
Scylla
Level 17
God Stats
10W - 14L
1,353 SR
Queue Stats
31W - 39L
1,389 Elo+
Party 2
Mulan
Mulan
CORINGACashew83
Mulan
Level 38
God Stats
1W - 5L
1,521 SR
Queue Stats
236W - 284L
1,407 Elo+
Solo
Cupid
Cupid
Eredininvicto
Cupid
Level 69
God Stats
74W - 94L
1,430 SR
Queue Stats
165W - 234L
1,398 Elo+
Party 1
Mercury
Mercury
FcC_TinCho04
Mercury
Level 57
God Stats
26W - 33L
1,383 SR
Queue Stats
309W - 389L
1,389 Elo+
Party 2
Cthulhu
Cthulhu
Tuiuzin
Cthulhu
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
37W - 72L
1,294 Elo+
Party 1
Team Averages
Level 42
1,437 SR
1,375 Elo+

VS

Team Averages
Level 51
1,466 SR
1,305 Elo+
Anhur
Anhur
Conraw_
Anhur
Level 46
God Stats
25W - 24L
1,450 SR
Queue Stats
932W - 968L
1,393 Elo+
Solo
Nemesis
Nemesis
Me127910
Nemesis
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 21L
1,322 Elo+
Solo
Sun Wukong
Sun Wukong
TThefoXX
Sun Wukong
Level 37
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 2L
1,290 Elo+
Solo
He Bo
He Bo
Virgulatefish09
He Bo
Level 96
God Stats
3W - 3L
1,500 SR
Queue Stats
200W - 293L
1,256 Elo+
Party 3
Ymir
Ymir
javiiiii_valle
Ymir
Level 41
God Stats
21W - 28L
1,380 SR
Queue Stats
270W - 379L
1,265 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 5 / 2
10,905
454
4,709
10,122
4,073
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

14
0 / 9 / 2
8,719
363
8,284
18,632
10,976
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
3 / 8 / 0
9,452
394
10,462
17,888
5,567
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Mercury
FcC_TinCho04
Mercury
16
4 / 6 / 3
11,142
464
8,515
16,153
7,154
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Cthulhu
Tuiuzin
Cthulhu
13
0 / 3 / 3
8,281
345
9,851
22,827
15,684
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anhur
Conraw_
Anhur
19
11 / 1 / 5
12,414
517
18,338
12,224
4,656
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Nemesis
Me127910
Nemesis
16
0 / 2 / 0
10,233
426
46
15,120
5,091
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sun Wukong
TThefoXX
Sun Wukong
19
8 / 3 / 9
12,773
532
21,923
20,599
21,209
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Mace

Mace

+10
Physical Power

20
10 / 0 / 2
12,270
511
13,639
5,938
2,378
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

17
2 / 3 / 12
11,386
474
12,960
18,672
18,042
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
59
8
Kills
31
31
Deaths
9
10
Assists
28
Player
Kills
Deaths
Assists
KDA
L
1
5
2
0.4
L
0
9
2
0.11
W
Anhur
Conraw_
Anhur
11
1
5
13.5
L
3
8
0
0.38
L
Mercury
FcC_TinCho04
Mercury
4
6
3
0.92
W
Nemesis
Me127910
Nemesis
0
2
0
0
W
Sun Wukong
TThefoXX
Sun Wukong
8
3
9
4.17
L
Cthulhu
Tuiuzin
Cthulhu
0
3
3
0.5
W
10
0
2
11
W
2
3
12
2.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,821
Damage
66,906
85,622
Taken
72,553
43,454
Mitigated
51,376
17,045
Healing
14,852
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
4,709
540
0
642
10,122
4,073
0
5,197
4,599
69,142
0
L
8,284
1,387
239
3,349
18,632
10,976
274
3,255
15,303
0
44,900
W
Anhur
Conraw_
Anhur
18,338
9,442
0
5,861
12,224
4,656
1,375
4,918
7,306
0
78,277
L
10,462
5,556
1,475
4,798
17,888
5,567
0
4,142
13,698
0
69,451
L
Mercury
FcC_TinCho04
Mercury
8,515
3,884
0
415
16,153
7,154
0
3,455
12,556
0
74,659
W
Nemesis
Me127910
Nemesis
46
0
0
984
15,120
5,091
970
0
15,120
0
73,132
W
Sun Wukong
TThefoXX
Sun Wukong
21,923
4,588
0
2,564
20,599
21,209
824
2,912
17,237
0
87,294
L
Cthulhu
Tuiuzin
Cthulhu
9,851
437
53
6,074
22,827
15,684
0
9,810
12,867
38,253
0
W
13,639
331
0
0
5,938
2,378
0
629
5,259
66,221
0
W
12,960
1,997
0
5,443
18,672
18,042
1,029
6,101
12,546
42,842
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,499
Gold Earned
59,076
467
Minions Killed
596
0
Camps Cleared
0
1,929,257
Distance Traveled
2,136,684
12
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,905
454
110
5
0
355,260
6
L
Mulan
8,719
363
78
3
0
373,301
2
W
Anhur
12,414
517
124
5
0
413,413
2
L
Cupid
9,452
394
104
4
0
326,634
1
L
Mercury
11,142
464
118
5
0
454,760
3
W
Nemesis
10,233
426
119
5
0
393,889
0
W
Sun Wukong
12,773
532
149
6
0
449,292
2
L
Cthulhu
8,281
345
57
2
0
419,302
0
W
He Bo
12,270
511
133
6
0
454,178
2
W
Ymir
11,386
474
71
3
0
425,912
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role