Player Matchup

Hun Batz
Hun Batz
Anyoh85
Hun Batz
Level 118
God Stats
1W - 2L
1,300 SR
Queue Stats
390W - 387L
1,505 Elo+
Party 3
Sun Wukong
Sun Wukong
BelaChorapa
Sun Wukong
Level 77
God Stats
2W - 2L
1,327 SR
Queue Stats
239W - 239L
1,441 Elo+
Party 1
Izanami
Izanami
Kipeto
Izanami
Level 27
God Stats
3W - 2L
1,483 SR
Queue Stats
45W - 60L
1,402 Elo+
Party 1
Discordia
Discordia
Tibio44
Discordia
Level 44
God Stats
6W - 3L
1,464 SR
Queue Stats
84W - 94L
1,459 Elo+
Party 3
Sobek
Sobek
jojobanana
Sobek
Level 109
God Stats
1W - 1L
1,260 SR
Queue Stats
344W - 322L
1,504 Elo+
Party 3
Team Averages
Level 75
1,367 SR
1,462 Elo+

VS

Team Averages
Level 56
1,587 SR
1,477 Elo+
Cabrakan
Cabrakan
Diseasedone
Cabrakan
Level 77
God Stats
0W - 1L
1,794 SR
Queue Stats
30W - 24L
1,524 Elo+
Party 2
King Arthur
King Arthur
Neyarah
King Arthur
Level 36
God Stats
1W - 3L
1,609 SR
Queue Stats
89W - 94L
1,495 Elo+
Party 2
Zeus
Zeus
RelogRandy
Zeus
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
90W - 102L
1,485 Elo+
Party 2
Neith
Neith
SloppyAhegaoGirl
Neith
Level 86
God Stats
2W - 5L
1,529 SR
Queue Stats
34W - 36L
1,436 Elo+
Party 2
Ravana
Ravana
suportnoob
Ravana
Level 47
God Stats
3W - 5L
1,500 SR
Queue Stats
140W - 151L
1,442 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Anyoh85
Hun Batz
15
2 / 3 / 15
9,823
468
10,983
15,158
6,410
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Sun Wukong
BelaChorapa
Sun Wukong
19
7 / 3 / 1
11,577
551
19,886
19,937
14,126
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Izanami
Kipeto
Izanami
17
7 / 2 / 10
11,177
532
14,579
14,099
5,252
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Discordia
Tibio44
Discordia
18
8 / 2 / 6
11,796
562
9,074
6,482
2,697
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Sobek
15
4 / 4 / 11
10,103
481
7,897
19,022
19,848
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Diseasedone
Cabrakan
11
0 / 9 / 5
7,967
379
7,557
19,824
20,237
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

King Arthur
Neyarah
King Arthur
17
1 / 5 / 3
10,268
489
13,243
24,357
17,021
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
6 / 7 / 4
10,665
508
14,223
13,803
4,276
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
2 / 3 / 4
9,007
429
6,571
11,369
3,588
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ravana
suportnoob
Ravana
15
5 / 4 / 3
10,312
491
10,061
11,607
4,865
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
33
28
Kills
14
14
Deaths
28
43
Assists
19
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Anyoh85
Hun Batz
2
3
15
3.17
W
Sun Wukong
BelaChorapa
Sun Wukong
7
3
1
2.5
L
Cabrakan
Diseasedone
Cabrakan
0
9
5
0.28
W
Izanami
Kipeto
Izanami
7
2
10
6
L
King Arthur
Neyarah
King Arthur
1
5
3
0.5
L
6
7
4
1.14
L
2
3
4
1.33
W
Discordia
Tibio44
Discordia
8
2
6
5.5
W
Sobek
4
4
11
2.38
L
Ravana
suportnoob
Ravana
5
4
3
1.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

62,419
Damage
51,655
74,698
Taken
80,960
48,333
Mitigated
49,987
22,575
Healing
17,594
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Anyoh85
Hun Batz
10,983
2,959
0
4,530
15,158
6,410
0
5,063
9,886
0
70,892
W
Sun Wukong
BelaChorapa
Sun Wukong
19,886
6,509
0
8,116
19,937
14,126
686
1,532
18,365
0
83,823
L
Cabrakan
Diseasedone
Cabrakan
7,557
688
0
3,760
19,824
20,237
0
5,359
14,292
21,966
0
W
Izanami
Kipeto
Izanami
14,579
11,038
0
5,370
14,099
5,252
1,150
6,926
6,996
0
78,113
L
King Arthur
Neyarah
King Arthur
13,243
2,379
0
7,729
24,357
17,021
243
1,653
22,672
3,270
67,437
L
14,223
1,758
0
3,001
13,803
4,276
448
5,321
8,196
71,704
0
L
6,571
2,814
0
1,502
11,369
3,588
0
2,266
9,001
0
50,878
W
Discordia
Tibio44
Discordia
9,074
1,058
128
2,100
6,482
2,697
214
708
5,719
68,629
0
W
Sobek
7,897
902
0
2,331
19,022
19,848
0
7,533
11,199
20,235
0
L
Ravana
suportnoob
Ravana
10,061
2,445
0
1,602
11,607
4,865
0
1,723
9,828
0
47,555

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,476
Gold Earned
48,219
528
Minions Killed
469
0
Camps Cleared
0
2,002,915
Distance Traveled
1,948,099
21
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
9,823
468
97
5
0
440,998
8
W
Sun Wukong
11,577
551
132
6
0
381,854
5
L
Cabrakan
7,967
379
23
1
0
371,485
4
W
Izanami
11,177
532
118
6
0
371,201
4
L
King Arthur
10,268
489
149
7
0
414,116
1
L
Zeus
10,665
508
142
7
0
333,867
1
L
Neith
9,007
429
78
4
0
403,086
6
W
Discordia
11,796
562
152
7
0
409,073
0
W
Sobek
10,103
481
29
1
0
399,789
4
L
Ravana
10,312
491
77
4
0
425,545
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role