Player Matchup

Merlin
Merlin
ElDad13
Merlin
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
65W - 34L
1,672 Elo+
Party 1
Anhur
Anhur
Focus
Anhur
Level 137
God Stats
2W - 0L
1,689 SR
Queue Stats
22W - 8L
1,740 Elo+
Party 1
Gilgamesh
Gilgamesh
LudwigAhgren
Gilgamesh
Level 95
God Stats
15W - 19L
1,561 SR
Queue Stats
122W - 92L
1,714 Elo+
Party 1
Team Averages
Level 86
1,583 SR
1,709 Elo+

VS

Team Averages
Level 89
1,440 SR
1,546 Elo+
Loki
Loki
IAmSqueaks
Loki
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,404 Elo+
Solo
Ah Puch
Ah Puch
Kaztastrophe
Ah Puch
Level 157
God Stats
2W - 2L
1,210 SR
Queue Stats
29W - 14L
1,639 Elo+
Party 2
Ullr
Ullr
TheSage0
Ullr
Level 105
God Stats
4W - 2L
1,611 SR
Queue Stats
40W - 32L
1,594 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Merlin
ElDad13
Merlin
14
1 / 3 / 11
10,516
657
3,197
7,856
2,562
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
Focus
Anhur
17
10 / 4 / 8
12,800
800
16,510
18,310
6,276
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Gilgamesh
LudwigAhgren
Gilgamesh
14
7 / 2 / 7
11,816
739
11,895
10,228
8,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 7 / 4
8,979
561
4,405
9,752
2,588
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Ah Puch
Kaztastrophe
Ah Puch
14
7 / 7 / 0
11,258
704
17,948
11,685
3,194
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Ullr
14
2 / 4 / 6
10,178
636
6,640
14,015
4,774
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
19
18
Kills
9
9
Deaths
18
26
Assists
10
Player
Kills
Deaths
Assists
KDA
W
Merlin
ElDad13
Merlin
1
3
11
2.17
W
Anhur
Focus
Anhur
10
4
8
3.5
L
0
7
4
0.29
L
Ah Puch
Kaztastrophe
Ah Puch
7
7
0
1
W
Gilgamesh
LudwigAhgren
Gilgamesh
7
2
7
5.25
L
Ullr
2
4
6
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

31,602
Damage
28,993
36,394
Taken
35,452
17,248
Mitigated
10,556
10,387
Healing
4,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Merlin
ElDad13
Merlin
3,197
794
0
934
7,856
2,562
463
4,769
2,796
41,375
0
W
Anhur
Focus
Anhur
16,510
10,626
0
8,457
18,310
6,276
2,066
8,371
9,446
0
76,521
L
4,405
830
624
453
9,752
2,588
0
1,041
8,592
0
9,840
L
Ah Puch
Kaztastrophe
Ah Puch
17,948
340
156
1,884
11,685
3,194
0
1,169
10,208
63,750
0
W
Gilgamesh
LudwigAhgren
Gilgamesh
11,895
2,591
0
996
10,228
8,410
722
3,883
6,115
0
35,556
L
Ullr
6,640
1,793
0
1,037
14,015
4,774
0
698
12,971
0
39,948

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,132
Gold Earned
30,415
225
Minions Killed
167
0
Camps Cleared
0
850,065
Distance Traveled
745,587
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Merlin
10,516
657
77
5
0
270,770
0
W
Anhur
12,800
800
113
7
0
268,135
0
L
Loki
8,979
561
17
1
0
195,854
2
L
Ah Puch
11,258
704
78
5
0
244,904
2
W
Gilgamesh
11,816
739
35
2
0
311,160
0
L
Ullr
10,178
636
72
5
0
304,829
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role