Player Matchup

Arachne
Arachne
Alex_Atouba
Arachne
Level 29
God Stats
7W - 7L
1,470 SR
Queue Stats
64W - 84L
1,341 Elo+
Party 2
Ymir
Ymir
Indivault
Ymir
Level 25
God Stats
28W - 41L
1,325 SR
Queue Stats
53W - 69L
1,321 Elo+
Party 2
Anhur
Anhur
Volksbund
Anhur
Level 18
God Stats
14W - 23L
1,500 SR
Queue Stats
68W - 78L
1,505 Elo+
Party 2
Cu Chulainn
Cu Chulainn
quiddche
Cu Chulainn
Level 49
God Stats
32W - 29L
1,526 SR
Queue Stats
315W - 343L
1,334 Elo+
Party 2
Poseidon
Poseidon
xXMcLovin42Xx
Poseidon
Level 47
God Stats
48W - 40L
1,540 SR
Queue Stats
166W - 199L
1,319 Elo+
Party 2
Team Averages
Level 34
1,472 SR
1,364 Elo+

VS

Team Averages
Level 63
1,358 SR
1,421 Elo+
Hel
Hel
Gayhart90
Hel
Level 49
God Stats
1W - 4L
1,247 SR
Queue Stats
20W - 19L
1,444 Elo+
Solo
Tyr
Tyr
NgU_Mime
Tyr
Level 44
God Stats
1W - 9L
1,185 SR
Queue Stats
107W - 129L
1,392 Elo+
Solo
Ymir
Ymir
Rathkills
Ymir
Level 76
God Stats
2W - 2L
1,486 SR
Queue Stats
110W - 100L
1,434 Elo+
Party 1
Hachiman
Hachiman
mappemonde
Hachiman
Level 17
God Stats
5W - 6L
1,349 SR
Queue Stats
87W - 94L
1,398 Elo+
Party 1
Arachne
Arachne
souleater-willi
Arachne
Level 127
God Stats
2W - 2L
1,525 SR
Queue Stats
149W - 161L
1,439 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Arachne
Alex_Atouba
Arachne
16
4 / 11 / 5
11,074
443
10,101
21,796
8,700
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
16
3 / 5 / 3
11,744
470
8,180
19,997
18,497
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Anhur
Volksbund
Anhur
17
3 / 7 / 5
11,343
454
12,252
19,579
6,451
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cu Chulainn
quiddche
Cu Chulainn
17
3 / 7 / 3
11,331
453
14,260
22,172
18,124
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Poseidon
xXMcLovin42Xx
Poseidon
17
1 / 7 / 4
11,090
444
15,577
13,586
5,167
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
6 / 2 / 13
14,258
570
16,304
15,089
7,020
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

20
4 / 2 / 14
14,421
577
12,772
21,253
19,390
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Ymir
19
14 / 6 / 13
14,276
571
19,886
25,188
15,276
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Hachiman
mappemonde
Hachiman
18
6 / 3 / 14
12,883
515
13,477
16,760
6,378
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

18
7 / 1 / 16
12,922
517
12,878
21,964
22,148
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
107
14
Kills
37
37
Deaths
14
20
Assists
70
Player
Kills
Deaths
Assists
KDA
L
Arachne
Alex_Atouba
Arachne
4
11
5
0.59
W
6
2
13
6.25
L
Ymir
3
5
3
0.9
W
4
2
14
5.5
W
Ymir
14
6
13
3.42
L
Anhur
Volksbund
Anhur
3
7
5
0.79
W
Hachiman
mappemonde
Hachiman
6
3
14
4.33
L
Cu Chulainn
quiddche
Cu Chulainn
3
7
3
0.64
W
7
1
16
15
L
Poseidon
xXMcLovin42Xx
Poseidon
1
7
4
0.43

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

60,370
Damage
75,317
97,130
Taken
100,254
56,939
Mitigated
70,212
18,851
Healing
47,757
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Arachne
Alex_Atouba
Arachne
10,101
7,826
0
5,737
21,796
8,700
0
8,675
13,121
0
43,701
W
16,304
1,100
17,415
9,442
15,089
7,020
3,214
4,304
10,521
97,755
0
L
Ymir
8,180
1,819
573
2,836
19,997
18,497
0
7,273
12,724
62,858
0
W
12,772
2,167
1,294
4,487
21,253
19,390
4,279
4,685
16,344
0
94,474
W
Ymir
19,886
7,049
0
4,678
25,188
15,276
742
6,248
18,652
76,455
5,310
L
Anhur
Volksbund
Anhur
12,252
6,969
0
5,542
19,579
6,451
0
5,329
14,250
0
65,056
W
Hachiman
mappemonde
Hachiman
13,477
8,876
0
769
16,760
6,378
4,967
5,312
11,378
0
75,699
L
Cu Chulainn
quiddche
Cu Chulainn
14,260
1,587
0
2,251
22,172
18,124
0
8,304
13,868
10,978
65,886
W
12,878
10,901
1,927
7,745
21,964
22,148
462
4,649
17,117
0
45,927
L
Poseidon
xXMcLovin42Xx
Poseidon
15,577
2,385
0
1,912
13,586
5,167
0
6,245
7,341
82,215
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,582
Gold Earned
68,760
536
Minions Killed
636
0
Camps Cleared
0
2,092,996
Distance Traveled
2,285,290
10
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Arachne
11,074
443
80
3
0
418,734
1
W
Hel
14,258
570
179
7
0
461,468
3
L
Ymir
11,744
470
85
3
0
429,804
6
W
Tyr
14,421
577
174
7
0
482,967
4
W
Ymir
14,276
571
117
5
0
453,814
2
L
Anhur
11,343
454
104
4
0
393,379
2
W
Hachiman
12,883
515
99
4
0
407,145
6
L
Cu Chulainn
11,331
453
133
5
0
417,866
1
W
Arachne
12,922
517
67
3
0
479,896
4
L
Poseidon
11,090
444
134
5
0
433,213
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role