Player Matchup

Mercury
Mercury
Ded4lho
Mercury
Level 128
God Stats
15W - 8L
1,813 SR
Queue Stats
536W - 532L
1,582 Elo+
Solo
Merlin
Merlin
R I P Worm
Merlin
Level 134
God Stats
8W - 8L
1,500 SR
Queue Stats
799W - 756L
1,515 Elo+
Solo
Jormungandr
Jormungandr
Ronilson8
Jormungandr
Level 99
God Stats
61W - 46L
1,536 SR
Queue Stats
608W - 473L
1,546 Elo+
Solo
Cu Chulainn
Cu Chulainn
XXH4MXX
Cu Chulainn
Level 125
God Stats
2W - 6L
1,253 SR
Queue Stats
333W - 319L
1,485 Elo+
Solo
Cernunnos
Cernunnos
oOepsilonOo
Cernunnos
Level 108
God Stats
4W - 1L
1,748 SR
Queue Stats
15W - 8L
1,675 Elo+
Solo
Team Averages
Level 119
1,570 SR
1,561 Elo+

VS

Team Averages
Level 109
1,564 SR
1,541 Elo+
Fenrir
Fenrir
AbrahamtheHeavy
Fenrir
Level 100
God Stats
13W - 11L
1,502 SR
Queue Stats
215W - 201L
1,517 Elo+
Party 1
Sobek
Sobek
Hiyorimi
Sobek
Level 57
God Stats
1W - 2L
1,719 SR
Queue Stats
68W - 53L
1,665 Elo+
Party 1
Poseidon
Poseidon
OSM_ElChotaLarga
Poseidon
Level 107
God Stats
2W - 3L
1,500 SR
Queue Stats
685W - 708L
1,454 Elo+
Solo
Anhur
Anhur
Tank123Sinatra
Anhur
Level 134
God Stats
5W - 7L
1,505 SR
Queue Stats
373W - 383L
1,580 Elo+
Party 1
Athena
Athena
abdeear
Athena
Level 147
God Stats
14W - 14L
1,596 SR
Queue Stats
1,104W - 1,136L
1,490 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
Ded4lho
Mercury
8
1 / 1 / 3
4,454
742
1,740
3,835
1,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Merlin
R I P Worm
Merlin
8
3 / 0 / 2
4,952
825
2,030
1,421
399
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Jormungandr
Ronilson8
Jormungandr
7
1 / 1 / 2
4,309
718
1,208
3,064
903
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Cu Chulainn
XXH4MXX
Cu Chulainn
7
1 / 0 / 0
4,224
704
1,896
3,211
1,520
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Cernunnos
oOepsilonOo
Cernunnos
7
1 / 1 / 0
3,990
665
2,943
3,669
952
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
6
2 / 1 / 0
3,852
642
1,443
4,054
989
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Sobek
Hiyorimi
Sobek
6
0 / 1 / 0
3,279
547
961
3,517
2,206
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes

Shoes

+6%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

7
1 / 4 / 0
3,888
648
1,682
3,702
1,124
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

3
0 / 1 / 0
2,894
482
1,005
1,722
221
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Athena
abdeear
Athena
6
0 / 0 / 2
3,471
579
1,455
3,260
819
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
5
7
Kills
3
3
Deaths
7
7
Assists
2
Player
Kills
Deaths
Assists
KDA
L
2
1
0
2
W
Mercury
Ded4lho
Mercury
1
1
3
2.5
L
Sobek
Hiyorimi
Sobek
0
1
0
0
L
1
4
0
0.25
W
Merlin
R I P Worm
Merlin
3
0
2
4
W
Jormungandr
Ronilson8
Jormungandr
1
1
2
2
L
0
1
0
0
W
Cu Chulainn
XXH4MXX
Cu Chulainn
1
0
0
1
L
Athena
abdeear
Athena
0
0
2
1
W
Cernunnos
oOepsilonOo
Cernunnos
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,817
Damage
6,546
15,200
Taken
16,255
4,857
Mitigated
5,359
6,460
Healing
4,781
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,443
677
0
1,311
4,054
989
0
294
3,760
0
10,709
W
Mercury
Ded4lho
Mercury
1,740
852
0
1,394
3,835
1,083
122
930
2,905
0
17,895
L
Sobek
Hiyorimi
Sobek
961
116
0
1,192
3,517
2,206
0
0
3,517
7,491
0
L
1,682
599
0
475
3,702
1,124
0
2,204
1,498
17,812
0
W
Merlin
R I P Worm
Merlin
2,030
439
0
805
1,421
399
0
455
966
23,722
0
W
Jormungandr
Ronilson8
Jormungandr
1,208
361
0
1,402
3,064
903
120
896
2,168
12,136
0
L
1,005
529
0
671
1,722
221
0
378
1,344
0
5,061
W
Cu Chulainn
XXH4MXX
Cu Chulainn
1,896
387
0
939
3,211
1,520
0
786
2,250
0
17,856
L
Athena
abdeear
Athena
1,455
542
138
994
3,260
819
0
362
2,898
9,835
0
W
Cernunnos
oOepsilonOo
Cernunnos
2,943
1,324
0
1,920
3,669
952
349
856
2,813
0
19,426

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,929
Gold Earned
17,384
206
Minions Killed
104
0
Camps Cleared
0
584,180
Distance Traveled
537,070
12
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,852
642
30
5
0
126,207
0
W
Mercury
4,454
742
47
8
0
130,716
3
L
Sobek
3,279
547
15
3
0
107,821
0
L
Poseidon
3,888
648
30
5
0
105,942
1
W
Merlin
4,952
825
60
10
0
110,956
3
W
Jormungandr
4,309
718
23
4
0
135,989
3
L
Anhur
2,894
482
14
2
0
55,028
1
W
Cu Chulainn
4,224
704
38
6
0
108,930
3
L
Athena
3,471
579
15
3
0
142,072
1
W
Cernunnos
3,990
665
38
6
0
97,589
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role