Player Matchup

Pele
Pele
EJSB26TcR
Pele
Level 62
God Stats
0W - 1L
1,575 SR
Queue Stats
116W - 109L
1,493 Elo+
Party 1
Arachne
Arachne
Emanuel_5301
Arachne
Level 48
God Stats
5W - 3L
1,278 SR
Queue Stats
262W - 248L
1,441 Elo+
Party 1
Jing Wei
Jing Wei
LTM_MARK
Jing Wei
Level 48
God Stats
2W - 2L
1,585 SR
Queue Stats
262W - 308L
1,294 Elo+
Solo
Baba Yaga
Baba Yaga
cristian_62739
Baba Yaga
Level 100
God Stats
0W - 2L
1,354 SR
Queue Stats
288W - 248L
1,550 Elo+
Party 1
Cthulhu
Cthulhu
kalebzamora31900
Cthulhu
Level 47
God Stats
92W - 107L
1,309 SR
Queue Stats
321W - 336L
1,401 Elo+
Solo
Team Averages
Level 61
1,420 SR
1,436 Elo+

VS

Team Averages
Level 60
1,367 SR
1,375 Elo+
Bellona
Bellona
AsEasyAsPie
Bellona
Level 23
God Stats
1W - 3L
1,292 SR
Queue Stats
17W - 21L
1,409 Elo+
Party 2
Persephone
Persephone
My0hMy
Persephone
Level 102
God Stats
1W - 0L
1,271 SR
Queue Stats
186W - 178L
1,333 Elo+
Party 2
Ares
Ares
SherlockHomer13
Ares
Level 45
God Stats
13W - 15L
1,588 SR
Queue Stats
31W - 56L
1,277 Elo+
Solo
Nemesis
Nemesis
domo dab
Nemesis
Level 98
God Stats
8W - 9L
1,460 SR
Queue Stats
381W - 376L
1,414 Elo+
Party 2
Heimdallr
Heimdallr
wobblyrob
Heimdallr
Level 32
God Stats
1W - 0L
1,222 SR
Queue Stats
5W - 3L
1,444 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Pele
8
2 / 2 / 2
6,533
363
2,355
3,891
1,293
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Arachne
Emanuel_5301
Arachne
8
1 / 1 / 0
6,556
364
1,242
2,860
1,105
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Jing Wei
LTM_MARK
Jing Wei
13
1 / 5 / 1
7,470
415
4,442
11,069
4,032
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Baba Yaga
cristian_62739
Baba Yaga
15
2 / 4 / 1
9,007
500
7,560
11,715
4,577
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
1 / 0 / 1
8,198
455
8,204
7,844
4,816
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AsEasyAsPie
Bellona
16
1 / 1 / 1
9,168
509
1,983
9,522
6,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Persephone
My0hMy
Persephone
15
0 / 2 / 4
9,279
516
6,059
7,166
2,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

13
2 / 2 / 1
7,427
413
3,609
8,729
9,442
OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Nemesis
domo dab
Nemesis
17
7 / 2 / 3
10,725
596
9,810
12,273
5,940
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Heimdallr
wobblyrob
Heimdallr
15
2 / 0 / 3
8,839
491
5,329
9,497
3,612
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
24
7
Kills
12
12
Deaths
7
5
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Bellona
AsEasyAsPie
Bellona
1
1
1
1.5
L
Pele
2
2
2
1.5
L
Arachne
Emanuel_5301
Arachne
1
1
0
1
L
Jing Wei
LTM_MARK
Jing Wei
1
5
1
0.3
W
Persephone
My0hMy
Persephone
0
2
4
1
W
2
2
1
1.25
L
Baba Yaga
cristian_62739
Baba Yaga
2
4
1
0.63
W
Nemesis
domo dab
Nemesis
7
2
3
4.25
L
1
0
1
1.5
W
Heimdallr
wobblyrob
Heimdallr
2
0
3
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,803
Damage
26,790
37,379
Taken
47,187
15,823
Mitigated
28,138
13,471
Healing
12,871
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AsEasyAsPie
Bellona
1,983
63
0
4,917
9,522
6,666
2,734
183
9,339
0
38,064
L
Pele
2,355
530
0
488
3,891
1,293
0
364
3,431
0
15,231
L
Arachne
Emanuel_5301
Arachne
1,242
948
0
909
2,860
1,105
0
417
2,399
0
17,063
L
Jing Wei
LTM_MARK
Jing Wei
4,442
2,854
636
2,706
11,069
4,032
415
1,480
9,589
0
35,852
W
Persephone
My0hMy
Persephone
6,059
574
0
1,284
7,166
2,478
268
3,659
3,506
51,863
0
W
3,609
88
0
500
8,729
9,442
0
3,987
4,742
28,110
0
L
Baba Yaga
cristian_62739
Baba Yaga
7,560
423
0
4,996
11,715
4,577
213
4,351
6,909
64,155
0
W
Nemesis
domo dab
Nemesis
9,810
4,991
0
3,087
12,273
5,940
122
3,339
8,934
0
84,270
L
8,204
137
104
3,632
7,844
4,816
82
2,421
5,383
52,306
0
W
Heimdallr
wobblyrob
Heimdallr
5,329
1,890
0
3,083
9,497
3,612
0
4,595
4,902
0
45,296

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,764
Gold Earned
45,438
343
Minions Killed
474
0
Camps Cleared
0
1,384,344
Distance Traveled
1,655,201
20
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
9,168
509
104
6
0
310,544
3
L
Pele
6,533
363
27
2
0
178,290
1
L
Arachne
6,556
364
47
3
0
137,430
2
L
Jing Wei
7,470
415
71
4
0
390,860
8
W
Persephone
9,279
516
106
6
0
321,424
1
W
Ares
7,427
413
37
2
0
310,900
5
L
Baba Yaga
9,007
500
107
6
0
327,591
3
W
Nemesis
10,725
596
123
7
0
404,328
3
L
Cthulhu
8,198
455
91
5
0
350,173
6
W
Heimdallr
8,839
491
104
6
0
308,005
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role