Player Matchup

Artemis
Artemis
Banditbeast4919
Artemis
Level 13
God Stats
9W - 10L
1,543 SR
Queue Stats
181W - 171L
1,502 Elo+
Solo
Cerberus
Cerberus
EV1L-EV1L-M0NKEY
Cerberus
Level 26
God Stats
3W - 1L
1,489 SR
Queue Stats
24W - 21L
1,410 Elo+
Solo
Horus
Horus
OMFG_RaGeQuIt
Horus
Level 25
God Stats
3W - 1L
1,825 SR
Queue Stats
60W - 45L
1,506 Elo+
Solo
Gilgamesh
Gilgamesh
raving_pitcher9
Gilgamesh
Level 17
God Stats
4W - 8L
1,365 SR
Queue Stats
33W - 34L
1,438 Elo+
Solo
Scylla
Scylla
taterman52
Scylla
Level 25
God Stats
1W - 1L
1,345 SR
Queue Stats
90W - 85L
1,479 Elo+
Solo
Team Averages
Level 21
1,513 SR
1,467 Elo+

VS

Team Averages
Level 16
1,483 SR
1,416 Elo+
Hou Yi
Hou Yi
 
Hou Yi
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Ne Zha
Ne Zha
DatBoiStick6263
Ne Zha
Level 16
God Stats
0W - 2L
1,500 SR
Queue Stats
178W - 142L
1,538 Elo+
Solo
Sun Wukong
Sun Wukong
ItzzSnaxx
Sun Wukong
Level 16
God Stats
10W - 13L
1,500 SR
Queue Stats
223W - 270L
1,400 Elo+
Party 1
Zhong Kui
Zhong Kui
TOPHER_CWM
Zhong Kui
Level 15
God Stats
2W - 3L
1,413 SR
Queue Stats
13W - 20L
1,387 Elo+
Solo
Ra
Ra
bernadain
Ra
Level 4
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 6L
1,252 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
4 / 0 / 0
6,546
655
5,484
3,753
1,188
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
4 / 1 / 2
5,839
584
3,830
5,757
2,336
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

9
0 / 1 / 3
5,635
564
1,102
4,917
1,750
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Gilgamesh
raving_pitcher9
Gilgamesh
9
3 / 0 / 2
5,839
584
2,319
5,310
1,691
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Scylla
taterman52
Scylla
12
13 / 1 / 0
7,843
784
7,648
4,172
1,329
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
 
Hou Yi
7
0 / 3 / 0
4,509
451
976
6,405
1,372
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

9
3 / 6 / 0
5,695
570
4,463
8,010
2,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Sun Wukong
ItzzSnaxx
Sun Wukong
7
0 / 2 / 0
4,602
460
1,523
5,553
1,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Zhong Kui
TOPHER_CWM
Zhong Kui
8
0 / 3 / 1
4,695
470
3,371
6,660
3,726
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 10 / 0
3,708
371
537
5,883
1,580
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
4
24
Kills
3
3
Deaths
24
7
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Hou Yi
 
Hou Yi
0
3
0
0
W
4
0
0
4
L
3
6
0
0.5
W
4
1
2
5
L
Sun Wukong
ItzzSnaxx
Sun Wukong
0
2
0
0
W
0
1
3
1.5
L
Zhong Kui
TOPHER_CWM
Zhong Kui
0
3
1
0.17
L
0
10
0
0
W
Gilgamesh
raving_pitcher9
Gilgamesh
3
0
2
4
W
Scylla
taterman52
Scylla
13
1
0
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,383
Damage
10,870
23,909
Taken
32,511
8,294
Mitigated
11,099
7,216
Healing
4,030
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hou Yi
 
Hou Yi
976
431
0
895
6,405
1,372
0
0
6,405
0
16,286
W
5,484
2,352
0
1,776
3,753
1,188
326
0
3,753
0
28,000
L
4,463
2,431
0
1,189
8,010
2,479
0
2,821
5,189
0
25,903
W
3,830
364
0
2,785
5,757
2,336
1,051
402
5,355
19,389
0
L
Sun Wukong
ItzzSnaxx
Sun Wukong
1,523
345
0
38
5,553
1,942
0
473
5,080
0
20,342
W
1,102
782
328
582
4,917
1,750
394
633
4,284
0
19,823
L
Zhong Kui
TOPHER_CWM
Zhong Kui
3,371
370
0
1,908
6,660
3,726
0
3,599
3,061
21,414
0
L
537
394
0
0
5,883
1,580
0
4,585
1,298
3,725
0
W
Gilgamesh
raving_pitcher9
Gilgamesh
2,319
888
0
495
5,310
1,691
0
630
4,680
0
27,545
W
Scylla
taterman52
Scylla
7,648
918
0
1,250
4,172
1,329
1,446
2,203
1,929
39,483
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,702
Gold Earned
23,209
266
Minions Killed
174
0
Camps Cleared
0
908,945
Distance Traveled
885,400
5
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hou Yi
4,509
451
25
3
0
167,103
3
W
Artemis
6,546
655
60
6
0
159,677
2
L
Ne Zha
5,695
570
50
5
0
174,374
0
W
Cerberus
5,839
584
38
4
0
177,154
0
L
Sun Wukong
4,602
460
48
5
0
202,960
1
W
Horus
5,635
564
26
3
0
203,067
1
L
Zhong Kui
4,695
470
43
4
0
174,053
0
L
Ra
3,708
371
8
1
0
166,910
2
W
Gilgamesh
5,839
584
59
6
0
193,163
1
W
Scylla
7,843
784
83
8
0
175,884
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role