Player Matchup

Jormungandr
Jormungandr
BokutoKotaro274
Jormungandr
Level 143
God Stats
3W - 3L
1,479 SR
Queue Stats
36W - 33L
1,514 Elo+
Party 1
Cabrakan
Cabrakan
CrispyKreamer
Cabrakan
Level 81
God Stats
2W - 1L
1,291 SR
Queue Stats
8W - 10L
1,388 Elo+
Party 1
Da Ji
Da Ji
Enkyri
Da Ji
Level 126
God Stats
156W - 92L
1,544 SR
Queue Stats
588W - 625L
1,454 Elo+
Solo
Rama
Rama
MD120499
Rama
Level 124
God Stats
1W - 3L
1,181 SR
Queue Stats
110W - 125L
1,376 Elo+
Party 4
Scylla
Scylla
phil_leveille
Scylla
Level 50
God Stats
2W - 2L
1,186 SR
Queue Stats
51W - 64L
1,331 Elo+
Party 4
Team Averages
Level 105
1,336 SR
1,413 Elo+

VS

Team Averages
Level 54
1,432 SR
1,447 Elo+
Zeus
Zeus
HurtfulScissors
Zeus
Level 61
God Stats
51W - 36L
1,589 SR
Queue Stats
74W - 63L
1,469 Elo+
Party 3
King Arthur
King Arthur
PapaMirx
King Arthur
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ravana
Ravana
Shlopper
Ravana
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 26L
1,500 Elo+
Party 2
Kuzenbo
Kuzenbo
TheBranManRises
Kuzenbo
Level 64
God Stats
34W - 24L
1,452 SR
Queue Stats
75W - 84L
1,358 Elo+
Party 3
Izanami
Izanami
gouthamgtm1
Izanami
Level 79
God Stats
1W - 3L
1,119 SR
Queue Stats
65W - 57L
1,410 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
BokutoKotaro274
Jormungandr
20
9 / 3 / 8
14,832
824
23,352
19,023
18,990
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Cabrakan
CrispyKreamer
Cabrakan
17
0 / 2 / 10
10,854
603
7,491
15,180
17,718
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Da Ji
Enkyri
Da Ji
20
15 / 6 / 7
16,617
923
22,396
20,900
9,531
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Rama
20
4 / 6 / 5
13,349
742
8,696
16,920
6,786
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

18
4 / 5 / 10
12,985
721
16,236
10,856
4,128
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
5 / 9 / 3
12,743
708
16,993
17,717
12,867
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

King Arthur
PapaMirx
King Arthur
20
4 / 4 / 9
13,581
755
14,701
21,645
15,976
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ravana
Shlopper
Ravana
20
9 / 7 / 5
15,464
859
15,864
14,608
7,202
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

18
3 / 3 / 10
13,075
726
11,915
20,574
33,726
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
gouthamgtm1
Izanami
18
1 / 9 / 4
11,648
647
6,203
19,778
7,993
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

72
Kill Participation
53
32
Kills
22
22
Deaths
32
40
Assists
31
Player
Kills
Deaths
Assists
KDA
W
Jormungandr
BokutoKotaro274
Jormungandr
9
3
8
4.33
W
Cabrakan
CrispyKreamer
Cabrakan
0
2
10
2.5
W
Da Ji
Enkyri
Da Ji
15
6
7
3.08
L
5
9
3
0.72
W
Rama
4
6
5
1.08
L
King Arthur
PapaMirx
King Arthur
4
4
9
2.13
L
Ravana
Shlopper
Ravana
9
7
5
1.64
L
3
3
10
2.67
L
Izanami
gouthamgtm1
Izanami
1
9
4
0.33
W
4
5
10
1.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

78,171
Damage
65,676
82,879
Taken
94,322
57,153
Mitigated
77,764
7,513
Healing
13,344
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jormungandr
BokutoKotaro274
Jormungandr
23,352
3,619
0
310
19,023
18,990
2
5,172
13,544
64,783
0
W
Cabrakan
CrispyKreamer
Cabrakan
7,491
1,707
0
841
15,180
17,718
0
6,143
8,663
16,288
0
W
Da Ji
Enkyri
Da Ji
22,396
8,177
0
2,731
20,900
9,531
1,499
7,008
13,852
0
45,631
L
16,993
1,310
135
2,387
17,717
12,867
0
8,232
9,395
51,180
0
W
Rama
8,696
6,578
0
2,827
16,920
6,786
4,903
5,379
11,462
0
55,600
L
King Arthur
PapaMirx
King Arthur
14,701
2,137
0
4,021
21,645
15,976
1
10,163
11,317
0
42,119
L
Ravana
Shlopper
Ravana
15,864
4,610
0
1,418
14,608
7,202
264
8,386
6,063
0
26,727
L
11,915
4,302
989
2,144
20,574
33,726
591
10,373
10,001
33,098
0
L
Izanami
gouthamgtm1
Izanami
6,203
3,410
279
1,971
19,778
7,993
727
9,486
10,010
187
37,674
W
16,236
425
0
804
10,856
4,128
451
5,220
5,600
42,323
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

68,637
Gold Earned
66,511
359
Minions Killed
288
9
Camps Cleared
4
1,459,245
Distance Traveled
1,593,082
2
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jormungandr
14,832
824
91
5
4
300,789
2
W
Cabrakan
10,854
603
16
1
0
352,049
0
W
Da Ji
16,617
923
59
3
3
305,679
0
L
Zeus
12,743
708
91
5
2
268,355
0
W
Rama
13,349
742
123
7
0
231,767
0
L
King Arthur
13,581
755
51
3
2
375,176
0
L
Ravana
15,464
859
29
2
0
342,501
0
L
Kuzenbo
13,075
726
29
2
0
352,626
1
L
Izanami
11,648
647
88
5
0
254,424
3
W
Scylla
12,985
721
70
4
2
268,961
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role