Player Matchup

Skadi
Skadi
Platinum I
Gortweezy
Skadi
Platinum I
Level 143
God Stats
18W - 11L
1,694 SR
Queue Stats
138W - 125L
1,971 MMR
Solo
Nike
Nike
Platinum II
RealDrwzee
Nike
Platinum II
Level 158
God Stats
4W - 4L
1,822 SR
Queue Stats
130W - 108L
1,935 MMR
Solo
Pele
Pele
Diamond III
WhosSenpai
Pele
Diamond III
Level 147
God Stats
1W - 0L
1,500 SR
Queue Stats
105W - 90L
2,132 MMR
Solo
Tiamat
Tiamat
Diamond III
elPichonaso
Tiamat
Diamond III
Level 133
God Stats
6W - 5L
1,610 SR
Queue Stats
239W - 225L
2,172 MMR
Solo
Ymir
Ymir
Diamond IV
xHvnch0
Ymir
Diamond IV
Level 155
God Stats
3W - 2L
1,874 SR
Queue Stats
172W - 158L
2,123 MMR
Solo
Team Averages
Diamond V
Diamond V
Average Tier
Level 147
1,700 SR
2,067 MMR

VS

Team Averages
Diamond V
Diamond V
Average Tier
Level 138
1,646 SR
2,067 MMR
King Arthur
King Arthur
Platinum III
SrAlfred93
King Arthur
Platinum III
Level 142
God Stats
13W - 23L
1,491 SR
Queue Stats
675W - 679L
1,857 MMR
Solo
Cupid
Cupid
Diamond V
Sure-Burt
Cupid
Diamond V
Level 159
God Stats
41W - 20L
1,804 SR
Queue Stats
455W - 442L
2,044 MMR
Solo
Ganesha
Ganesha
Diamond V
TTV MattsADC
Ganesha
Diamond V
Level 85
God Stats
0W - 2L
1,352 SR
Queue Stats
77W - 52L
1,987 MMR
Solo
Nemesis
Nemesis
Platinum I
TribeofMoro
Nemesis
Platinum I
Level 145
God Stats
7W - 6L
1,744 SR
Queue Stats
208W - 181L
2,073 MMR
Solo
Scylla
Scylla
Diamond II
UrNotEvenSexy
Scylla
Diamond II
Level 158
God Stats
10W - 7L
1,839 SR
Queue Stats
137W - 112L
2,374 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
Gortweezy
Skadi
20
6 / 3 / 8
16,224
676
20,293
12,920
5,384
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

19
5 / 2 / 4
13,818
576
14,200
28,886
24,900
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

20
8 / 3 / 6
14,340
598
16,541
22,121
11,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Tiamat
20
3 / 2 / 4
13,650
569
15,902
10,682
7,191
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ymir
xHvnch0
Ymir
17
2 / 2 / 11
13,262
553
10,449
24,912
28,929
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Bans
ApolloAthenaDanzaburouGuan YuSet

VS

Bans
LokiAnhurGebAresHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
SrAlfred93
King Arthur
19
2 / 5 / 1
12,184
508
13,675
19,305
16,427
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Cupid
Sure-Burt
Cupid
19
2 / 8 / 2
12,280
512
11,361
23,190
8,271
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Ganesha
TTV MattsADC
Ganesha
16
0 / 4 / 9
10,457
436
6,058
22,513
23,050
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Nemesis
TribeofMoro
Nemesis
18
4 / 2 / 5
11,656
486
13,477
21,360
10,748
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

17
3 / 5 / 3
11,146
464
16,835
14,495
4,824
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
31
24
Kills
11
12
Deaths
24
33
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
Gortweezy
Skadi
6
3
8
3.33
W
5
2
4
3.5
L
King Arthur
SrAlfred93
King Arthur
2
5
1
0.5
L
Cupid
Sure-Burt
Cupid
2
8
2
0.38
L
Ganesha
TTV MattsADC
Ganesha
0
4
9
1.13
L
Nemesis
TribeofMoro
Nemesis
4
2
5
3.25
L
3
5
3
0.9
W
8
3
6
3.67
W
Tiamat
3
2
4
2.5
W
Ymir
xHvnch0
Ymir
2
2
11
3.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,385
Damage
61,406
99,521
Taken
100,863
77,819
Mitigated
63,320
32,839
Healing
24,353
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
Gortweezy
Skadi
20,293
10,443
0
5,426
12,920
5,384
10,493
1,219
11,701
0
128,555
W
14,200
2,240
0
8,213
28,886
24,900
1,056
5,097
23,639
9,512
71,610
L
King Arthur
SrAlfred93
King Arthur
13,675
1,381
0
2,040
19,305
16,427
0
5,578
13,679
5,206
83,734
L
Cupid
Sure-Burt
Cupid
11,361
7,402
170
7,640
23,190
8,271
0
3,351
19,803
0
97,758
L
Ganesha
TTV MattsADC
Ganesha
6,058
222
0
3,724
22,513
23,050
0
8,693
13,526
39,267
0
L
Nemesis
TribeofMoro
Nemesis
13,477
6,308
0
7,982
21,360
10,748
0
5,070
16,104
0
87,165
L
16,835
764
0
2,797
14,495
4,824
0
5,199
9,120
82,799
0
W
16,541
4,270
0
9,328
22,121
11,415
3,009
4,605
17,407
0
108,843
W
Tiamat
15,902
2,181
0
4,742
10,682
7,191
2,324
5,378
4,970
100,364
0
W
Ymir
xHvnch0
Ymir
10,449
1,868
0
5,130
24,912
28,929
304
9,355
15,292
39,870
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

71,294
Gold Earned
57,723
714
Minions Killed
735
0
Camps Cleared
0
2,389,534
Distance Traveled
2,287,089
44
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
16,224
676
197
8
0
436,771
8
W
Nike
13,818
576
149
6
0
489,966
3
L
King Arthur
12,184
508
196
8
0
391,564
0
L
Cupid
12,280
512
171
7
0
391,539
4
L
Ganesha
10,457
436
35
1
0
519,840
6
L
Nemesis
11,656
486
157
7
0
535,251
6
L
Scylla
11,146
464
176
7
0
448,895
7
W
Pele
14,340
598
141
6
0
499,366
9
W
Tiamat
13,650
569
195
8
0
483,624
9
W
Ymir
13,262
553
32
1
0
479,807
15

Distance Traveled

Minion Kills by Role

Gold Earned by Role