Player Matchup

Heimdallr
Heimdallr
Dexspace
Heimdallr
Level 19
God Stats
5W - 5L
1,961 SR
Queue Stats
16W - 8L
1,726 Elo+
Party 1
Baba Yaga
Baba Yaga
MlynarzAkaDobry
Baba Yaga
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 58L
1,530 Elo+
Party 1
Bakasura
Bakasura
PabelHC
Bakasura
Level 29
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Osiris
Osiris
dawix011
Osiris
Level 15
God Stats
3W - 2L
1,901 SR
Queue Stats
18W - 20L
1,565 Elo+
Party 1
Sobek
Sobek
kuhcik
Sobek
Level 29
God Stats
2W - 5L
1,645 SR
Queue Stats
19W - 24L
1,587 Elo+
Party 1
Team Averages
Level 35
1,701 SR
1,582 Elo+

VS

Team Averages
Level 26
1,403 SR
1,578 Elo+
Sobek
Sobek
Shenkei
Sobek
Level 29
God Stats
1W - 1L
1,500 SR
Queue Stats
118W - 121L
1,522 Elo+
Solo
Fenrir
Fenrir
Zeldeets
Fenrir
Level 29
God Stats
1W - 2L
1,530 SR
Queue Stats
103W - 88L
1,593 Elo+
Solo
Tsukuyomi
Tsukuyomi
hydr0gen33
Tsukuyomi
Level 24
God Stats
1W - 1L
1,500 SR
Queue Stats
8W - 8L
1,651 Elo+
Solo
Janus
Janus
qsnake9
Janus
Level 29
God Stats
3W - 3L
1,315 SR
Queue Stats
24W - 26L
1,548 Elo+
Solo
Hou Yi
Hou Yi
thefeedbackbaby
Hou Yi
Level 17
God Stats
12W - 5L
1,171 SR
Queue Stats
86W - 67L
1,576 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Heimdallr
Dexspace
Heimdallr
13
4 / 4 / 2
8,112
477
9,768
10,996
3,904
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Baba Yaga
MlynarzAkaDobry
Baba Yaga
15
4 / 2 / 1
9,191
541
8,582
8,342
3,066
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bakasura
PabelHC
Bakasura
9
2 / 1 / 0
6,833
402
2,204
6,755
2,394
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Osiris
dawix011
Osiris
15
7 / 6 / 1
9,726
572
8,664
12,091
10,169
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Sobek
kuhcik
Sobek
11
0 / 6 / 4
7,275
428
4,688
15,497
13,478
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sobek
Shenkei
Sobek
13
2 / 2 / 9
8,802
518
3,766
14,059
9,492
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Fenrir
Zeldeets
Fenrir
13
3 / 3 / 3
8,311
489
6,854
13,555
5,890
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Tsukuyomi
hydr0gen33
Tsukuyomi
13
4 / 7 / 1
8,626
507
7,067
10,618
4,117
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Janus
qsnake9
Janus
15
2 / 2 / 7
9,069
533
5,249
4,971
1,705
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

14
8 / 3 / 3
9,112
536
16,609
9,848
3,572
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
42
17
Kills
19
19
Deaths
17
8
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Heimdallr
Dexspace
Heimdallr
4
4
2
1.25
L
Baba Yaga
MlynarzAkaDobry
Baba Yaga
4
2
1
2.25
L
Bakasura
PabelHC
Bakasura
2
1
0
2
W
Sobek
Shenkei
Sobek
2
2
9
3.25
W
Fenrir
Zeldeets
Fenrir
3
3
3
1.5
L
Osiris
dawix011
Osiris
7
6
1
1.25
W
Tsukuyomi
hydr0gen33
Tsukuyomi
4
7
1
0.64
L
Sobek
kuhcik
Sobek
0
6
4
0.33
W
Janus
qsnake9
Janus
2
2
7
2.75
W
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,906
Damage
39,545
53,681
Taken
53,051
33,011
Mitigated
24,776
11,764
Healing
12,894
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Heimdallr
Dexspace
Heimdallr
9,768
7,761
0
2,489
10,996
3,904
108
2,331
8,545
0
46,706
L
Baba Yaga
MlynarzAkaDobry
Baba Yaga
8,582
206
231
3,672
8,342
3,066
606
2,408
5,698
54,488
0
L
Bakasura
PabelHC
Bakasura
2,204
1,729
0
3,028
6,755
2,394
0
651
5,994
0
17,734
W
Sobek
Shenkei
Sobek
3,766
803
0
5,796
14,059
9,492
0
2,487
11,486
19,221
0
W
Fenrir
Zeldeets
Fenrir
6,854
1,415
0
3,124
13,555
5,890
175
3,496
9,549
0
42,422
L
Osiris
dawix011
Osiris
8,664
3,762
0
90
12,091
10,169
426
560
11,449
0
52,030
W
Tsukuyomi
hydr0gen33
Tsukuyomi
7,067
1,858
0
893
10,618
4,117
368
546
9,998
0
43,531
L
Sobek
kuhcik
Sobek
4,688
188
0
2,254
15,497
13,478
242
2,475
12,980
16,509
0
W
Janus
qsnake9
Janus
5,249
375
0
553
4,971
1,705
0
2,217
2,558
52,452
0
W
16,609
9,832
0
2,528
9,848
3,572
1,186
3,952
5,810
0
62,043

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,137
Gold Earned
43,920
377
Minions Killed
396
0
Camps Cleared
0
1,419,545
Distance Traveled
1,630,272
11
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Heimdallr
8,112
477
81
5
0
303,046
3
L
Baba Yaga
9,191
541
98
6
0
345,006
5
L
Bakasura
6,833
402
65
4
0
194,734
1
W
Sobek
8,802
518
19
1
0
343,099
5
W
Fenrir
8,311
489
76
4
0
349,088
4
L
Osiris
9,726
572
99
6
0
262,815
2
W
Tsukuyomi
8,626
507
78
5
0
308,448
6
L
Sobek
7,275
428
34
2
0
313,944
0
W
Janus
9,069
533
119
7
0
330,503
3
W
Hou Yi
9,112
536
104
6
0
299,134
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role