Player Matchup

Cthulhu
Cthulhu
JerichoHastur
Cthulhu
Level 2
God Stats
19W - 18L
1,500 SR
Queue Stats
22W - 21L
1,500 Elo+
Party 1
Yemoja
Yemoja
SkamX
Yemoja
Level 18
God Stats
2W - 0L
1,726 SR
Queue Stats
20W - 15L
1,660 Elo+
Party 1
Ravana
Ravana
Trussing9
Ravana
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
39W - 41L
1,448 Elo+
Solo
Anubis
Anubis
WELDER004
Anubis
Level 25
God Stats
7W - 6L
1,429 SR
Queue Stats
23W - 25L
1,501 Elo+
Solo
Medusa
Medusa
turok565
Medusa
Level 11
God Stats
6W - 3L
1,726 SR
Queue Stats
21W - 17L
1,660 Elo+
Party 1
Team Averages
Level 17
1,576 SR
1,554 Elo+

VS

Team Averages
Level 14
1,633 SR
1,431 Elo+
Tyr
Tyr
CrawlDown
Tyr
Level 18
God Stats
3W - 8L
1,903 SR
Queue Stats
141W - 136L
1,423 Elo+
Solo
Cerberus
Cerberus
SnakeWorlD66
Cerberus
Level 15
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 4L
1,550 Elo+
Party 2
Hou Yi
Hou Yi
THORNAVİDA
Hou Yi
Level 6
God Stats
1W - 2L
1,500 SR
Queue Stats
3W - 5L
1,290 Elo+
Solo
Nemesis
Nemesis
ZekkelYT
Nemesis
Level 14
God Stats
1W - 1L
1,727 SR
Queue Stats
15W - 15L
1,447 Elo+
Party 2
Olorun
Olorun
ipar94
Olorun
Level 15
God Stats
10W - 5L
1,537 SR
Queue Stats
30W - 43L
1,444 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
14
7 / 3 / 9
9,320
518
8,546
13,418
11,221
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 30 (+1.5 per level) damage and restores 30 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Yemoja
SkamX
Yemoja
13
6 / 1 / 15
9,725
540
11,390
13,169
9,314
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ravana
Trussing9
Ravana
16
11 / 6 / 2
10,710
595
12,228
13,878
6,073
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Anubis
WELDER004
Anubis
17
11 / 2 / 10
10,884
605
17,098
11,614
6,912
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Medusa
turok565
Medusa
14
8 / 6 / 18
10,117
562
15,203
14,447
5,329
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 6 / 6
8,414
467
5,132
12,887
6,538
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cerberus
SnakeWorlD66
Cerberus
14
6 / 11 / 3
9,723
540
10,978
21,519
17,609
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hou Yi
13
2 / 9 / 1
8,054
447
7,426
13,556
4,265
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Nemesis
ZekkelYT
Nemesis
15
4 / 7 / 5
9,837
547
7,326
17,046
8,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Stone Cutting Sword

Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Olorun
ipar94
Olorun
14
3 / 10 / 6
8,860
492
12,177
18,124
5,884
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ring of Hecate

Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
39
43
Kills
18
18
Deaths
43
54
Assists
21
Player
Kills
Deaths
Assists
KDA
L
3
6
6
1
W
Cthulhu
7
3
9
3.83
W
Yemoja
SkamX
Yemoja
6
1
15
13.5
L
Cerberus
SnakeWorlD66
Cerberus
6
11
3
0.68
L
Hou Yi
2
9
1
0.28
W
Ravana
Trussing9
Ravana
11
6
2
2
W
Anubis
WELDER004
Anubis
11
2
10
8
L
Nemesis
ZekkelYT
Nemesis
4
7
5
0.93
L
Olorun
ipar94
Olorun
3
10
6
0.6
W
Medusa
turok565
Medusa
8
6
18
2.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,465
Damage
43,039
66,526
Taken
83,132
38,849
Mitigated
42,657
24,326
Healing
13,906
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,132
340
0
2,350
12,887
6,538
936
4,402
8,335
0
22,175
W
Cthulhu
8,546
635
827
3,494
13,418
11,221
0
4,212
9,206
32,790
0
W
Yemoja
SkamX
Yemoja
11,390
3,597
3,998
2,275
13,169
9,314
738
6,717
6,452
24,774
0
L
Cerberus
SnakeWorlD66
Cerberus
10,978
1,173
0
2,591
21,519
17,609
0
11,354
10,065
28,334
0
L
Hou Yi
7,426
2,088
0
1,193
13,556
4,265
0
4,925
8,506
0
38,236
W
Ravana
Trussing9
Ravana
12,228
4,773
0
3,775
13,878
6,073
1,437
1,469
12,409
0
56,903
W
Anubis
WELDER004
Anubis
17,098
1,008
1,065
6,080
11,614
6,912
2,076
4,591
7,023
68,689
0
L
Nemesis
ZekkelYT
Nemesis
7,326
3,865
0
3,911
17,046
8,361
0
5,089
11,832
0
52,665
L
Olorun
ipar94
Olorun
12,177
6,956
95
3,766
18,124
5,884
120
10,639
7,360
49,407
0
W
Medusa
turok565
Medusa
15,203
9,432
397
2,415
14,447
5,329
2,241
6,166
8,281
0
44,824

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,756
Gold Earned
44,888
365
Minions Killed
316
0
Camps Cleared
0
1,550,902
Distance Traveled
1,423,153
11
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tyr
8,414
467
37
2
0
212,076
0
W
Cthulhu
9,320
518
52
3
0
375,127
2
W
Yemoja
9,725
540
29
2
0
332,246
6
L
Cerberus
9,723
540
43
2
0
332,969
3
L
Hou Yi
8,054
447
69
4
0
275,398
0
W
Ravana
10,710
595
103
6
0
299,399
0
W
Anubis
10,884
605
109
6
0
266,172
0
L
Nemesis
9,837
547
94
5
0
333,982
1
L
Olorun
8,860
492
73
4
0
268,728
4
W
Medusa
10,117
562
72
4
0
277,958
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role