Player Matchup

Achilles
Achilles
Asmiteplayer4
Achilles
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
BigasX
Ymir
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
Eci6161
Anhur
Level 18
God Stats
13W - 13L
1,734 SR
Queue Stats
256W - 231L
1,635 Elo+
Solo
Zeus
Zeus
OcasuO
Zeus
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
35W - 31L
1,600 Elo+
Solo
Susano
Susano
Spectre_Oscaar
Susano
Level 29
God Stats
28W - 16L
1,699 SR
Queue Stats
75W - 60L
1,648 Elo+
Solo
Team Averages
Level 23
1,587 SR
1,577 Elo+

VS

Team Averages
Level 23
1,674 SR
1,629 Elo+
Jing Wei
Jing Wei
Axeel2205
Jing Wei
Level 25
God Stats
4W - 1L
1,757 SR
Queue Stats
40W - 25L
1,615 Elo+
Solo
Zeus
Zeus
Freisur
Zeus
Level 28
God Stats
6W - 7L
1,541 SR
Queue Stats
77W - 61L
1,580 Elo+
Solo
Horus
Horus
SexyKhepri
Horus
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
99W - 59L
1,685 Elo+
Solo
Yemoja
Yemoja
VivaCristoelRey
Yemoja
Level 16
God Stats
6W - 2L
1,740 SR
Queue Stats
44W - 36L
1,558 Elo+
Solo
Erlang Shen
Erlang Shen
YoRHa2P
Erlang Shen
Level 18
God Stats
3W - 0L
1,835 SR
Queue Stats
42W - 27L
1,708 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Asmiteplayer4
Achilles
16
2 / 6 / 0
9,536
561
6,723
16,256
11,001
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Ymir
BigasX
Ymir
14
6 / 3 / 3
8,887
523
6,927
13,786
7,809
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Anhur
Eci6161
Anhur
16
6 / 3 / 3
9,951
585
7,828
11,653
4,292
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zeus
OcasuO
Zeus
14
0 / 6 / 9
8,251
485
10,298
8,597
2,733
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

14
4 / 4 / 6
8,868
522
7,866
15,224
8,217
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Axeel2205
Jing Wei
14
1 / 4 / 2
9,083
534
4,522
10,930
2,812
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Zeus
Freisur
Zeus
18
9 / 6 / 4
11,468
675
16,710
11,563
4,021
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Horus
17
5 / 3 / 0
10,705
630
11,400
12,891
7,190
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Talisman

Talisman

+75
Health
+15
Magical Protection

13
1 / 0 / 11
9,310
548
2,442
9,440
7,207
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Erlang Shen
YoRHa2P
Erlang Shen
16
6 / 5 / 7
10,022
590
13,008
17,297
11,872
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
46
18
Kills
22
22
Deaths
18
21
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Achilles
Asmiteplayer4
Achilles
2
6
0
0.33
W
Jing Wei
Axeel2205
Jing Wei
1
4
2
0.5
L
Ymir
BigasX
Ymir
6
3
3
2.5
L
Anhur
Eci6161
Anhur
6
3
3
2.5
W
Zeus
Freisur
Zeus
9
6
4
1.83
L
Zeus
OcasuO
Zeus
0
6
9
0.75
W
Horus
5
3
0
1.67
L
4
4
6
1.75
W
1
0
11
6.5
W
Erlang Shen
YoRHa2P
Erlang Shen
6
5
7
1.9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,642
Damage
48,082
65,516
Taken
62,121
34,052
Mitigated
33,102
15,024
Healing
16,488
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Achilles
Asmiteplayer4
Achilles
6,723
1,824
0
3,506
16,256
11,001
43
1,557
14,653
72
61,977
W
Jing Wei
Axeel2205
Jing Wei
4,522
3,231
0
2,421
10,930
2,812
27
1,595
9,287
0
51,838
L
Ymir
BigasX
Ymir
6,927
696
0
3,604
13,786
7,809
0
7,283
6,228
50,207
0
L
Anhur
Eci6161
Anhur
7,828
4,532
0
4,362
11,653
4,292
168
1,604
10,029
0
61,599
W
Zeus
Freisur
Zeus
16,710
1,799
0
2,240
11,563
4,021
351
4,711
6,630
65,858
0
L
Zeus
OcasuO
Zeus
10,298
1,009
0
216
8,597
2,733
0
2,500
5,987
48,763
0
W
Horus
11,400
5,261
562
3,577
12,891
7,190
455
2,355
10,462
0
70,602
L
7,866
1,268
0
3,336
15,224
8,217
0
5,510
9,467
0
30,963
W
2,442
381
3,160
1,795
9,440
7,207
91
4,156
5,134
12,414
0
W
Erlang Shen
YoRHa2P
Erlang Shen
13,008
7,778
0
2,733
17,297
11,872
35
3,800
13,311
0
71,590

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,493
Gold Earned
50,588
488
Minions Killed
513
0
Camps Cleared
0
1,523,219
Distance Traveled
1,585,886
27
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Achilles
9,536
561
132
8
0
316,016
2
W
Jing Wei
9,083
534
105
6
0
309,335
4
L
Ymir
8,887
523
96
6
0
306,687
6
L
Anhur
9,951
585
120
7
0
267,361
7
W
Zeus
11,468
675
141
8
0
303,215
4
L
Zeus
8,251
485
97
6
0
291,004
10
W
Horus
10,705
630
150
9
0
305,790
0
L
Susano
8,868
522
43
3
0
342,151
2
W
Yemoja
9,310
548
21
1
0
346,004
8
W
Erlang Shen
10,022
590
96
6
0
321,542
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role