Player Matchup

Hercules
Hercules
CHEFchris562
Hercules
Level 152
God Stats
38W - 40L
1,589 SR
Queue Stats
644W - 627L
1,483 Elo+
Solo
Danzaburou
Danzaburou
Mr_WigglesPie
Danzaburou
Level 158
God Stats
32W - 24L
1,594 SR
Queue Stats
402W - 393L
1,513 Elo+
Solo
Fafnir
Fafnir
SireBubblot
Fafnir
Level 108
God Stats
39W - 36L
1,568 SR
Queue Stats
942W - 888L
1,526 Elo+
Solo
Baron Samedi
Baron Samedi
clonesforever
Baron Samedi
Level 59
God Stats
72W - 68L
1,459 SR
Queue Stats
297W - 352L
1,320 Elo+
Solo
Fenrir
Fenrir
dankhelp
Fenrir
Level 119
God Stats
19W - 19L
1,510 SR
Queue Stats
715W - 720L
1,545 Elo+
Solo
Team Averages
Level 119
1,544 SR
1,478 Elo+

VS

Team Averages
Level 129
1,407 SR
1,459 Elo+
Athena
Athena
DEATHxSchnee1
Athena
Level 105
God Stats
2W - 3L
1,435 SR
Queue Stats
2W - 6L
1,458 Elo+
Party 1
Mercury
Mercury
K1ng Alexander
Mercury
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
208W - 222L
1,512 Elo+
Party 1
Ah Puch
Ah Puch
PlzSendN00bs
Ah Puch
Level 160
God Stats
0W - 3L
1,297 SR
Queue Stats
773W - 788L
1,559 Elo+
Party 1
Hachiman
Hachiman
ROLL-SMOKE-HIGH
Hachiman
Level 124
God Stats
1W - 5L
1,211 SR
Queue Stats
119W - 123L
1,367 Elo+
Solo
Neith
Neith
X BeeSkee X
Neith
Level 111
God Stats
12W - 10L
1,593 SR
Queue Stats
33W - 32L
1,401 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
CHEFchris562
Hercules
10
5 / 0 / 3
6,724
672
4,668
8,441
4,588
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Danzaburou
Mr_WigglesPie
Danzaburou
11
3 / 1 / 3
6,716
672
4,041
4,657
1,951
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Fafnir
11
2 / 0 / 2
6,461
646
3,093
6,028
4,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Baron Samedi
clonesforever
Baron Samedi
9
0 / 2 / 2
5,092
509
2,007
4,943
2,108
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Fenrir
dankhelp
Fenrir
10
3 / 0 / 2
5,853
585
2,027
8,518
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 4 / 1
4,481
448
1,020
5,481
1,995
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

9
2 / 3 / 0
5,139
514
2,692
6,891
2,103
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Ah Puch
PlzSendN00bs
Ah Puch
10
1 / 1 / 1
5,447
545
7,333
5,881
1,776
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Hachiman
9
0 / 3 / 0
5,050
505
3,657
5,452
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

3
0 / 2 / 0
3,596
360
1,016
1,609
228
Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
5
13
Kills
3
3
Deaths
13
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
Hercules
CHEFchris562
Hercules
5
0
3
6.5
L
0
4
1
0.13
L
2
3
0
0.67
W
Danzaburou
Mr_WigglesPie
Danzaburou
3
1
3
4.5
L
Ah Puch
PlzSendN00bs
Ah Puch
1
1
1
1.5
L
Hachiman
0
3
0
0
W
Fafnir
2
0
2
3
L
0
2
0
0
W
Baron Samedi
clonesforever
Baron Samedi
0
2
2
0.5
W
Fenrir
dankhelp
Fenrir
3
0
2
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,836
Damage
15,718
32,587
Taken
25,314
16,335
Mitigated
7,817
15,841
Healing
4,480
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
CHEFchris562
Hercules
4,668
1,261
0
3,922
8,441
4,588
40
3,511
4,930
1,880
21,398
L
1,020
264
0
369
5,481
1,995
0
0
5,481
9,853
0
L
2,692
871
0
1,035
6,891
2,103
0
1,005
5,858
0
26,071
W
Danzaburou
Mr_WigglesPie
Danzaburou
4,041
1,746
0
2,417
4,657
1,951
719
1,196
3,461
0
34,419
L
Ah Puch
PlzSendN00bs
Ah Puch
7,333
99
0
1,578
5,881
1,776
0
1,658
3,999
33,277
0
L
Hachiman
3,657
2,269
0
1,257
5,452
1,715
0
2,533
2,919
0
23,190
W
Fafnir
3,093
820
0
3,461
6,028
4,776
0
0
6,028
27,210
0
L
1,016
421
0
241
1,609
228
0
0
1,609
0
5,578
W
Baron Samedi
clonesforever
Baron Samedi
2,007
50
123
1,362
4,943
2,108
439
2,633
2,310
19,488
0
W
Fenrir
dankhelp
Fenrir
2,027
484
0
4,556
8,518
2,912
973
1,013
7,505
0
23,518

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,846
Gold Earned
23,713
284
Minions Killed
195
0
Camps Cleared
0
875,485
Distance Traveled
730,196
7
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
6,724
672
46
5
0
187,736
1
L
Athena
4,481
448
17
2
0
159,125
0
L
Mercury
5,139
514
55
6
0
196,982
1
W
Danzaburou
6,716
672
67
7
0
166,146
1
L
Ah Puch
5,447
545
65
7
0
187,851
3
L
Hachiman
5,050
505
49
5
0
134,383
0
W
Fafnir
6,461
646
61
6
0
161,653
3
L
Neith
3,596
360
9
1
0
51,855
0
W
Baron Samedi
5,092
509
54
5
0
167,233
2
W
Fenrir
5,853
585
56
6
0
192,717
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role