Player Matchup

Anubis
Anubis
Hackhaddock4
Anubis
Level 26
God Stats
12W - 16L
1,674 SR
Queue Stats
295W - 311L
1,505 Elo+
Party 1
Ares
Ares
JavsHK
Ares
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Nike
Nike
Karmellort
Nike
Level 4
God Stats
0W - 1L
1,728 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Artemis
Artemis
Respectfully
Artemis
Level 17
God Stats
3W - 6L
1,500 SR
Queue Stats
70W - 83L
1,379 Elo+
Party 1
Olorun
Olorun
TaniaNoSeBana
Olorun
Level 2
God Stats
1W - 2L
1,500 SR
Queue Stats
1W - 3L
1,500 Elo+
Solo
Team Averages
Level 11
1,580 SR
1,477 Elo+

VS

Team Averages
Level 26
1,515 SR
1,433 Elo+
Xing Tian
Xing Tian
EricAwesomenesss
Xing Tian
Level 26
God Stats
5W - 9L
1,193 SR
Queue Stats
118W - 109L
1,273 Elo+
Solo
Guan Yu
Guan Yu
GoldenShotgun6
Guan Yu
Level 27
God Stats
3W - 1L
1,708 SR
Queue Stats
94W - 84L
1,396 Elo+
Solo
Xbalanque
Xbalanque
Lawz437
Xbalanque
Level 25
God Stats
7W - 0L
1,753 SR
Queue Stats
158W - 165L
1,464 Elo+
Solo
Discordia
Discordia
itsJane
Discordia
Level 11
God Stats
2W - 0L
1,255 SR
Queue Stats
16W - 12L
1,500 Elo+
Party 2
Arachne
Arachne
parkerpop667
Arachne
Level 39
God Stats
2W - 5L
1,667 SR
Queue Stats
120W - 123L
1,532 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
11
3 / 2 / 1
6,538
594
2,463
3,890
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Ares
JavsHK
Ares
5
0 / 3 / 0
4,100
373
646
3,712
1,063
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

6
0 / 9 / 0
4,420
402
1,359
8,468
2,236
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Artemis
Respectfully
Artemis
9
1 / 5 / 3
5,611
510
4,148
5,275
1,790
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

11
2 / 1 / 0
6,280
571
4,802
9,057
3,018
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
10
1 / 1 / 9
6,626
602
2,630
6,974
4,114
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

10
5 / 1 / 0
6,121
556
3,965
6,462
4,268
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Xbalanque
Lawz437
Xbalanque
11
9 / 1 / 1
7,404
673
6,017
5,090
1,394
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Discordia
itsJane
Discordia
8
0 / 1 / 1
5,396
491
1,486
4,271
1,049
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Arachne
parkerpop667
Arachne
10
4 / 2 / 1
6,134
558
3,304
6,290
2,185
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
31
6
Kills
19
20
Deaths
6
4
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Xing Tian
1
1
9
5.5
W
5
1
0
5
L
Anubis
3
2
1
1.75
L
Ares
JavsHK
Ares
0
3
0
0
L
0
9
0
0
W
Xbalanque
Lawz437
Xbalanque
9
1
1
9.5
L
Artemis
Respectfully
Artemis
1
5
3
0.5
L
2
1
0
2
W
Discordia
itsJane
Discordia
0
1
1
0.5
W
Arachne
parkerpop667
Arachne
4
2
1
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,418
Damage
17,402
30,402
Taken
29,087
9,721
Mitigated
13,010
6,538
Healing
6,919
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xing Tian
2,630
343
0
2,447
6,974
4,114
337
2,212
4,762
11,194
0
W
3,965
778
0
1,532
6,462
4,268
277
2,502
3,960
0
19,354
L
Anubis
2,463
82
0
1,435
3,890
1,614
608
504
3,386
30,392
0
L
Ares
JavsHK
Ares
646
54
0
154
3,712
1,063
180
0
3,612
6,430
0
L
1,359
635
0
0
8,468
2,236
153
906
7,487
0
12,880
W
Xbalanque
Lawz437
Xbalanque
6,017
2,895
0
1,546
5,090
1,394
2,260
558
4,532
0
38,368
L
Artemis
Respectfully
Artemis
4,148
1,725
0
105
5,275
1,790
0
1,210
4,065
0
19,849
L
4,802
2,771
0
4,844
9,057
3,018
736
1,496
7,461
37,329
0
W
Discordia
itsJane
Discordia
1,486
292
0
0
4,271
1,049
954
299
3,972
25,061
0
W
Arachne
parkerpop667
Arachne
3,304
2,432
0
1,394
6,290
2,185
0
2,340
3,950
0
28,711

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,949
Gold Earned
31,681
200
Minions Killed
245
0
Camps Cleared
0
849,287
Distance Traveled
957,155
3
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xing Tian
6,626
602
7
1
0
203,821
2
W
Guan Yu
6,121
556
41
4
0
163,876
0
L
Anubis
6,538
594
61
6
0
174,035
1
L
Ares
4,100
373
8
1
0
80,248
0
L
Nike
4,420
402
20
2
0
216,590
0
W
Xbalanque
7,404
673
90
8
0
183,183
3
L
Artemis
5,611
510
33
3
0
201,648
0
L
Olorun
6,280
571
78
7
0
176,766
2
W
Discordia
5,396
491
48
4
0
206,479
0
W
Arachne
6,134
558
59
5
0
199,796
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role