Player Matchup

Hercules
Hercules
BolivianDevil
Hercules
Level 61
God Stats
47W - 58L
1,389 SR
Queue Stats
650W - 697L
1,407 Elo+
Solo
Medusa
Medusa
MuckToe
Medusa
Level 159
God Stats
91W - 84L
1,566 SR
Queue Stats
268W - 276L
1,442 Elo+
Solo
Cthulhu
Cthulhu
TitaniumT59
Cthulhu
Level 87
God Stats
12W - 17L
1,374 SR
Queue Stats
281W - 309L
1,382 Elo+
Solo
Nu Wa
Nu Wa
darealblasian
Nu Wa
Level 88
God Stats
1W - 2L
1,302 SR
Queue Stats
48W - 48L
1,456 Elo+
Solo
King Arthur
King Arthur
lucamatex
King Arthur
Level 66
God Stats
4W - 2L
1,507 SR
Queue Stats
38W - 60L
1,350 Elo+
Solo
Team Averages
Level 92
1,428 SR
1,407 Elo+

VS

Team Averages
Level 93
1,434 SR
1,371 Elo+
Izanami
Izanami
 
Izanami
Level 121
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hades
Hades
Fearlees4
Hades
Level 141
God Stats
22W - 15L
1,432 SR
Queue Stats
65W - 82L
1,396 Elo+
Solo
Susano
Susano
J_VL04
Susano
Level 64
God Stats
8W - 14L
1,251 SR
Queue Stats
310W - 365L
1,357 Elo+
Solo
Bastet
Bastet
MPC Korna188
Bastet
Level 80
God Stats
15W - 10L
1,487 SR
Queue Stats
457W - 512L
1,289 Elo+
Solo
Tsukuyomi
Tsukuyomi
xx3Killabotxx
Tsukuyomi
Level 60
God Stats
6W - 4L
1,500 SR
Queue Stats
608W - 654L
1,315 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
BolivianDevil
Hercules
17
3 / 5 / 5
10,514
526
7,871
13,127
5,002
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Medusa
MuckToe
Medusa
16
0 / 3 / 5
10,020
501
4,003
13,656
4,848
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cthulhu
TitaniumT59
Cthulhu
15
3 / 2 / 7
11,341
567
8,557
14,601
12,084
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

16
6 / 1 / 9
10,901
545
12,052
7,872
2,915
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

King Arthur
lucamatex
King Arthur
18
10 / 0 / 6
11,926
596
15,410
18,978
12,820
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
 
Izanami
13
3 / 4 / 0
8,465
423
7,758
9,100
3,181
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hades
Fearlees4
Hades
13
1 / 7 / 6
8,240
412
11,562
17,868
7,880
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Susano
J_VL04
Susano
10
0 / 5 / 2
6,700
335
3,375
12,419
3,560
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Bastet
15
7 / 2 / 2
9,313
466
8,034
12,375
5,548
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tsukuyomi
xx3Killabotxx
Tsukuyomi
11
0 / 6 / 1
7,138
357
5,080
12,937
6,294
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

54
Kill Participation
22
22
Kills
11
11
Deaths
24
32
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Izanami
 
Izanami
3
4
0
0.75
W
Hercules
BolivianDevil
Hercules
3
5
5
1.1
L
Hades
Fearlees4
Hades
1
7
6
0.57
L
Susano
J_VL04
Susano
0
5
2
0.2
L
Bastet
7
2
2
4
W
Medusa
MuckToe
Medusa
0
3
5
0.83
W
Cthulhu
TitaniumT59
Cthulhu
3
2
7
3.25
W
6
1
9
10.5
W
King Arthur
lucamatex
King Arthur
10
0
6
13
L
Tsukuyomi
xx3Killabotxx
Tsukuyomi
0
6
1
0.08

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,893
Damage
35,809
68,234
Taken
64,699
37,669
Mitigated
26,463
19,567
Healing
11,593
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Izanami
 
Izanami
7,758
4,670
0
235
9,100
3,181
48
3,734
5,220
0
48,927
W
Hercules
BolivianDevil
Hercules
7,871
2,132
0
4,408
13,127
5,002
0
1,327
11,800
0
62,670
L
Hades
Fearlees4
Hades
11,562
619
205
4,407
17,868
7,880
308
6,331
11,322
42,562
0
L
Susano
J_VL04
Susano
3,375
441
0
3,145
12,419
3,560
0
3,783
8,360
0
24,898
L
Bastet
8,034
3,028
0
1,303
12,375
5,548
0
3,578
8,727
0
42,869
W
Medusa
MuckToe
Medusa
4,003
2,020
0
3,756
13,656
4,848
6,110
1,010
12,646
0
85,297
W
Cthulhu
TitaniumT59
Cthulhu
8,557
641
748
2,951
14,601
12,084
280
3,186
11,415
38,499
0
W
12,052
2,319
0
908
7,872
2,915
253
1,687
6,185
51,503
0
W
King Arthur
lucamatex
King Arthur
15,410
2,217
0
6,796
18,978
12,820
808
4,352
14,626
0
73,326
L
Tsukuyomi
xx3Killabotxx
Tsukuyomi
5,080
731
0
2,298
12,937
6,294
0
2,348
10,461
0
37,273

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,702
Gold Earned
39,856
508
Minions Killed
317
0
Camps Cleared
0
1,847,364
Distance Traveled
1,681,084
23
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Izanami
8,465
423
89
4
0
346,293
7
W
Hercules
10,514
526
111
6
0
373,120
4
L
Hades
8,240
412
64
3
0
320,906
0
L
Susano
6,700
335
32
2
0
330,496
0
L
Bastet
9,313
466
74
4
0
375,665
0
W
Medusa
10,020
501
124
6
0
322,454
12
W
Cthulhu
11,341
567
73
4
0
370,747
1
W
Nu Wa
10,901
545
78
4
0
386,451
2
W
King Arthur
11,926
596
122
6
0
394,592
4
L
Tsukuyomi
7,138
357
58
3
0
307,724
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role