Player Matchup

Bellona
Bellona
Fergardur
Bellona
Level 13
God Stats
4W - 7L
1,336 SR
Queue Stats
17W - 14L
1,552 Elo+
Solo
Athena
Athena
Marouther
Athena
Level 7
God Stats
9W - 2L
1,758 SR
Queue Stats
13W - 5L
1,577 Elo+
Solo
Neith
Neith
SnakeWorlD66
Neith
Level 15
God Stats
2W - 0L
1,669 SR
Queue Stats
3W - 4L
1,423 Elo+
Party 1
Nemesis
Nemesis
ZekkelYT
Nemesis
Level 14
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 15L
1,409 Elo+
Party 1
Olorun
Olorun
ipar94
Olorun
Level 14
God Stats
10W - 5L
1,301 SR
Queue Stats
30W - 43L
1,412 Elo+
Party 1
Team Averages
Level 13
1,513 SR
1,475 Elo+

VS

Team Averages
Level 20
1,508 SR
1,533 Elo+
Nike
Nike
Asmiteplayer4
Nike
Level 25
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Mercury
Mercury
CrawlDown
Mercury
Level 18
God Stats
5W - 4L
1,500 SR
Queue Stats
141W - 136L
1,434 Elo+
Solo
Agni
Agni
CritikaLGodS
Agni
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Hachiman
Hachiman
GFleonfire
Hachiman
Level 17
God Stats
0W - 1L
1,378 SR
Queue Stats
8W - 12L
1,472 Elo+
Solo
Nu Wa
Nu Wa
hydr0gen33
Nu Wa
Level 24
God Stats
2W - 3L
1,662 SR
Queue Stats
8W - 8L
1,757 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Fergardur
Bellona
7
2 / 0 / 0
3,577
715
1,144
2,411
1,276
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Athena
Marouther
Athena
6
1 / 0 / 3
3,805
761
533
1,093
339
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

6
3 / 0 / 2
3,758
752
835
1,292
288
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Nemesis
ZekkelYT
Nemesis
5
2 / 0 / 3
3,667
733
1,354
2,493
568
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Olorun
ipar94
Olorun
6
1 / 0 / 1
3,421
684
1,113
1,979
480
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 1 / 0
3,372
674
1,420
2,527
628
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mercury
CrawlDown
Mercury
4
0 / 2 / 0
2,995
599
285
2,194
479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

4
0 / 3 / 0
2,914
583
234
1,812
267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hachiman
GFleonfire
Hachiman
1
0 / 0 / 0
2,464
493
0
0
0
Nu Wa
4
0 / 3 / 0
3,080
616
1,139
2,329
547
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
0
9
Kills
0
0
Deaths
9
9
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
1
0
0
L
Mercury
CrawlDown
Mercury
0
2
0
0
L
0
3
0
0
W
Bellona
Fergardur
Bellona
2
0
0
2
L
Hachiman
GFleonfire
Hachiman
0
0
0
0
W
Athena
Marouther
Athena
1
0
3
2.5
W
3
0
2
4
W
Nemesis
ZekkelYT
Nemesis
2
0
3
3.5
L
Nu Wa
0
3
0
0
W
Olorun
ipar94
Olorun
1
0
1
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

4,979
Damage
3,078
9,268
Taken
8,862
2,951
Mitigated
1,921
2,903
Healing
1,326
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
1,420
36
0
541
2,527
628
0
0
2,527
0
13,715
L
Mercury
CrawlDown
Mercury
285
130
0
545
2,194
479
0
283
1,911
0
4,937
L
234
132
0
0
1,812
267
0
370
1,442
6,082
0
W
Bellona
Fergardur
Bellona
1,144
194
0
988
2,411
1,276
0
0
2,411
0
11,875
L
Hachiman
GFleonfire
Hachiman
0
0
0
0
0
0
0
0
0
0
0
W
Athena
Marouther
Athena
533
282
0
178
1,093
339
0
184
883
10,339
0
W
835
291
111
245
1,292
288
195
105
1,187
0
8,621
W
Nemesis
ZekkelYT
Nemesis
1,354
760
0
929
2,493
568
60
280
2,213
0
11,565
L
Nu Wa
1,139
375
0
240
2,329
547
0
993
1,336
8,794
0
W
Olorun
ipar94
Olorun
1,113
463
0
452
1,979
480
389
778
1,201
9,562
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,228
Gold Earned
14,825
121
Minions Killed
70
0
Camps Cleared
0
538,370
Distance Traveled
346,357
4
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nike
3,372
674
29
6
0
91,369
2
L
Mercury
2,995
599
18
4
0
71,195
0
L
Agni
2,914
583
10
2
0
101,093
0
W
Bellona
3,577
715
30
6
0
90,304
2
L
Hachiman
2,464
493
0
0
0
0
0
W
Athena
3,805
761
22
4
0
112,452
2
W
Neith
3,758
752
17
3
0
112,017
0
W
Nemesis
3,667
733
34
7
0
120,236
0
L
Nu Wa
3,080
616
13
3
0
82,700
1
W
Olorun
3,421
684
18
4
0
103,361
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role