Player Matchup

Artemis
Artemis
a1saucee-2
Artemis
Level 28
God Stats
22W - 19L
1,705 SR
Queue Stats
64W - 74L
1,479 Elo+
Solo
Skadi
Skadi
luigiandres2006
Skadi
Level 17
God Stats
3W - 5L
1,549 SR
Queue Stats
23W - 35L
1,280 Elo+
Solo
Cthulhu
Cthulhu
warrior81844
Cthulhu
Level 7
God Stats
0W - 5L
1,244 SR
Queue Stats
38W - 54L
1,151 Elo+
Party 1
Yemoja
Yemoja
xXDj_Dragon84Xx
Yemoja
Level 4
God Stats
0W - 4L
1,500 SR
Queue Stats
1W - 14L
1,119 Elo+
Party 1
Jormungandr
Jormungandr
xYUNG_SNOWX
Jormungandr
Level 14
God Stats
19W - 26L
1,414 SR
Queue Stats
101W - 110L
1,290 Elo+
Solo
Team Averages
Level 14
1,482 SR
1,264 Elo+

VS

Team Averages
Level 20
1,407 SR
1,313 Elo+
Cthulhu
Cthulhu
IBETHATGUY24
Cthulhu
Level 18
God Stats
2W - 1L
1,252 SR
Queue Stats
10W - 16L
1,302 Elo+
Party 2
Arachne
Arachne
Jethzael
Arachne
Level 25
God Stats
26W - 17L
1,540 SR
Queue Stats
81W - 80L
1,420 Elo+
Solo
Zhong Kui
Zhong Kui
NotKary
Zhong Kui
Level 29
God Stats
2W - 0L
1,500 SR
Queue Stats
140W - 168L
1,456 Elo+
Solo
Guan Yu
Guan Yu
YoUngWhAtNot2
Guan Yu
Level 8
God Stats
1W - 3L
1,254 SR
Queue Stats
2W - 3L
1,104 Elo+
Party 2
Tsukuyomi
Tsukuyomi
rocky_oTF
Tsukuyomi
Level 18
God Stats
14W - 6L
1,488 SR
Queue Stats
52W - 59L
1,283 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
a1saucee-2
Artemis
18
7 / 7 / 3
12,148
1,012
18,482
15,413
5,469
Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

19
3 / 10 / 8
12,155
1,013
6,636
16,240
6,321
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Cthulhu
warrior81844
Cthulhu
18
2 / 13 / 9
11,682
974
21,619
30,580
37,354
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

17
2 / 12 / 6
12,385
1,032
4,095
25,181
33,709
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Jormungandr
xYUNG_SNOWX
Jormungandr
18
5 / 6 / 7
13,204
1,100
16,009
22,657
26,854
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Team 1 Tickets

0

VS

Team 2 Tickets

158

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
IBETHATGUY24
Cthulhu
20
3 / 6 / 23
12,940
1,078
10,399
19,879
11,519
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Arachne
Jethzael
Arachne
20
17 / 1 / 16
15,221
1,268
26,134
13,407
6,460
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Zhong Kui
NotKary
Zhong Kui
20
16 / 1 / 19
15,503
1,292
33,605
13,608
10,336
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Guan Yu
19
3 / 7 / 19
12,209
1,017
6,437
16,350
18,904
Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Breastplate

Breastplate

+20
Physical Protection

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tsukuyomi
rocky_oTF
Tsukuyomi
20
9 / 4 / 24
13,930
1,161
23,073
13,277
5,941
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
149
19
Kills
48
48
Deaths
19
33
Assists
101
Player
Kills
Deaths
Assists
KDA
W
Cthulhu
IBETHATGUY24
Cthulhu
3
6
23
2.42
W
Arachne
Jethzael
Arachne
17
1
16
25
W
Zhong Kui
NotKary
Zhong Kui
16
1
19
25.5
W
Guan Yu
3
7
19
1.79
L
Artemis
a1saucee-2
Artemis
7
7
3
1.21
L
3
10
8
0.7
W
Tsukuyomi
rocky_oTF
Tsukuyomi
9
4
24
5.25
L
Cthulhu
warrior81844
Cthulhu
2
13
9
0.5
L
2
12
6
0.42
L
Jormungandr
xYUNG_SNOWX
Jormungandr
5
6
7
1.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

66,841
Damage
99,648
110,071
Taken
76,521
109,707
Mitigated
53,160
8,133
Healing
14,467
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cthulhu
IBETHATGUY24
Cthulhu
10,399
2,516
0
988
19,879
11,519
0
12,658
7,056
32,807
0
W
Arachne
Jethzael
Arachne
26,134
22,000
645
3,195
13,407
6,460
0
6,993
6,243
0
44,732
W
Zhong Kui
NotKary
Zhong Kui
33,605
5,179
1,007
4,982
13,608
10,336
0
7,232
6,251
45,854
0
W
Guan Yu
6,437
1,241
1,478
1,783
16,350
18,904
0
5,235
10,942
0
14,581
L
Artemis
a1saucee-2
Artemis
18,482
14,332
0
2,120
15,413
5,469
0
5,763
9,480
0
39,615
L
6,636
2,007
0
76
16,240
6,321
0
6,096
10,038
0
18,763
W
Tsukuyomi
rocky_oTF
Tsukuyomi
23,073
8,834
0
389
13,277
5,941
0
8,871
4,306
0
38,919
L
Cthulhu
warrior81844
Cthulhu
21,619
934
2,281
334
30,580
37,354
0
12,613
17,489
47,654
0
L
4,095
2,266
1,527
669
25,181
33,709
0
7,716
17,165
15,841
0
L
Jormungandr
xYUNG_SNOWX
Jormungandr
16,009
4,689
272
854
22,657
26,854
0
10,414
11,895
45,493
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

61,574
Gold Earned
69,803
216
Minions Killed
180
2
Camps Cleared
9
896,714
Distance Traveled
1,098,125
4
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cthulhu
12,940
1,078
49
4
1
194,099
1
W
Arachne
15,221
1,268
56
5
5
258,752
0
W
Zhong Kui
15,503
1,292
42
4
1
220,043
1
W
Guan Yu
12,209
1,017
8
1
0
219,259
2
L
Artemis
12,148
1,012
39
3
1
138,182
0
L
Skadi
12,155
1,013
25
2
0
202,208
0
W
Tsukuyomi
13,930
1,161
25
2
2
205,972
0
L
Cthulhu
11,682
974
55
5
0
222,150
1
L
Yemoja
12,385
1,032
24
2
0
163,024
2
L
Jormungandr
13,204
1,100
73
6
1
171,150
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role