Player Matchup

Janus
Janus
Gold II
FalSteR BAn
Janus
Gold II
Level 114
God Stats
17W - 28L
1,564 SR
Queue Stats
393W - 369L
1,644 MMR
Solo
Fenrir
Fenrir
Silver I
GMONEY1HUNNA
Fenrir
Silver I
Level 88
God Stats
0W - 2L
1,312 SR
Queue Stats
52W - 51L
1,630 MMR
Solo
Sun Wukong
Sun Wukong
Gold V
King Wanye
Sun Wukong
Gold V
Level 94
God Stats
7W - 3L
1,791 SR
Queue Stats
81W - 84L
1,453 MMR
Party 1
Medusa
Medusa
Gold II
Trisc4Th
Medusa
Gold II
Level 153
God Stats
62W - 79L
1,541 SR
Queue Stats
347W - 346L
1,612 MMR
Solo
He Bo
He Bo
Gold II
xxObito
He Bo
Gold II
Level 34
God Stats
0W - 1L
1,764 SR
Queue Stats
27W - 10L
1,825 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 97
1,594 SR
1,633 MMR

VS

Team Averages
Gold II
Gold II
Average Tier
Level 135
1,648 SR
1,633 MMR
Osiris
Osiris
Platinum V
JaggerIsHere
Osiris
Platinum V
Level 117
God Stats
16W - 16L
1,597 SR
Queue Stats
358W - 331L
1,612 MMR
Solo
Danzaburou
Danzaburou
Platinum III
Joaozinho B3
Danzaburou
Platinum III
Level 149
God Stats
4W - 1L
1,813 SR
Queue Stats
125W - 132L
1,845 MMR
Party 2
Sobek
Sobek
Gold I
Menos3515
Sobek
Gold I
Level 125
God Stats
3W - 2L
1,544 SR
Queue Stats
74W - 78L
1,458 MMR
Party 2
Awilix
Awilix
Gold V
XXELITEGAMERXL
Awilix
Gold V
Level 157
God Stats
15W - 9L
1,587 SR
Queue Stats
64W - 53L
1,624 MMR
Solo
Ra
Ra
Gold IV
oiSlurps
Ra
Gold IV
Level 127
God Stats
16W - 13L
1,699 SR
Queue Stats
182W - 160L
1,626 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 6 / 1
7,284
486
6,893
10,287
2,811
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Fenrir
9
1 / 8 / 3
5,787
386
3,918
13,230
4,361
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Sun Wukong
King Wanye
Sun Wukong
14
1 / 2 / 1
7,968
531
9,651
13,219
11,659
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Medusa
Trisc4Th
Medusa
13
1 / 4 / 2
7,326
488
3,599
7,693
1,980
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

He Bo
xxObito
He Bo
13
3 / 6 / 2
7,870
525
7,962
9,915
2,643
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Bans
AthenaTiamatGuan YuTsukuyomiSet

VS

Bans
CthulhuNemesisKing ArthurYemojaTyr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Osiris
15
2 / 1 / 1
8,975
598
9,298
14,349
10,391
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Danzaburou
Joaozinho B3
Danzaburou
15
6 / 2 / 6
9,885
659
8,345
10,016
3,738
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Sobek
Menos3515
Sobek
12
4 / 0 / 11
8,363
558
5,192
13,308
10,923
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
9 / 5 / 6
9,242
616
10,323
11,709
4,799
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

15
5 / 0 / 10
9,454
630
7,078
6,224
2,623
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
60
8
Kills
26
26
Deaths
8
9
Assists
34
Player
Kills
Deaths
Assists
KDA
L
2
6
1
0.42
L
Fenrir
1
8
3
0.31
W
Osiris
2
1
1
2.5
W
Danzaburou
Joaozinho B3
Danzaburou
6
2
6
4.5
L
Sun Wukong
King Wanye
Sun Wukong
1
2
1
0.75
W
Sobek
Menos3515
Sobek
4
0
11
9.5
L
Medusa
Trisc4Th
Medusa
1
4
2
0.5
W
9
5
6
2.4
W
5
0
10
10
L
He Bo
xxObito
He Bo
3
6
2
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,023
Damage
40,236
54,344
Taken
55,606
23,454
Mitigated
32,474
12,454
Healing
21,497
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
6,893
465
0
1,728
10,287
2,811
0
3,573
6,602
46,899
0
L
Fenrir
3,918
1,415
0
2,554
13,230
4,361
0
4,385
8,637
0
9,907
W
Osiris
9,298
4,559
0
7,112
14,349
10,391
0
1,032
13,317
0
59,810
W
Danzaburou
Joaozinho B3
Danzaburou
8,345
3,592
0
5,120
10,016
3,738
1,831
1,225
8,753
0
74,416
L
Sun Wukong
King Wanye
Sun Wukong
9,651
4,251
0
4,434
13,219
11,659
0
135
13,084
0
55,640
W
Sobek
Menos3515
Sobek
5,192
469
0
4,857
13,308
10,923
270
4,890
8,162
15,377
0
L
Medusa
Trisc4Th
Medusa
3,599
1,234
0
2,112
7,693
1,980
531
716
6,977
0
47,164
W
10,323
4,340
0
0
11,709
4,799
725
5,559
6,108
0
52,420
W
7,078
607
700
3,708
6,224
2,623
906
1,715
4,411
64,622
0
L
He Bo
xxObito
He Bo
7,962
274
0
1,626
9,915
2,643
0
3,081
6,774
50,568
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,235
Gold Earned
45,919
391
Minions Killed
487
0
Camps Cleared
0
1,414,397
Distance Traveled
1,515,804
18
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,284
486
82
5
0
292,153
4
L
Fenrir
5,787
386
20
1
0
291,486
6
W
Osiris
8,975
598
132
9
0
296,385
2
W
Danzaburou
9,885
659
118
8
0
263,831
2
L
Sun Wukong
7,968
531
107
7
0
289,525
1
W
Sobek
8,363
558
13
1
0
326,958
6
L
Medusa
7,326
488
84
6
0
263,440
3
W
Awilix
9,242
616
78
5
0
312,804
7
W
Ra
9,454
630
146
10
0
315,826
6
L
He Bo
7,870
525
98
7
0
277,793
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role