Player Matchup

Raijin
Raijin
Anéantir
Raijin
Level 29
God Stats
4W - 5L
1,533 SR
Queue Stats
208W - 165L
1,565 Elo+
Party 2
Artemis
Artemis
Izanlog17
Artemis
Level 28
God Stats
3W - 5L
1,790 SR
Queue Stats
204W - 207L
1,461 Elo+
Solo
Sol
Sol
JerWell
Sol
Level 122
God Stats
4W - 3L
1,552 SR
Queue Stats
143W - 87L
1,661 Elo+
Party 2
Ah Muzen Cab
Ah Muzen Cab
Ungolliant
Ah Muzen Cab
Level 156
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
diebunsbrennt
Chiron
Level 27
God Stats
0W - 4L
1,189 SR
Queue Stats
46W - 47L
1,531 Elo+
Solo
Team Averages
Level 72
1,513 SR
1,543 Elo+

VS

Team Averages
Level 43
1,529 SR
1,555 Elo+
Jing Wei
Jing Wei
Anker18
Jing Wei
Level 70
God Stats
8W - 7L
1,644 SR
Queue Stats
449W - 444L
1,491 Elo+
Solo
Gilgamesh
Gilgamesh
Feretox
Gilgamesh
Level 85
God Stats
1W - 0L
1,500 SR
Queue Stats
12W - 8L
1,591 Elo+
Party 1
Danzaburou
Danzaburou
S--JM
Danzaburou
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
123W - 113L
1,509 Elo+
Solo
Cerberus
Cerberus
YouDeNob
Cerberus
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 3L
1,591 Elo+
Party 1
Xing Tian
Xing Tian
ascínda
Xing Tian
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,591 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
Anéantir
Raijin
15
8 / 5 / 4
9,385
939
13,159
10,766
4,653
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Artemis
Izanlog17
Artemis
14
4 / 5 / 8
9,089
909
8,555
8,761
3,109
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Sol
14
0 / 6 / 9
7,228
723
9,713
10,236
3,527
Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Ah Muzen Cab
Ungolliant
Ah Muzen Cab
14
2 / 6 / 6
7,940
794
9,482
10,326
3,352
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

14
1 / 5 / 9
7,650
765
10,111
10,087
4,454
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Anker18
Jing Wei
16
7 / 5 / 7
9,105
911
9,669
11,027
4,988
Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
Feretox
Gilgamesh
15
6 / 3 / 10
8,534
853
7,776
10,410
9,624
OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Danzaburou
S--JM
Danzaburou
17
5 / 2 / 17
9,683
968
11,252
13,239
6,478
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cerberus
YouDeNob
Cerberus
17
7 / 2 / 17
9,965
997
14,464
15,172
15,871
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Xing Tian
ascínda
Xing Tian
15
2 / 3 / 15
8,786
879
3,647
12,627
11,477
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
93
15
Kills
27
27
Deaths
15
36
Assists
66
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Anker18
Jing Wei
7
5
7
2.1
L
Raijin
Anéantir
Raijin
8
5
4
2
W
Gilgamesh
Feretox
Gilgamesh
6
3
10
3.67
L
Artemis
Izanlog17
Artemis
4
5
8
1.6
L
Sol
0
6
9
0.75
W
Danzaburou
S--JM
Danzaburou
5
2
17
6.75
L
Ah Muzen Cab
Ungolliant
Ah Muzen Cab
2
6
6
0.83
W
Cerberus
YouDeNob
Cerberus
7
2
17
7.75
W
Xing Tian
ascínda
Xing Tian
2
3
15
3.17
L
1
5
9
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,020
Damage
46,808
50,176
Taken
62,475
19,095
Mitigated
48,438
12,866
Healing
22,601
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Anker18
Jing Wei
9,669
7,227
3,278
1,536
11,027
4,988
517
4,361
6,666
0
19,472
L
Raijin
Anéantir
Raijin
13,159
1,504
178
1,791
10,766
4,653
0
2,531
8,235
25,854
0
W
Gilgamesh
Feretox
Gilgamesh
7,776
854
1,961
1,769
10,410
9,624
0
4,428
5,982
0
12,454
L
Artemis
Izanlog17
Artemis
8,555
3,821
22
895
8,761
3,109
0
2,425
6,336
0
11,660
L
Sol
9,713
1,764
894
2,300
10,236
3,527
90
4,470
5,766
16,993
0
W
Danzaburou
S--JM
Danzaburou
11,252
4,334
33
5,189
13,239
6,478
1,064
6,453
6,786
0
30,617
L
Ah Muzen Cab
Ungolliant
Ah Muzen Cab
9,482
2,748
701
2,218
10,326
3,352
0
5,435
4,891
0
20,934
W
Cerberus
YouDeNob
Cerberus
14,464
369
1,092
4,892
15,172
15,871
61
4,086
11,086
23,331
0
W
Xing Tian
ascínda
Xing Tian
3,647
367
996
1,855
12,627
11,477
0
3,544
9,083
7,993
0
L
10,111
3,757
1,438
2,429
10,087
4,454
48
3,250
6,833
0
19,344

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,292
Gold Earned
46,073
108
Minions Killed
125
0
Camps Cleared
0
832,838
Distance Traveled
983,736
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
9,105
911
28
3
0
171,353
0
L
Raijin
9,385
939
30
3
0
159,875
0
W
Gilgamesh
8,534
853
20
2
0
213,800
0
L
Artemis
9,089
909
10
1
0
146,601
0
L
Sol
7,228
723
20
2
0
192,411
0
W
Danzaburou
9,683
968
37
4
0
191,019
0
L
Ah Muzen Cab
7,940
794
34
3
0
167,924
0
W
Cerberus
9,965
997
32
3
0
210,259
0
W
Xing Tian
8,786
879
8
1
0
197,305
0
L
Chiron
7,650
765
14
1
0
166,027
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role