Player Matchup

Guan Yu
Guan Yu
IFTimmek
Guan Yu
Level 10
God Stats
0W - 1L
1,500 SR
Queue Stats
21W - 17L
1,186 Elo+
Party 2
Fenrir
Fenrir
MomosLibra
Fenrir
Level 25
God Stats
24W - 24L
1,290 SR
Queue Stats
178W - 218L
1,363 Elo+
Party 1
Xbalanque
Xbalanque
NoXXiaR
Xbalanque
Level 22
God Stats
0W - 2L
1,293 SR
Queue Stats
31W - 26L
1,193 Elo+
Party 2
Yemoja
Yemoja
PireSezgin
Yemoja
Level 5
God Stats
0W - 3L
1,287 SR
Queue Stats
5W - 9L
1,185 Elo+
Party 1
Artemis
Artemis
TopDungeonMaster
Artemis
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,500 Elo+
Solo
Team Averages
Level 13
1,374 SR
1,285 Elo+

VS

Team Averages
Level 21
1,334 SR
1,386 Elo+
Danzaburou
Danzaburou
Andrey197904
Danzaburou
Level 16
God Stats
8W - 6L
1,365 SR
Queue Stats
59W - 76L
1,216 Elo+
Solo
Bakasura
Bakasura
FrostBack
Bakasura
Level 15
God Stats
6W - 1L
1,658 SR
Queue Stats
9W - 9L
1,543 Elo+
Solo
Ymir
Ymir
Matevzh
Ymir
Level 26
God Stats
10W - 18L
964 SR
Queue Stats
85W - 107L
1,237 Elo+
Solo
Tiamat
Tiamat
SenseoSensei
Tiamat
Level 28
God Stats
2W - 1L
1,708 SR
Queue Stats
7W - 2L
1,768 Elo+
Solo
Chernobog
Chernobog
SweetJohnson1
Chernobog
Level 18
God Stats
4W - 7L
977 SR
Queue Stats
38W - 30L
1,165 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Guan Yu
IFTimmek
Guan Yu
15
2 / 5 / 5
10,321
449
5,199
17,125
17,502
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Fenrir
MomosLibra
Fenrir
16
2 / 5 / 4
10,190
443
3,442
20,796
12,228
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

Xbalanque
NoXXiaR
Xbalanque
18
8 / 9 / 4
12,565
546
18,120
20,926
7,994
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Yemoja
PireSezgin
Yemoja
14
2 / 8 / 8
10,724
466
4,483
17,480
15,031
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

11
1 / 13 / 3
8,434
367
5,730
16,499
5,160
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Andrey197904
Danzaburou
16
5 / 6 / 6
11,939
519
10,969
14,363
5,101
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
FrostBack
Bakasura
20
19 / 2 / 7
14,690
639
23,996
18,958
7,888
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ymir
Matevzh
Ymir
17
5 / 3 / 12
11,191
487
7,305
17,397
17,291
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Tiamat
19
7 / 3 / 16
12,824
558
17,680
12,466
8,880
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Chernobog
SweetJohnson1
Chernobog
16
3 / 2 / 10
10,692
465
5,134
7,687
2,489
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
90
15
Kills
39
40
Deaths
16
24
Assists
51
Player
Kills
Deaths
Assists
KDA
W
Danzaburou
Andrey197904
Danzaburou
5
6
6
1.33
W
Bakasura
FrostBack
Bakasura
19
2
7
11.25
L
Guan Yu
IFTimmek
Guan Yu
2
5
5
0.9
W
Ymir
Matevzh
Ymir
5
3
12
3.67
L
Fenrir
MomosLibra
Fenrir
2
5
4
0.8
L
Xbalanque
NoXXiaR
Xbalanque
8
9
4
1.11
L
Yemoja
PireSezgin
Yemoja
2
8
8
0.75
W
Tiamat
7
3
16
5
W
Chernobog
SweetJohnson1
Chernobog
3
2
10
4
L
1
13
3
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,974
Damage
65,084
92,826
Taken
70,871
57,915
Mitigated
41,649
12,855
Healing
22,892
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Danzaburou
Andrey197904
Danzaburou
10,969
4,669
0
4,768
14,363
5,101
5,047
610
13,628
0
68,075
W
Bakasura
FrostBack
Bakasura
23,996
15,588
0
8,298
18,958
7,888
1,359
589
18,294
0
100,834
L
Guan Yu
IFTimmek
Guan Yu
5,199
620
558
1,944
17,125
17,502
304
3,803
11,779
0
43,123
W
Ymir
Matevzh
Ymir
7,305
161
0
4,576
17,397
17,291
232
1,866
15,460
48,844
0
L
Fenrir
MomosLibra
Fenrir
3,442
1,323
0
1,651
20,796
12,228
1,474
3,670
16,593
0
61,507
L
Xbalanque
NoXXiaR
Xbalanque
18,120
11,317
0
3,392
20,926
7,994
2,838
5,972
14,549
0
87,809
L
Yemoja
PireSezgin
Yemoja
4,483
1,482
2,278
1,397
17,480
15,031
914
5,346
11,151
20,106
0
W
Tiamat
17,680
2,390
0
3,820
12,466
8,880
1,555
629
11,791
72,476
0
W
Chernobog
SweetJohnson1
Chernobog
5,134
4,297
0
1,430
7,687
2,489
1,632
789
6,898
0
43,882
L
5,730
2,660
0
1,635
16,499
5,160
340
6,194
9,842
0
31,124

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,234
Gold Earned
61,336
415
Minions Killed
546
0
Camps Cleared
0
1,886,709
Distance Traveled
2,062,207
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Danzaburou
11,939
519
107
5
0
405,643
1
W
Bakasura
14,690
639
182
8
0
464,849
0
L
Guan Yu
10,321
449
88
4
0
416,919
2
W
Ymir
11,191
487
76
3
0
413,882
0
L
Fenrir
10,190
443
107
5
0
420,779
0
L
Xbalanque
12,565
546
152
7
0
358,794
4
L
Yemoja
10,724
466
23
1
0
368,511
0
W
Tiamat
12,824
558
125
5
0
434,515
0
W
Chernobog
10,692
465
56
2
0
343,318
1
L
Artemis
8,434
367
45
2
0
321,706
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role