Player Matchup

Cthulhu
Cthulhu
Cambiagh
Cthulhu
Level 4
God Stats
1W - 3L
1,372 SR
Queue Stats
2W - 5L
1,299 Elo+
Solo
Neith
Neith
DarkPaladin690
Neith
Level 4
God Stats
1W - 5L
1,219 SR
Queue Stats
6W - 13L
1,206 Elo+
Solo
Baron Samedi
Baron Samedi
GiOWWW
Baron Samedi
Level 7
God Stats
11W - 12L
1,438 SR
Queue Stats
20W - 21L
1,424 Elo+
Party 2
Rama
Rama
HarijanD
Rama
Level 10
God Stats
10W - 8L
1,581 SR
Queue Stats
21W - 20L
1,455 Elo+
Party 2
Chiron
Chiron
djigy
Chiron
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 17L
1,400 Elo+
Solo
Team Averages
Level 8
1,422 SR
1,357 Elo+

VS

Team Averages
Level 14
1,547 SR
1,482 Elo+
Scylla
Scylla
Dethklord
Scylla
Level 7
God Stats
12W - 9L
1,551 SR
Queue Stats
16W - 14L
1,518 Elo+
Party 1
He Bo
He Bo
TheBeefPanties
He Bo
Level 15
God Stats
8W - 7L
1,525 SR
Queue Stats
15W - 14L
1,487 Elo+
Party 1
Geb
Geb
eNJoisey
Geb
Level 25
God Stats
4W - 3L
1,658 SR
Queue Stats
16W - 16L
1,516 Elo+
Party 1
Danzaburou
Danzaburou
magnim
Danzaburou
Level 12
God Stats
4W - 2L
1,500 SR
Queue Stats
15W - 15L
1,493 Elo+
Party 1
Nemesis
Nemesis
papidante
Nemesis
Level 11
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 14L
1,397 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
Cambiagh
Cthulhu
18
2 / 7 / 9
11,842
987
9,852
25,242
32,245
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

18
0 / 12 / 8
10,749
896
6,678
18,874
6,075
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Baron Samedi
GiOWWW
Baron Samedi
16
1 / 6 / 5
10,369
864
5,499
13,518
4,956
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
18
6 / 8 / 6
12,724
1,060
17,010
24,446
9,698
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chiron
djigy
Chiron
18
5 / 13 / 7
12,493
1,041
14,064
27,706
10,582
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Team 1 Tickets

0

VS

Team 2 Tickets

198

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Dethklord
Scylla
20
12 / 0 / 16
13,644
1,137
26,315
6,970
2,752
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

20
9 / 3 / 23
13,675
1,140
21,014
12,808
4,954
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

19
1 / 2 / 25
11,654
971
10,412
13,276
14,249
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Danzaburou
magnim
Danzaburou
20
12 / 2 / 19
15,040
1,253
32,247
11,490
5,385
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Nemesis
papidante
Nemesis
20
12 / 7 / 15
13,385
1,115
15,073
15,093
7,751
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

49
Kill Participation
144
14
Kills
46
46
Deaths
14
35
Assists
98
Player
Kills
Deaths
Assists
KDA
L
Cthulhu
Cambiagh
Cthulhu
2
7
9
0.93
L
0
12
8
0.33
W
Scylla
Dethklord
Scylla
12
0
16
20
L
Baron Samedi
GiOWWW
Baron Samedi
1
6
5
0.58
L
Rama
6
8
6
1.13
W
9
3
23
6.83
L
Chiron
djigy
Chiron
5
13
7
0.65
W
1
2
25
6.75
W
Danzaburou
magnim
Danzaburou
12
2
19
10.75
W
Nemesis
papidante
Nemesis
12
7
15
2.79

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

53,103
Damage
105,061
109,786
Taken
59,637
63,556
Mitigated
35,091
6,934
Healing
9,780
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cthulhu
Cambiagh
Cthulhu
9,852
327
250
870
25,242
32,245
0
10,722
14,520
33,812
0
L
6,678
2,633
0
1,267
18,874
6,075
0
8,901
9,973
0
28,289
W
Scylla
Dethklord
Scylla
26,315
3,058
0
363
6,970
2,752
0
2,982
3,988
53,243
0
L
Baron Samedi
GiOWWW
Baron Samedi
5,499
651
1,210
1,389
13,518
4,956
0
9,052
4,466
15,724
0
L
Rama
17,010
11,179
0
0
24,446
9,698
0
13,290
11,156
0
42,561
W
21,014
970
0
3,412
12,808
4,954
0
3,383
9,425
30,401
0
L
Chiron
djigy
Chiron
14,064
6,907
516
1,432
27,706
10,582
0
15,776
11,926
0
26,405
W
10,412
1,380
0
0
13,276
14,249
0
3,400
9,144
15,273
0
W
Danzaburou
magnim
Danzaburou
32,247
17,702
0
4,581
11,490
5,385
0
2,705
8,785
0
71,789
W
Nemesis
papidante
Nemesis
15,073
9,215
0
1,424
15,093
7,751
0
2,881
12,212
0
32,952

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,177
Gold Earned
67,398
205
Minions Killed
228
4
Camps Cleared
13
1,010,382
Distance Traveled
1,171,022
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cthulhu
11,842
987
65
5
0
226,125
0
L
Neith
10,749
896
43
4
1
174,769
0
W
Scylla
13,644
1,137
86
7
1
213,542
0
L
Baron Samedi
10,369
864
18
2
2
197,673
0
L
Rama
12,724
1,060
48
4
1
210,395
0
W
He Bo
13,675
1,140
15
1
2
235,849
0
L
Chiron
12,493
1,041
31
3
0
201,420
0
W
Geb
11,654
971
7
1
1
282,680
0
W
Danzaburou
15,040
1,253
84
7
5
217,040
0
W
Nemesis
13,385
1,115
36
3
4
221,911
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role