Player Matchup

Gilgamesh
Gilgamesh
Wolf-lightning21
Gilgamesh
Level 67
God Stats
11W - 7L
1,357 SR
Queue Stats
101W - 101L
1,540 Elo+
Party 1
Ymir
Ymir
Wolf-shadows10
Ymir
Level 7
God Stats
1W - 2L
1,217 SR
Queue Stats
2W - 8L
1,139 Elo+
Party 1
Thoth
Thoth
ben7titi6lolo8
Thoth
Level 47
God Stats
2W - 5L
1,419 SR
Queue Stats
138W - 146L
1,478 Elo+
Party 1
Team Averages
Level 40
1,331 SR
1,385 Elo+

VS

Team Averages
Level 20
1,438 SR
1,329 Elo+
Discordia
Discordia
KickMyAzzz
Discordia
Level 5
God Stats
13W - 20L
1,115 SR
Queue Stats
27W - 45L
1,059 Elo+
Solo
Olorun
Olorun
MERT405
Olorun
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 6L
1,284 Elo+
Solo
Hercules
Hercules
tartoufultime2
Hercules
Level 29
God Stats
7W - 3L
1,699 SR
Queue Stats
20W - 20L
1,644 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
13
9 / 2 / 6
10,040
837
15,744
13,873
9,906
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

10
1 / 4 / 8
8,309
692
2,837
11,659
8,945
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

13
7 / 3 / 5
9,524
794
6,615
7,766
2,793
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Discordia
KickMyAzzz
Discordia
12
5 / 4 / 3
8,635
720
7,880
6,484
2,078
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Olorun
MERT405
Olorun
10
0 / 7 / 4
7,418
618
3,914
10,406
3,692
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
12
3 / 6 / 4
8,752
729
5,796
14,096
6,754
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
19
17
Kills
8
9
Deaths
17
19
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Discordia
KickMyAzzz
Discordia
5
4
3
1.63
L
Olorun
MERT405
Olorun
0
7
4
0.29
W
Gilgamesh
9
2
6
6
W
1
4
8
1.25
W
7
3
5
3.17
L
Hercules
3
6
4
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,196
Damage
17,590
33,298
Taken
30,986
21,644
Mitigated
12,524
6,081
Healing
8,669
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Discordia
KickMyAzzz
Discordia
7,880
502
0
451
6,484
2,078
50
2,862
3,447
16,820
0
L
Olorun
MERT405
Olorun
3,914
497
660
2,699
10,406
3,692
0
2,003
8,228
18,285
0
W
Gilgamesh
15,744
3,926
600
5,102
13,873
9,906
65
4,981
8,892
0
34,416
W
2,837
650
0
255
11,659
8,945
0
3,895
7,764
8,421
0
W
6,615
582
0
124
7,766
2,793
422
2,974
4,792
26,453
0
L
Hercules
5,796
1,853
405
4,454
14,096
6,754
46
4,695
9,126
0
29,141

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,873
Gold Earned
24,805
88
Minions Killed
91
0
Camps Cleared
0
697,658
Distance Traveled
582,211
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Discordia
8,635
720
24
2
0
182,428
0
L
Olorun
7,418
618
25
2
0
173,412
0
W
Gilgamesh
10,040
837
32
3
0
250,857
4
W
Ymir
8,309
692
16
1
0
224,634
1
W
Thoth
9,524
794
40
3
0
222,167
1
L
Hercules
8,752
729
42
4
0
226,371
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role