Player Matchup

Cabrakan
Cabrakan
Gold V
DonVictor
Cabrakan
Gold V
Level 146
God Stats
1W - 1L
1,373 SR
Queue Stats
13W - 8L
1,558 MMR
Party 1
Anhur
Anhur
Gold V
PlaTön
Anhur
Gold V
Level 159
God Stats
4W - 3L
1,672 SR
Queue Stats
43W - 26L
1,520 MMR
Solo
Scylla
Scylla
Silver I
ΩKΛTΛKÛRỶΩ
Scylla
Silver I
Level 158
God Stats
1W - 0L
1,653 SR
Queue Stats
4W - 3L
1,544 MMR
Party 1
Team Averages
Gold V
Gold V
Average Tier
Level 154
1,566 SR
1,540 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 144
1,579 SR
1,522 MMR
Fenrir
Fenrir
Bronze III
HellJell
Fenrir
Bronze III
Level 147
God Stats
1W - 1L
1,640 SR
Queue Stats
2W - 2L
1,552 MMR
Party 2
Hachiman
Hachiman
Bronze III
Hotbabe89
Hachiman
Bronze III
Level 149
God Stats
0W - 1L
1,540 SR
Queue Stats
2W - 2L
1,552 MMR
Party 2
Agni
Agni
Platinum IV
LorraineWong
Agni
Platinum IV
Level 136
God Stats
201W - 245L
1,556 SR
Queue Stats
460W - 571L
1,461 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DonVictor
Cabrakan
12
3 / 2 / 10
9,400
783
5,050
12,172
12,221
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Anhur
PlaTön
Anhur
13
6 / 1 / 9
10,144
845
9,563
10,121
4,791
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

14
8 / 1 / 9
10,518
877
12,308
8,289
2,598
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Magic Focus

Magic Focus

+20
Magical Power

Bans
Guan YuTiamatAphroditePersephoneSobek

VS

Bans
AthenaDiscordiaHou YiThothDanzaburou
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
HellJell
Fenrir
11
2 / 6 / 2
8,740
728
4,383
12,155
5,434
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hachiman
Hotbabe89
Hachiman
11
1 / 5 / 3
8,088
674
3,924
11,884
3,330
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

11
1 / 6 / 1
7,977
665
9,748
8,800
2,742
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
10
17
Kills
4
4
Deaths
17
28
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DonVictor
Cabrakan
3
2
10
4
L
Fenrir
HellJell
Fenrir
2
6
2
0.5
L
Hachiman
Hotbabe89
Hachiman
1
5
3
0.5
L
1
6
1
0.25
W
Anhur
PlaTön
Anhur
6
1
9
10.5
W
8
1
9
12.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,921
Damage
18,055
30,582
Taken
32,839
19,610
Mitigated
11,506
7,105
Healing
5,051
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DonVictor
Cabrakan
5,050
550
0
2,075
12,172
12,221
34
2,826
9,057
22,214
0
L
Fenrir
HellJell
Fenrir
4,383
1,261
0
1,942
12,155
5,434
0
5,685
6,470
0
13,556
L
Hachiman
Hotbabe89
Hachiman
3,924
2,190
0
2,701
11,884
3,330
0
6,378
5,506
0
36,293
L
9,748
814
0
408
8,800
2,742
180
5,361
3,439
26,370
0
W
Anhur
PlaTön
Anhur
9,563
4,572
0
2,312
10,121
4,791
2,242
2,210
7,696
0
39,751
W
12,308
537
0
2,718
8,289
2,598
862
4,408
3,532
40,159
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,062
Gold Earned
24,805
132
Minions Killed
137
0
Camps Cleared
0
657,342
Distance Traveled
593,058
9
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
9,400
783
26
2
0
226,836
7
L
Fenrir
8,740
728
11
1
0
209,980
4
L
Hachiman
8,088
674
72
6
0
189,762
2
L
Agni
7,977
665
54
5
0
193,316
5
W
Anhur
10,144
845
52
4
0
202,528
1
W
Scylla
10,518
877
54
5
0
227,978
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role