Player Matchup

Bellona
Bellona
 
Bellona
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Artio
Artio
LeegloryDDS
Artio
Level 160
God Stats
81W - 22L
2,067 SR
Queue Stats
728W - 361L
1,890 Elo+
Party 1
Sol
Sol
TeaNtoastttt
Sol
Level 20
God Stats
2W - 0L
1,500 SR
Queue Stats
123W - 11L
1,986 Elo+
Party 1
Team Averages
Level 113
1,689 SR
1,792 Elo+

VS

Team Averages
Level 39
1,480 SR
1,360 Elo+
Cthulhu
Cthulhu
ARMON-97
Cthulhu
Level 65
God Stats
7W - 14L
1,439 SR
Queue Stats
41W - 66L
1,357 Elo+
Solo
Ao Kuang
Ao Kuang
BeSt-Kilian25
Ao Kuang
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
20W - 36L
1,224 Elo+
Solo
Neith
Neith
www_CestMoi_fr
Neith
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
30W - 32L
1,499 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
 
Bellona
11
4 / 2 / 4
7,905
719
6,301
9,035
5,960
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

10
2 / 1 / 5
7,848
713
3,621
10,951
8,249
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

12
3 / 1 / 5
8,013
728
12,387
6,806
2,118
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cthulhu
ARMON-97
Cthulhu
11
2 / 3 / 1
7,442
677
7,609
10,445
5,974
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ao Kuang
BeSt-Kilian25
Ao Kuang
8
1 / 5 / 2
6,593
599
2,056
9,806
2,993
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

10
1 / 1 / 2
7,300
664
3,988
7,393
2,498
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
9
9
Kills
4
4
Deaths
9
14
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Bellona
 
Bellona
4
2
4
3
L
Cthulhu
ARMON-97
Cthulhu
2
3
1
0.83
L
Ao Kuang
BeSt-Kilian25
Ao Kuang
1
5
2
0.4
W
2
1
5
4.5
W
3
1
5
5.5
L
1
1
2
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,309
Damage
13,653
26,792
Taken
27,644
16,327
Mitigated
11,465
8,996
Healing
8,105
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
 
Bellona
6,301
1,519
0
348
9,035
5,960
0
3,213
5,547
0
27,093
L
Cthulhu
ARMON-97
Cthulhu
7,609
592
357
2,584
10,445
5,974
169
6,579
3,577
27,837
0
L
Ao Kuang
BeSt-Kilian25
Ao Kuang
2,056
87
0
1,865
9,806
2,993
0
4,397
5,107
15,931
0
W
3,621
300
428
4,091
10,951
8,249
29
3,729
7,022
14,430
0
W
12,387
2,938
0
4,129
6,806
2,118
1,010
2,130
4,501
41,735
0
L
3,988
914
0
3,299
7,393
2,498
275
4,332
2,767
0
19,658

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,766
Gold Earned
21,335
127
Minions Killed
103
0
Camps Cleared
0
650,926
Distance Traveled
611,268
2
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,905
719
27
2
0
228,024
2
L
Cthulhu
7,442
677
40
4
0
221,151
1
L
Ao Kuang
6,593
599
22
2
0
200,969
3
W
Artio
7,848
713
26
2
0
220,488
0
W
Sol
8,013
728
74
7
0
202,414
0
L
Neith
7,300
664
41
4
0
189,148
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role