Player Matchup

Bakasura
Bakasura
DonnyDaKing
Bakasura
Level 17
God Stats
1W - 0L
1,443 SR
Queue Stats
110W - 124L
1,499 Elo+
Party 1
Baron Samedi
Baron Samedi
Juanma011505
Baron Samedi
Level 27
God Stats
3W - 1L
1,721 SR
Queue Stats
65W - 40L
1,696 Elo+
Solo
Ymir
Ymir
Melukas
Ymir
Level 15
God Stats
2W - 1L
1,590 SR
Queue Stats
21W - 16L
1,650 Elo+
Solo
Cthulhu
Cthulhu
SharperInstincts
Cthulhu
Level 23
God Stats
8W - 13L
1,478 SR
Queue Stats
102W - 119L
1,499 Elo+
Solo
Neith
Neith
nerve_67
Neith
Level 8
God Stats
11W - 14L
1,380 SR
Queue Stats
22W - 32L
1,378 Elo+
Party 1
Team Averages
Level 18
1,522 SR
1,545 Elo+

VS

Team Averages
Level 13
1,603 SR
1,587 Elo+
Sol
Sol
FlungPuPandah
Sol
Level 8
God Stats
5W - 4L
1,286 SR
Queue Stats
30W - 33L
1,407 Elo+
Solo
Anhur
Anhur
KiIl Cap
Anhur
Level 24
God Stats
2W - 4L
1,868 SR
Queue Stats
51W - 40L
1,713 Elo+
Solo
Chang'e
Chang'e
MyLin834
Chang'e
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,728 Elo+
Solo
Gilgamesh
Gilgamesh
raving_pitcher9
Gilgamesh
Level 17
God Stats
4W - 8L
1,403 SR
Queue Stats
33W - 34L
1,447 Elo+
Solo
Danzaburou
Danzaburou
runnitup1hunnit
Danzaburou
Level 15
God Stats
4W - 1L
1,958 SR
Queue Stats
24W - 20L
1,641 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bakasura
DonnyDaKing
Bakasura
20
11 / 6 / 10
13,977
482
16,366
23,338
12,959
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Baron Samedi
Juanma011505
Baron Samedi
20
15 / 4 / 12
17,209
593
34,852
21,472
14,642
Pendulum of Ages

Pendulum of Ages

+60
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - This item grants 4 MP5 per 10% of your missing Mana. This item grants 7 Magical power per 10% of your available Mana.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Ymir
Melukas
Ymir
20
7 / 4 / 24
15,668
540
16,598
38,117
48,426
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

20
3 / 2 / 11
14,612
504
17,861
20,551
30,018
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Neith
nerve_67
Neith
19
8 / 2 / 10
13,006
448
8,974
13,516
8,473
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 11 / 4
10,934
377
7,553
22,797
8,220
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Anhur
KiIl Cap
Anhur
20
9 / 4 / 4
15,947
550
25,473
26,267
11,814
Protector of the Jungle

Protector of the Jungle

+50
Physical Power
+70
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - While in the jungle you gain 15% Power and 7% Protections.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Chang'e
MyLin834
Chang'e
13
0 / 17 / 4
9,794
338
2,965
19,797
6,335
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Gilgamesh
raving_pitcher9
Gilgamesh
18
3 / 5 / 9
12,883
444
14,524
31,434
30,808
Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Danzaburou
runnitup1hunnit
Danzaburou
18
3 / 8 / 6
12,802
441
22,962
22,978
11,117
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

111
Kill Participation
43
44
Kills
16
18
Deaths
45
67
Assists
27
Player
Kills
Deaths
Assists
KDA
W
Bakasura
DonnyDaKing
Bakasura
11
6
10
2.67
L
1
11
4
0.27
W
Baron Samedi
Juanma011505
Baron Samedi
15
4
12
5.25
L
Anhur
KiIl Cap
Anhur
9
4
4
2.75
W
Ymir
Melukas
Ymir
7
4
24
4.75
L
Chang'e
MyLin834
Chang'e
0
17
4
0.12
W
3
2
11
4.25
W
Neith
nerve_67
Neith
8
2
10
6.5
L
Gilgamesh
raving_pitcher9
Gilgamesh
3
5
9
1.5
L
Danzaburou
runnitup1hunnit
Danzaburou
3
8
6
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,651
Damage
73,477
116,994
Taken
123,273
114,518
Mitigated
68,294
41,581
Healing
15,697
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bakasura
DonnyDaKing
Bakasura
16,366
10,670
0
8,763
23,338
12,959
124
2,458
20,805
0
69,793
L
7,553
917
0
4,660
22,797
8,220
341
15,142
7,578
49,057
3,667
W
Baron Samedi
Juanma011505
Baron Samedi
34,852
1,934
4,536
10,589
21,472
14,642
3,088
2,845
18,556
150,046
0
L
Anhur
KiIl Cap
Anhur
25,473
13,390
0
923
26,267
11,814
0
15,768
10,188
0
166,816
W
Ymir
Melukas
Ymir
16,598
3,493
0
5,137
38,117
48,426
516
4,878
32,805
63,555
0
L
Chang'e
MyLin834
Chang'e
2,965
823
344
1,605
19,797
6,335
308
8,026
11,094
26,735
0
W
17,861
522
2,682
3,632
20,551
30,018
1,018
2,232
18,153
103,159
0
W
Neith
nerve_67
Neith
8,974
3,445
0
6,242
13,516
8,473
3,427
1,154
12,137
0
64,011
L
Gilgamesh
raving_pitcher9
Gilgamesh
14,524
3,171
474
3,686
31,434
30,808
288
17,328
13,397
0
79,324
L
Danzaburou
runnitup1hunnit
Danzaburou
22,962
11,933
0
4,005
22,978
11,117
1,673
13,047
9,263
0
86,464

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,472
Gold Earned
62,360
698
Minions Killed
575
0
Camps Cleared
0
2,774,043
Distance Traveled
2,234,594
19
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
13,977
482
112
4
0
627,765
4
L
Sol
10,934
377
82
3
0
370,833
8
W
Baron Samedi
17,209
593
207
7
0
513,474
5
L
Anhur
15,947
550
220
8
0
503,891
1
W
Ymir
15,668
540
59
2
0
541,970
4
L
Chang'e
9,794
338
43
1
0
420,869
1
W
Cthulhu
14,612
504
217
7
0
601,088
6
W
Neith
13,006
448
103
4
0
489,746
0
L
Gilgamesh
12,883
444
121
4
0
469,611
2
L
Danzaburou
12,802
441
109
4
0
469,390
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role