Player Matchup

Gilgamesh
Gilgamesh
 
Gilgamesh
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
King Arthur
King Arthur
BeatenYourKids
King Arthur
Level 25
God Stats
33W - 25L
1,618 SR
Queue Stats
129W - 169L
1,579 Elo+
Party 2
Nu Wa
Nu Wa
DustyHorr0r
Nu Wa
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
151W - 162L
1,361 Elo+
Party 2
Izanami
Izanami
Kronovki
Izanami
Level 143
God Stats
4W - 6L
1,479 SR
Queue Stats
113W - 159L
1,456 Elo+
Party 2
Khepri
Khepri
SGBastion
Khepri
Level 89
God Stats
1W - 2L
1,423 SR
Queue Stats
3W - 12L
1,170 Elo+
Party 2
Team Averages
Level 92
1,504 SR
1,413 Elo+

VS

Team Averages
Level 58
1,530 SR
1,498 Elo+
Hercules
Hercules
Duckmehard
Hercules
Level 63
God Stats
8W - 3L
1,644 SR
Queue Stats
77W - 63L
1,573 Elo+
Party 1
Vulcan
Vulcan
Knight4Night
Vulcan
Level 46
God Stats
41W - 65L
1,515 SR
Queue Stats
194W - 237L
1,406 Elo+
Solo
Terra
Terra
Tamagoyakii
Terra
Level 127
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 46L
1,546 Elo+
Party 3
Set
Set
schlidercheatsPK
Set
Level 29
God Stats
4W - 1L
1,679 SR
Queue Stats
14W - 9L
1,620 Elo+
Party 1
Hachiman
Hachiman
whiskyw
Hachiman
Level 26
God Stats
2W - 5L
1,310 SR
Queue Stats
14W - 16L
1,347 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
 
Gilgamesh
7
1 / 4 / 1
4,967
452
3,650
7,048
2,953
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
BeatenYourKids
King Arthur
8
0 / 4 / 0
5,134
467
4,467
8,932
5,664
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

10
1 / 1 / 0
5,647
513
2,435
4,211
1,189
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Izanami
Kronovki
Izanami
9
2 / 3 / 0
5,712
519
5,286
5,004
1,580
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Khepri
SGBastion
Khepri
8
0 / 1 / 2
4,721
429
1,892
6,231
3,016
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
Duckmehard
Hercules
12
5 / 0 / 1
6,815
620
7,022
7,864
4,159
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Vulcan
11
1 / 0 / 1
6,099
554
2,960
1,827
562
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

9
2 / 1 / 3
5,728
521
4,785
7,148
4,438
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

9
1 / 2 / 3
5,681
516
2,643
6,930
1,974
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
whiskyw
Hachiman
10
4 / 1 / 1
5,875
534
4,768
5,838
1,490
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
22
4
Kills
13
13
Deaths
4
3
Assists
9
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
 
Gilgamesh
1
4
1
0.38
L
King Arthur
BeatenYourKids
King Arthur
0
4
0
0
W
Hercules
Duckmehard
Hercules
5
0
1
5.5
L
1
1
0
1
W
Vulcan
1
0
1
1.5
L
Izanami
Kronovki
Izanami
2
3
0
0.67
L
Khepri
SGBastion
Khepri
0
1
2
1
W
2
1
3
3.5
W
1
2
3
1.25
W
Hachiman
whiskyw
Hachiman
4
1
1
4.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,730
Damage
22,178
31,426
Taken
29,607
14,402
Mitigated
12,623
5,359
Healing
11,865
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
 
Gilgamesh
3,650
1,002
0
859
7,048
2,953
0
1,970
5,028
0
18,993
L
King Arthur
BeatenYourKids
King Arthur
4,467
520
0
1,092
8,932
5,664
0
65
8,547
0
26,073
W
Hercules
Duckmehard
Hercules
7,022
2,471
0
3,847
7,864
4,159
987
173
7,691
0
34,252
L
2,435
910
0
1,229
4,211
1,189
150
2,150
2,036
31,106
0
W
Vulcan
2,960
1,622
0
0
1,827
562
480
889
938
39,532
0
L
Izanami
Kronovki
Izanami
5,286
3,198
0
1,467
5,004
1,580
0
1,751
3,253
0
42,298
L
Khepri
SGBastion
Khepri
1,892
163
0
712
6,231
3,016
0
1,809
4,422
7,313
0
W
4,785
1,512
913
2,791
7,148
4,438
0
1,366
5,782
14,504
0
W
2,643
1,129
0
2,586
6,930
1,974
0
1,156
5,774
0
26,408
W
Hachiman
whiskyw
Hachiman
4,768
3,272
0
1,728
5,838
1,490
0
743
5,095
0
23,698

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,181
Gold Earned
30,198
252
Minions Killed
288
0
Camps Cleared
0
1,001,441
Distance Traveled
1,036,115
5
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
4,967
452
40
4
0
238,393
0
L
King Arthur
5,134
467
58
5
0
201,530
0
W
Hercules
6,815
620
74
7
0
208,271
1
L
Nu Wa
5,647
513
60
5
0
184,461
2
W
Vulcan
6,099
554
87
8
0
211,633
0
L
Izanami
5,712
519
84
8
0
193,131
3
L
Khepri
4,721
429
10
1
0
183,926
0
W
Terra
5,728
521
21
2
0
209,106
0
W
Set
5,681
516
65
6
0
201,923
0
W
Hachiman
5,875
534
41
4
0
205,182
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role