Player Matchup

Thor
Thor
Marcosvk8877
Thor
Level 77
God Stats
0W - 4L
1,412 SR
Queue Stats
100W - 82L
1,493 Elo+
Party 1
Chang'e
Chang'e
TFFBros
Chang'e
Level 45
God Stats
30W - 17L
1,645 SR
Queue Stats
170W - 148L
1,531 Elo+
Solo
Yemoja
Yemoja
Tu___mami___
Yemoja
Level 45
God Stats
0W - 2L
1,332 SR
Queue Stats
274W - 245L
1,558 Elo+
Solo
Chernobog
Chernobog
creeping898stage
Chernobog
Level 45
God Stats
4W - 5L
1,552 SR
Queue Stats
73W - 70L
1,524 Elo+
Solo
Achilles
Achilles
ru0903
Achilles
Level 89
God Stats
4W - 3L
1,660 SR
Queue Stats
92W - 89L
1,499 Elo+
Party 1
Team Averages
Level 60
1,520 SR
1,521 Elo+

VS

Team Averages
Level 85
1,538 SR
1,543 Elo+
Hachiman
Hachiman
Bladebozo
Hachiman
Level 33
God Stats
1W - 3L
1,316 SR
Queue Stats
236W - 165L
1,550 Elo+
Solo
Horus
Horus
DarkSasa123
Horus
Level 46
God Stats
6W - 0L
1,944 SR
Queue Stats
127W - 132L
1,374 Elo+
Solo
Thor
Thor
FbDOGZ
Thor
Level 152
God Stats
2W - 2L
1,678 SR
Queue Stats
117W - 93L
1,593 Elo+
Party 2
Janus
Janus
Metallic Loki
Janus
Level 155
God Stats
1W - 1L
1,250 SR
Queue Stats
56W - 45L
1,660 Elo+
Party 2
King Arthur
King Arthur
zhangfei95
King Arthur
Level 41
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 36L
1,538 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
3 / 8 / 3
7,919
417
8,600
15,817
6,424
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
TFFBros
Chang'e
16
4 / 4 / 3
10,304
542
15,665
15,064
6,325
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Yemoja
12
1 / 4 / 5
8,553
450
7,205
14,268
11,918
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Chernobog
16
2 / 2 / 4
9,785
515
11,458
13,917
5,734
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Achilles
ru0903
Achilles
14
1 / 6 / 0
7,889
415
7,289
17,172
17,613
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
Bladebozo
Hachiman
17
4 / 3 / 1
10,781
567
9,132
10,126
3,441
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

11
0 / 4 / 6
7,689
405
4,518
17,402
12,975
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
FbDOGZ
Thor
17
9 / 2 / 3
10,492
552
12,070
14,896
6,177
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

16
0 / 3 / 7
9,522
501
8,290
11,309
4,070
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

King Arthur
zhangfei95
King Arthur
18
11 / 0 / 4
11,269
593
23,351
21,576
20,475
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
45
11
Kills
24
24
Deaths
12
15
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Hachiman
Bladebozo
Hachiman
4
3
1
1.5
W
0
4
6
0.75
W
Thor
FbDOGZ
Thor
9
2
3
5.25
L
3
8
3
0.56
W
0
3
7
1.17
L
Chang'e
TFFBros
Chang'e
4
4
3
1.38
L
Yemoja
1
4
5
0.88
L
Chernobog
2
2
4
2
L
Achilles
ru0903
Achilles
1
6
0
0.17
W
King Arthur
zhangfei95
King Arthur
11
0
4
13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,217
Damage
57,361
76,238
Taken
75,309
48,014
Mitigated
47,138
22,451
Healing
16,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hachiman
Bladebozo
Hachiman
9,132
4,873
0
1,275
10,126
3,441
5,447
800
9,326
0
76,296
W
4,518
1,576
656
5,209
17,402
12,975
0
5,606
11,535
0
13,143
W
Thor
FbDOGZ
Thor
12,070
3,627
0
190
14,896
6,177
0
6,187
8,487
0
68,211
L
8,600
2,088
0
1,897
15,817
6,424
554
1,797
13,968
0
41,201
W
8,290
605
0
565
11,309
4,070
0
6,084
5,009
72,904
0
L
Chang'e
TFFBros
Chang'e
15,665
576
1,731
6,217
15,064
6,325
0
2,296
12,576
73,751
0
L
Yemoja
7,205
1,598
2,161
1,514
14,268
11,918
0
2,460
11,632
27,463
0
L
Chernobog
11,458
7,732
0
5,851
13,917
5,734
0
1,255
12,600
0
71,284
L
Achilles
ru0903
Achilles
7,289
2,888
0
3,080
17,172
17,613
117
0
17,172
18
43,583
W
King Arthur
zhangfei95
King Arthur
23,351
2,205
0
8,617
21,576
20,475
0
3,470
17,502
0
87,717

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,450
Gold Earned
49,753
475
Minions Killed
551
0
Camps Cleared
0
1,622,648
Distance Traveled
1,758,114
9
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hachiman
10,781
567
148
8
0
315,132
2
W
Horus
7,689
405
17
1
0
345,318
5
W
Thor
10,492
552
117
6
0
372,427
3
L
Thor
7,919
417
75
4
0
306,710
0
W
Janus
9,522
501
133
7
0
351,213
1
L
Chang'e
10,304
542
160
8
0
344,934
1
L
Yemoja
8,553
450
40
2
0
306,546
5
L
Chernobog
9,785
515
131
7
0
352,570
1
L
Achilles
7,889
415
69
4
0
311,888
2
W
King Arthur
11,269
593
136
7
0
374,024
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role