Player Matchup

Scylla
Scylla
Berzar4190
Scylla
Level 28
God Stats
0W - 2L
1,136 SR
Queue Stats
12W - 9L
1,477 Elo+
Solo
Kali
Kali
CaraPatras0
Kali
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Medusa
Medusa
ElChino0014
Medusa
Level 24
God Stats
1W - 5L
1,357 SR
Queue Stats
127W - 194L
1,290 Elo+
Solo
Susano
Susano
MilloVan
Susano
Level 5
God Stats
4W - 8L
1,061 SR
Queue Stats
24W - 22L
1,098 Elo+
Solo
Geb
Geb
papascardi722
Geb
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,101 Elo+
Solo
Team Averages
Level 13
1,311 SR
1,293 Elo+

VS

Team Averages
Level 19
1,622 SR
1,270 Elo+
Raijin
Raijin
DWAAAAAADE-HW
Raijin
Level 17
God Stats
9W - 6L
1,591 SR
Queue Stats
122W - 129L
1,288 Elo+
Party 1
Gilgamesh
Gilgamesh
Penguin_101690
Gilgamesh
Level 15
God Stats
7W - 4L
1,775 SR
Queue Stats
71W - 72L
1,252 Elo+
Party 1
Ravana
Ravana
can-balal
Ravana
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 4L
1,129 Elo+
Solo
Bacchus
Bacchus
mario968
Bacchus
Level 29
God Stats
8W - 2L
1,827 SR
Queue Stats
49W - 86L
1,358 Elo+
Solo
Neith
Neith
nicklas15
Neith
Level 28
God Stats
139W - 154L
1,415 SR
Queue Stats
219W - 280L
1,320 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
Berzar4190
Scylla
19
7 / 2 / 3
10,988
499
22,471
12,472
4,038
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

4
0 / 4 / 2
4,687
213
0
3,057
633
Medusa
6
1 / 5 / 1
6,401
291
1,422
6,281
1,327
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Susano
MilloVan
Susano
18
6 / 5 / 4
10,412
473
11,016
16,959
6,203
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

5
0 / 7 / 2
6,245
284
374
6,546
1,677

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 3 / 4
10,826
492
10,392
9,620
2,799
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
Penguin_101690
Gilgamesh
13
1 / 1 / 4
8,945
407
3,546
13,398
4,847
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ravana
can-balal
Ravana
14
1 / 5 / 3
10,028
456
2,654
12,001
4,039
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bacchus
mario968
Bacchus
13
2 / 5 / 6
10,471
476
3,925
16,468
16,083
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Neith
nicklas15
Neith
19
13 / 2 / 1
13,624
619
13,241
14,443
4,699
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
40
14
Kills
22
23
Deaths
16
12
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Scylla
Berzar4190
Scylla
7
2
3
4.25
L
0
4
2
0.25
W
5
3
4
2.33
L
Medusa
1
5
1
0.3
L
Susano
MilloVan
Susano
6
5
4
1.6
W
Gilgamesh
Penguin_101690
Gilgamesh
1
1
4
3
W
Ravana
can-balal
Ravana
1
5
3
0.5
W
Bacchus
mario968
Bacchus
2
5
6
1
W
Neith
nicklas15
Neith
13
2
1
6.75
L
0
7
2
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,283
Damage
33,758
45,315
Taken
65,930
13,878
Mitigated
32,467
4,897
Healing
10,611
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
Berzar4190
Scylla
22,471
2,198
0
2,762
12,472
4,038
0
4,415
7,689
81,961
0
L
0
0
0
0
3,057
633
0
448
2,599
0
0
W
10,392
730
0
559
9,620
2,799
4,599
5,210
4,048
58,364
0
L
Medusa
1,422
581
0
548
6,281
1,327
0
1,703
4,566
0
7,334
L
Susano
MilloVan
Susano
11,016
526
0
1,587
16,959
6,203
0
4,289
12,496
0
47,348
W
Gilgamesh
Penguin_101690
Gilgamesh
3,546
1,077
0
68
13,398
4,847
1,361
4,884
8,298
0
15,031
W
Ravana
can-balal
Ravana
2,654
791
0
2,114
12,001
4,039
2,266
1,973
9,948
0
39,497
W
Bacchus
mario968
Bacchus
3,925
122
0
1,144
16,468
16,083
689
4,066
12,135
22,166
0
W
Neith
nicklas15
Neith
13,241
7,024
0
6,726
14,443
4,699
9,428
5,491
8,127
0
97,509
L
374
62
0
0
6,546
1,677
0
2,666
3,648
2,261
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,733
Gold Earned
53,894
220
Minions Killed
431
0
Camps Cleared
0
1,000,877
Distance Traveled
1,903,828
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
10,988
499
125
6
0
372,516
1
L
Kali
4,687
213
0
0
0
0
0
W
Raijin
10,826
492
121
6
0
365,506
0
L
Medusa
6,401
291
11
1
0
97,024
0
L
Susano
10,412
473
79
4
0
397,340
0
W
Gilgamesh
8,945
407
26
1
0
393,107
0
W
Ravana
10,028
456
78
4
0
375,140
0
W
Bacchus
10,471
476
28
1
0
394,588
0
W
Neith
13,624
619
178
8
0
375,487
0
L
Geb
6,245
284
5
0
0
133,997
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role