Player Matchup

Janus
Janus
DARK_F0X_2708
Janus
Level 18
God Stats
2W - 5L
1,500 SR
Queue Stats
372W - 413L
1,317 Elo+
Solo
Kuzenbo
Kuzenbo
Johndeagle1993
Kuzenbo
Level 14
God Stats
1W - 3L
1,381 SR
Queue Stats
5W - 11L
1,174 Elo+
Solo
Medusa
Medusa
L_Phoenix_R
Medusa
Level 4
God Stats
0W - 4L
1,217 SR
Queue Stats
2W - 6L
1,137 Elo+
Solo
Hades
Hades
TIRANOSOR666
Hades
Level 25
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 3L
1,407 Elo+
Solo
Camazotz
Camazotz
angelchampy
Camazotz
Level 13
God Stats
0W - 1L
1,500 SR
Queue Stats
40W - 77L
1,500 Elo+
Solo
Team Averages
Level 15
1,420 SR
1,307 Elo+

VS

Team Averages
Level 21
1,355 SR
1,349 Elo+
Thanatos
Thanatos
MachtBesen55539
Thanatos
Level 18
God Stats
9W - 9L
1,163 SR
Queue Stats
69W - 97L
1,290 Elo+
Party 1
Cthulhu
Cthulhu
NormalIndobow31
Cthulhu
Level 26
God Stats
2W - 0L
1,500 SR
Queue Stats
101W - 128L
1,367 Elo+
Party 1
Geb
Geb
TFX_PePpAs_
Geb
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
70W - 83L
1,235 Elo+
Solo
Pele
Pele
akuma1835
Pele
Level 8
God Stats
6W - 8L
1,171 SR
Queue Stats
197W - 206L
1,490 Elo+
Solo
Loki
Loki
xXDiablo05Xx
Loki
Level 28
God Stats
8W - 4L
1,440 SR
Queue Stats
148W - 209L
1,366 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
1 / 4 / 0
5,379
336
731
4,977
995
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

12
1 / 4 / 1
7,013
438
6,427
10,193
10,166
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Medusa
10
0 / 6 / 0
6,329
396
2,642
8,395
2,872
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

6
0 / 1 / 0
5,645
353
384
3,417
1,484
Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Camazotz
angelchampy
Camazotz
8
0 / 8 / 0
5,569
348
761
9,154
2,444
Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Cudgel

Cudgel

+10
Physical Power
+50
Health

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
11
2 / 0 / 9
7,576
474
4,052
5,564
2,361
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

13
2 / 0 / 10
8,283
518
4,896
9,360
9,457
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 1 / 5
8,916
557
5,294
9,174
6,668
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Pele
16
15 / 1 / 3
10,044
628
10,148
11,032
5,066
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

13
1 / 0 / 4
8,165
510
2,577
4,855
1,379
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
54
2
Kills
23
23
Deaths
2
1
Assists
31
Player
Kills
Deaths
Assists
KDA
L
1
4
0
0.25
L
1
4
1
0.38
L
Medusa
0
6
0
0
W
Thanatos
2
0
9
6.5
W
2
0
10
7
W
3
1
5
5.5
L
0
1
0
0
W
Pele
15
1
3
16.5
L
Camazotz
angelchampy
Camazotz
0
8
0
0
W
1
0
4
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,945
Damage
26,967
36,136
Taken
39,985
17,961
Mitigated
24,931
2,898
Healing
8,291
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
731
80
0
109
4,977
995
0
1,620
3,357
7,397
0
L
6,427
2,265
0
337
10,193
10,166
140
4,326
5,867
21,495
0
L
Medusa
2,642
1,410
0
877
8,395
2,872
588
1,817
6,578
0
23,892
W
Thanatos
4,052
1,958
0
1,773
5,564
2,361
1,993
666
4,898
0
17,260
W
4,896
193
965
975
9,360
9,457
967
1,653
7,701
32,244
0
W
5,294
380
0
288
9,174
6,668
1,613
3,628
5,546
38,112
0
L
384
196
0
613
3,417
1,484
233
0
3,417
10,349
0
W
Pele
10,148
2,168
0
2,708
11,032
5,066
102
1,486
9,542
0
63,052
L
Camazotz
angelchampy
Camazotz
761
178
0
962
9,154
2,444
72
2,427
6,727
0
12,991
W
2,577
912
0
1,582
4,855
1,379
2,034
99
4,756
0
34,286

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,935
Gold Earned
42,984
131
Minions Killed
333
0
Camps Cleared
0
903,445
Distance Traveled
1,531,416
9
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
5,379
336
19
1
0
112,966
1
L
Kuzenbo
7,013
438
20
1
0
251,064
0
L
Medusa
6,329
396
43
3
0
218,928
4
W
Thanatos
7,576
474
32
2
0
277,719
0
W
Cthulhu
8,283
518
51
3
0
286,978
0
W
Geb
8,916
557
67
4
0
347,967
3
L
Hades
5,645
353
21
1
0
91,286
1
W
Pele
10,044
628
114
7
0
335,589
0
L
Camazotz
5,569
348
28
2
0
229,201
3
W
Loki
8,165
510
69
4
0
283,163
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role