Player Matchup

Chaac
Chaac
Kiliklonck
Chaac
Level 23
God Stats
23W - 19L
1,500 SR
Queue Stats
45W - 56L
1,325 Elo+
Party 3
Aphrodite
Aphrodite
MiranKdr
Aphrodite
Level 7
God Stats
23W - 15L
1,482 SR
Queue Stats
25W - 22L
1,427 Elo+
Party 1
Discordia
Discordia
Thunderklonck
Discordia
Level 28
God Stats
5W - 5L
1,104 SR
Queue Stats
91W - 99L
1,372 Elo+
Party 3
Awilix
Awilix
Timeyson
Awilix
Level 18
God Stats
6W - 9L
1,292 SR
Queue Stats
22W - 29L
1,252 Elo+
Party 3
Neith
Neith
humanhunter2903
Neith
Level 16
God Stats
4W - 1L
1,500 SR
Queue Stats
31W - 32L
1,371 Elo+
Party 1
Team Averages
Level 18
1,376 SR
1,349 Elo+

VS

Team Averages
Level 24
1,530 SR
1,286 Elo+
Gilgamesh
Gilgamesh
GodlikeXC7
Gilgamesh
Level 28
God Stats
0W - 4L
1,500 SR
Queue Stats
65W - 91L
1,304 Elo+
Party 2
Thor
Thor
Octafilly
Thor
Level 13
God Stats
8W - 3L
1,799 SR
Queue Stats
10W - 14L
1,244 Elo+
Party 2
Medusa
Medusa
PIGGYBLING
Medusa
Level 26
God Stats
0W - 2L
1,309 SR
Queue Stats
50W - 70L
1,287 Elo+
Party 2
Ares
Ares
Sideeeek666
Ares
Level 27
God Stats
19W - 16L
1,492 SR
Queue Stats
57W - 78L
1,262 Elo+
Party 2
Sol
Sol
biniek22
Sol
Level 24
God Stats
4W - 4L
1,552 SR
Queue Stats
66W - 71L
1,332 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chaac
11
0 / 0 / 1
6,375
580
4,984
5,164
3,549
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Aphrodite
MiranKdr
Aphrodite
10
3 / 1 / 7
6,080
553
2,514
4,059
3,335
Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Discordia
Thunderklonck
Discordia
11
3 / 0 / 3
6,461
587
6,673
4,887
1,505
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Awilix
Timeyson
Awilix
11
3 / 0 / 1
6,567
597
2,450
5,200
1,504
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

11
5 / 0 / 3
6,276
571
5,923
6,303
2,237
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
GodlikeXC7
Gilgamesh
11
0 / 1 / 0
5,417
492
2,362
8,594
3,823
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thor
8
0 / 2 / 1
4,896
445
786
6,355
1,808
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Medusa
PIGGYBLING
Medusa
8
0 / 5 / 1
4,865
442
3,096
6,510
1,915
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

8
1 / 4 / 0
5,448
495
1,880
6,012
3,364
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Breastplate

Breastplate

+20
Physical Protection

9
0 / 3 / 0
5,444
495
3,454
5,640
1,756
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
3
14
Kills
1
1
Deaths
15
15
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Gilgamesh
GodlikeXC7
Gilgamesh
0
1
0
0
W
Chaac
0
0
1
0.5
W
Aphrodite
MiranKdr
Aphrodite
3
1
7
6.5
L
Thor
0
2
1
0.25
L
Medusa
PIGGYBLING
Medusa
0
5
1
0.1
L
1
4
0
0.25
W
Discordia
Thunderklonck
Discordia
3
0
3
4.5
W
Awilix
Timeyson
Awilix
3
0
1
3.5
L
0
3
0
0
W
5
0
3
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,544
Damage
11,578
25,613
Taken
33,111
12,130
Mitigated
12,666
12,573
Healing
5,896
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Gilgamesh
GodlikeXC7
Gilgamesh
2,362
375
0
2,764
8,594
3,823
0
0
8,144
0
19,537
W
Chaac
4,984
586
0
2,736
5,164
3,549
138
0
5,164
0
28,512
W
Aphrodite
MiranKdr
Aphrodite
2,514
908
1,467
1,637
4,059
3,335
404
1,062
2,997
15,427
0
L
Thor
786
156
0
1,475
6,355
1,808
434
2,199
3,924
0
20,521
L
Medusa
PIGGYBLING
Medusa
3,096
1,318
0
0
6,510
1,915
0
1,824
4,660
0
18,925
L
1,880
72
0
597
6,012
3,364
33
1,901
4,091
14,734
0
W
Discordia
Thunderklonck
Discordia
6,673
312
0
2,114
4,887
1,505
272
2,692
2,195
27,521
0
W
Awilix
Timeyson
Awilix
2,450
884
0
2,301
5,200
1,504
437
852
4,348
0
29,448
L
3,454
411
0
1,060
5,640
1,756
270
2,629
2,655
22,429
1,731
W
5,923
3,459
0
2,318
6,303
2,237
930
650
5,653
0
34,761

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,759
Gold Earned
26,070
270
Minions Killed
193
0
Camps Cleared
0
1,095,781
Distance Traveled
1,061,107
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Gilgamesh
5,417
492
44
4
0
221,061
0
W
Chaac
6,375
580
56
5
0
225,899
3
W
Aphrodite
6,080
553
26
2
0
193,620
1
L
Thor
4,896
445
43
4
0
242,097
0
L
Medusa
4,865
442
38
3
0
199,889
1
L
Ares
5,448
495
13
1
0
201,130
3
W
Discordia
6,461
587
48
4
0
225,828
3
W
Awilix
6,567
597
65
6
0
235,987
1
L
Sol
5,444
495
55
5
0
196,930
0
W
Neith
6,276
571
75
7
0
214,447
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role