Player Matchup

Hera
Hera
 
Hera
Level 81
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cerberus
Cerberus
The_ComediaN_XD
Cerberus
Level 124
God Stats
3W - 1L
1,773 SR
Queue Stats
194W - 227L
1,413 Elo+
Solo
Skadi
Skadi
Yo_Cuzin_Lu
Skadi
Level 22
God Stats
9W - 22L
1,257 SR
Queue Stats
19W - 52L
1,087 Elo+
Solo
Team Averages
Level 76
1,510 SR
1,333 Elo+

VS

Team Averages
Level 77
1,414 SR
1,460 Elo+
Nu Wa
Nu Wa
 
Nu Wa
Level 94
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
EIbas
Cerberus
Level 122
God Stats
3W - 1L
1,242 SR
Queue Stats
129W - 104L
1,504 Elo+
Party 1
Nemesis
Nemesis
xRzspectx
Nemesis
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 2L
1,376 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
 
Hera
11
1 / 6 / 2
7,578
632
5,359
6,256
1,447
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cerberus
8
2 / 5 / 1
7,731
644
7,795
15,381
8,593
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

9
0 / 3 / 3
7,026
586
3,325
4,560
1,225
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nu Wa
 
Nu Wa
12
6 / 1 / 7
9,780
815
9,788
9,454
2,312
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
EIbas
Cerberus
14
6 / 2 / 7
9,989
832
8,832
12,476
8,112
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nemesis
xRzspectx
Nemesis
11
2 / 0 / 7
8,282
690
3,841
5,693
2,105
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
35
3
Kills
14
14
Deaths
3
6
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Hera
 
Hera
1
6
2
0.33
W
Nu Wa
 
Nu Wa
6
1
7
9.5
W
Cerberus
EIbas
Cerberus
6
2
7
4.75
L
Cerberus
2
5
1
0.5
L
0
3
3
0.5
W
Nemesis
xRzspectx
Nemesis
2
0
7
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,479
Damage
22,461
26,197
Taken
27,623
11,265
Mitigated
12,529
5,043
Healing
5,655
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
 
Hera
5,359
1,702
0
43
6,256
1,447
26
5,121
1,135
28,571
0
W
Nu Wa
 
Nu Wa
9,788
3,191
978
1,216
9,454
2,312
378
6,393
3,061
35,336
0
W
Cerberus
EIbas
Cerberus
8,832
471
0
3,235
12,476
8,112
544
4,693
7,783
35,990
0
L
Cerberus
7,795
216
0
4,230
15,381
8,593
0
9,795
5,586
18,834
0
L
3,325
1,259
248
522
4,560
1,225
469
3,748
812
0
18,126
W
Nemesis
xRzspectx
Nemesis
3,841
1,776
0
226
5,693
2,105
1,308
2,141
3,552
0
24,097

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

22,335
Gold Earned
28,051
103
Minions Killed
181
0
Camps Cleared
0
608,793
Distance Traveled
635,745
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
7,578
632
47
4
0
199,034
2
W
Nu Wa
9,780
815
45
4
0
213,995
0
W
Cerberus
9,989
832
94
8
0
222,691
0
L
Cerberus
7,731
644
25
2
0
219,785
1
L
Skadi
7,026
586
31
3
0
189,974
0
W
Nemesis
8,282
690
42
4
0
199,059
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role