Player Matchup

Zhong Kui
Zhong Kui
Austin-12345
Zhong Kui
Level 52
God Stats
10W - 9L
1,561 SR
Queue Stats
176W - 203L
1,389 Elo+
Party 1
Nemesis
Nemesis
Hnti-_-
Nemesis
Level 123
God Stats
7W - 8L
1,371 SR
Queue Stats
166W - 177L
1,380 Elo+
Solo
Athena
Athena
IamP3RZ1V4L
Athena
Level 47
God Stats
0W - 2L
1,500 SR
Queue Stats
141W - 172L
1,400 Elo+
Solo
Ullr
Ullr
Nuxera9
Ullr
Level 84
God Stats
0W - 2L
1,814 SR
Queue Stats
30W - 28L
1,468 Elo+
Solo
Osiris
Osiris
mcdabs780
Osiris
Level 49
God Stats
3W - 3L
1,456 SR
Queue Stats
148W - 194L
1,284 Elo+
Party 1
Team Averages
Level 71
1,540 SR
1,384 Elo+

VS

Team Averages
Level 61
1,478 SR
1,342 Elo+
Loki
Loki
KingRatt45
Loki
Level 86
God Stats
24W - 23L
1,318 SR
Queue Stats
251W - 257L
1,377 Elo+
Solo
Izanami
Izanami
ThatsScrubtastik
Izanami
Level 45
God Stats
5W - 0L
1,702 SR
Queue Stats
47W - 72L
1,295 Elo+
Solo
Cthulhu
Cthulhu
cyrij
Cthulhu
Level 50
God Stats
157W - 143L
1,499 SR
Queue Stats
447W - 477L
1,370 Elo+
Solo
Bellona
Bellona
eli5on-h
Bellona
Level 69
God Stats
81W - 67L
1,468 SR
Queue Stats
332W - 370L
1,345 Elo+
Solo
Nu Wa
Nu Wa
neonfox09843
Nu Wa
Level 54
God Stats
20W - 28L
1,402 SR
Queue Stats
350W - 415L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
Austin-12345
Zhong Kui
9
1 / 3 / 0
5,629
512
7,564
6,709
3,918
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Nemesis
Hnti-_-
Nemesis
9
1 / 2 / 5
5,962
542
4,741
6,044
2,260
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Athena
8
2 / 6 / 0
5,478
498
2,718
11,122
4,299
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Ullr
Nuxera9
Ullr
8
0 / 1 / 0
4,689
426
1,446
4,753
1,199
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Osiris
mcdabs780
Osiris
9
2 / 7 / 0
5,737
522
4,319
8,544
5,509
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
3 / 1 / 3
6,469
588
4,999
8,112
2,511
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

11
5 / 1 / 3
7,042
640
3,375
4,194
1,427
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Cthulhu
cyrij
Cthulhu
10
4 / 1 / 7
6,584
599
5,745
8,017
3,410
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Bellona
eli5on-h
Bellona
12
7 / 1 / 0
7,128
648
6,212
8,192
4,717
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

10
0 / 2 / 5
5,975
543
3,063
6,470
1,810
Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
37
6
Kills
19
19
Deaths
6
5
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
Austin-12345
Zhong Kui
1
3
0
0.33
L
Nemesis
Hnti-_-
Nemesis
1
2
5
1.75
L
Athena
2
6
0
0.33
W
3
1
3
4.5
L
Ullr
Nuxera9
Ullr
0
1
0
0
W
5
1
3
6.5
W
Cthulhu
cyrij
Cthulhu
4
1
7
7.5
W
Bellona
eli5on-h
Bellona
7
1
0
7
L
Osiris
mcdabs780
Osiris
2
7
0
0.29
W
0
2
5
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,788
Damage
23,394
37,172
Taken
34,985
17,185
Mitigated
13,875
6,170
Healing
12,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
Austin-12345
Zhong Kui
7,564
951
0
2,140
6,709
3,918
0
1,997
4,712
30,862
0
L
Nemesis
Hnti-_-
Nemesis
4,741
2,455
0
1,572
6,044
2,260
157
1,077
4,967
0
24,031
L
Athena
2,718
1,223
0
1,600
11,122
4,299
36
2,545
8,577
16,117
0
W
4,999
2,116
795
2,378
8,112
2,511
0
2,196
5,714
0
32,674
L
Ullr
Nuxera9
Ullr
1,446
524
0
663
4,753
1,199
96
2,181
2,572
0
18,975
W
3,375
2,177
0
2,053
4,194
1,427
686
1,192
2,974
0
31,107
W
Cthulhu
cyrij
Cthulhu
5,745
751
259
1,483
8,017
3,410
0
2,952
4,961
19,059
0
W
Bellona
eli5on-h
Bellona
6,212
3,240
0
3,352
8,192
4,717
2,260
934
7,226
0
34,261
L
Osiris
mcdabs780
Osiris
4,319
2,445
0
195
8,544
5,509
120
1,008
7,536
0
21,156
W
3,063
961
0
2,170
6,470
1,810
982
2,325
3,828
30,826
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,495
Gold Earned
33,198
218
Minions Killed
268
0
Camps Cleared
0
1,026,076
Distance Traveled
1,081,208
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,629
512
65
6
0
202,128
4
L
Nemesis
5,962
542
49
4
0
216,332
1
L
Athena
5,478
498
22
2
0
209,455
0
W
Loki
6,469
588
58
5
0
244,047
4
L
Ullr
4,689
426
46
4
0
202,687
4
W
Izanami
7,042
640
72
7
0
187,294
1
W
Cthulhu
6,584
599
24
2
0
247,254
0
W
Bellona
7,128
648
70
6
0
213,311
1
L
Osiris
5,737
522
36
3
0
195,474
2
W
Nu Wa
5,975
543
44
4
0
189,302
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role