Player Matchup

Da Ji
Da Ji
Eziofreya
Da Ji
Level 29
God Stats
0W - 2L
1,251 SR
Queue Stats
79W - 83L
1,389 Elo+
Party 1
Sun Wukong
Sun Wukong
GlenoLakaso
Sun Wukong
Level 26
God Stats
4W - 1L
1,728 SR
Queue Stats
39W - 41L
1,407 Elo+
Party 1
Skadi
Skadi
TheoreticDTM
Skadi
Level 28
God Stats
2W - 1L
1,672 SR
Queue Stats
44W - 54L
1,427 Elo+
Solo
Ganesha
Ganesha
Yllimir
Ganesha
Level 27
God Stats
8W - 4L
1,609 SR
Queue Stats
64W - 60L
1,421 Elo+
Party 1
Merlin
Merlin
israzam94
Merlin
Level 12
God Stats
17W - 22L
1,418 SR
Queue Stats
20W - 27L
1,432 Elo+
Solo
Team Averages
Level 24
1,535 SR
1,415 Elo+

VS

Team Averages
Level 26
1,575 SR
1,490 Elo+
Skadi
Skadi
GlAzEdxDoNuT 54
Skadi
Level 27
God Stats
10W - 8L
1,682 SR
Queue Stats
18W - 28L
1,365 Elo+
Solo
Chaac
Chaac
Hammer_Raccoon
Chaac
Level 43
God Stats
19W - 18L
1,460 SR
Queue Stats
207W - 224L
1,535 Elo+
Party 2
Hel
Hel
MrDays13_10
Hel
Level 26
God Stats
3W - 0L
1,854 SR
Queue Stats
3W - 0L
1,821 Elo+
Solo
Nu Wa
Nu Wa
OUguru
Nu Wa
Level 29
God Stats
38W - 23L
1,500 SR
Queue Stats
242W - 290L
1,397 Elo+
Solo
Cerberus
Cerberus
SociopathMonster
Cerberus
Level 5
God Stats
7W - 14L
1,381 SR
Queue Stats
9W - 18L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Eziofreya
Da Ji
18
4 / 6 / 0
12,675
845
14,120
24,462
11,757
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Sun Wukong
GlenoLakaso
Sun Wukong
18
1 / 4 / 3
12,131
809
12,579
30,911
26,180
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

18
0 / 12 / 3
11,749
783
13,334
24,317
9,247
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
Yllimir
Ganesha
17
0 / 2 / 3
11,414
761
2,153
7,615
5,680
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

Merlin
israzam94
Merlin
19
0 / 3 / 2
12,742
849
13,967
20,376
7,194
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Team 1 Tickets

0

VS

Team 2 Tickets

249

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
7 / 3 / 9
14,143
943
19,446
11,744
6,021
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

20
13 / 0 / 10
14,538
969
24,413
18,901
26,109
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

20
5 / 1 / 15
14,286
952
23,087
18,561
13,391
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Nu Wa
OUguru
Nu Wa
20
1 / 1 / 14
12,962
864
27,646
8,528
3,672
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
1 / 0 / 12
13,149
877
7,056
11,595
11,048
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
87
5
Kills
27
27
Deaths
5
11
Assists
60
Player
Kills
Deaths
Assists
KDA
L
Da Ji
Eziofreya
Da Ji
4
6
0
0.67
W
7
3
9
3.83
L
Sun Wukong
GlenoLakaso
Sun Wukong
1
4
3
0.63
W
13
0
10
18
W
5
1
15
12.5
W
Nu Wa
OUguru
Nu Wa
1
1
14
8
W
1
0
12
7
L
0
12
3
0.13
L
Ganesha
Yllimir
Ganesha
0
2
3
0.75
L
Merlin
israzam94
Merlin
0
3
2
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,153
Damage
101,648
107,681
Taken
69,329
60,058
Mitigated
60,241
3,211
Healing
29,597
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Da Ji
Eziofreya
Da Ji
14,120
3,033
0
610
24,462
11,757
0
13,811
10,651
0
22,424
W
19,446
12,961
987
978
11,744
6,021
0
2,689
9,055
0
47,578
L
Sun Wukong
GlenoLakaso
Sun Wukong
12,579
1,150
0
1,258
30,911
26,180
0
16,814
14,097
0
30,465
W
24,413
3,490
0
7,045
18,901
26,109
0
4,021
14,880
489
39,391
W
23,087
1,194
6,091
10,655
18,561
13,391
0
3,950
14,611
46,987
0
W
Nu Wa
OUguru
Nu Wa
27,646
8,067
0
0
8,528
3,672
0
2,052
6,476
58,198
0
W
7,056
36
0
3,841
11,595
11,048
0
3,408
8,187
15,373
0
L
13,334
5,671
0
1,343
24,317
9,247
0
11,453
12,864
0
29,945
L
Ganesha
Yllimir
Ganesha
2,153
0
0
0
7,615
5,680
0
4,615
3,000
5,877
0
L
Merlin
israzam94
Merlin
13,967
764
0
0
20,376
7,194
0
11,096
9,280
85,374
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,711
Gold Earned
69,078
237
Minions Killed
257
5
Camps Cleared
4
1,059,720
Distance Traveled
1,382,538
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Da Ji
12,675
845
20
1
2
266,585
0
W
Skadi
14,143
943
75
5
3
204,999
0
L
Sun Wukong
12,131
809
37
2
1
286,332
0
W
Chaac
14,538
969
30
2
0
300,502
0
W
Hel
14,286
952
68
5
1
323,951
0
W
Nu Wa
12,962
864
65
4
0
268,452
0
W
Cerberus
13,149
877
19
1
0
284,634
0
L
Skadi
11,749
783
28
2
2
158,679
0
L
Ganesha
11,414
761
0
0
0
93,930
0
L
Merlin
12,742
849
152
10
0
254,194
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role