Player Matchup

Cu Chulainn
Cu Chulainn
Ak_Ash01
Cu Chulainn
Level 45
God Stats
4W - 5L
1,350 SR
Queue Stats
191W - 185L
1,505 Elo+
Solo
Khepri
Khepri
SiKoMaNTiS_
Khepri
Level 57
God Stats
1W - 0L
1,500 SR
Queue Stats
94W - 65L
1,470 Elo+
Party 1
Thanatos
Thanatos
ereuncachopayo
Thanatos
Level 17
God Stats
4W - 4L
1,500 SR
Queue Stats
27W - 12L
1,752 Elo+
Party 1
Scylla
Scylla
im_not_smurf_bby
Scylla
Level 28
God Stats
2W - 0L
1,813 SR
Queue Stats
61W - 21L
1,640 Elo+
Party 1
Medusa
Medusa
juNixR_SB
Medusa
Level 116
God Stats
4W - 1L
1,518 SR
Queue Stats
117W - 80L
1,562 Elo+
Party 1
Team Averages
Level 53
1,536 SR
1,586 Elo+

VS

Team Averages
Level 56
1,489 SR
1,494 Elo+
Cerberus
Cerberus
Ericszone
Cerberus
Level 21
God Stats
7W - 5L
1,553 SR
Queue Stats
24W - 21L
1,455 Elo+
Party 2
Sun Wukong
Sun Wukong
Masta Wushu
Sun Wukong
Level 44
God Stats
0W - 2L
1,500 SR
Queue Stats
123W - 118L
1,550 Elo+
Solo
Agni
Agni
NTO72
Agni
Level 63
God Stats
2W - 5L
1,304 SR
Queue Stats
94W - 102L
1,429 Elo+
Party 2
Heimdallr
Heimdallr
SurrealAce
Heimdallr
Level 85
God Stats
9W - 9L
1,504 SR
Queue Stats
639W - 628L
1,520 Elo+
Party 2
Gilgamesh
Gilgamesh
greg-ster3072
Gilgamesh
Level 67
God Stats
37W - 23L
1,584 SR
Queue Stats
204W - 183L
1,515 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Ak_Ash01
Cu Chulainn
20
2 / 1 / 3
12,774
532
18,002
27,646
30,562
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Khepri
17
4 / 5 / 25
11,252
469
8,182
20,421
26,122
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Thanatos
19
15 / 8 / 11
13,169
549
20,095
21,747
11,038
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
15 / 2 / 10
13,693
571
24,479
12,656
6,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Medusa
juNixR_SB
Medusa
20
10 / 5 / 12
13,674
570
31,432
22,313
10,120
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
Ericszone
Cerberus
14
0 / 11 / 8
9,724
405
5,123
30,445
27,277
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Sun Wukong
Masta Wushu
Sun Wukong
20
3 / 3 / 1
13,097
546
25,986
29,490
25,463
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Agni
NTO72
Agni
15
1 / 12 / 4
10,151
423
6,763
16,451
5,618
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Heimdallr
SurrealAce
Heimdallr
17
9 / 9 / 7
12,230
510
22,344
26,292
10,945
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Gilgamesh
greg-ster3072
Gilgamesh
16
7 / 11 / 5
11,635
485
11,761
21,288
13,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

107
Kill Participation
45
46
Kills
20
21
Deaths
46
61
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Ak_Ash01
Cu Chulainn
2
1
3
3.5
L
Cerberus
Ericszone
Cerberus
0
11
8
0.36
L
Sun Wukong
Masta Wushu
Sun Wukong
3
3
1
1.17
L
Agni
NTO72
Agni
1
12
4
0.25
W
Khepri
4
5
25
3.3
L
Heimdallr
SurrealAce
Heimdallr
9
9
7
1.39
W
Thanatos
15
8
11
2.56
L
Gilgamesh
greg-ster3072
Gilgamesh
7
11
5
0.86
W
15
2
10
10
W
Medusa
juNixR_SB
Medusa
10
5
12
3.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

102,190
Damage
71,977
104,783
Taken
123,966
83,958
Mitigated
82,463
45,734
Healing
33,254
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Ak_Ash01
Cu Chulainn
18,002
4,003
0
12,335
27,646
30,562
982
1,160
26,486
14,782
82,865
L
Cerberus
Ericszone
Cerberus
5,123
651
0
7,976
30,445
27,277
340
10,219
19,797
29,458
0
L
Sun Wukong
Masta Wushu
Sun Wukong
25,986
10,172
0
14,907
29,490
25,463
0
6,939
21,488
0
113,099
L
Agni
NTO72
Agni
6,763
396
0
1,296
16,451
5,618
896
4,952
11,300
65,077
0
W
Khepri
8,182
1,546
953
1,232
20,421
26,122
638
4,994
15,427
18,729
0
L
Heimdallr
SurrealAce
Heimdallr
22,344
15,424
0
7,086
26,292
10,945
1,258
6,585
19,635
0
69,278
W
Thanatos
20,095
5,716
0
16,255
21,747
11,038
498
1,485
20,262
0
78,377
L
Gilgamesh
greg-ster3072
Gilgamesh
11,761
5,057
0
1,989
21,288
13,160
0
7,012
14,004
0
52,292
W
24,479
1,541
421
2,625
12,656
6,116
0
1,148
11,508
89,705
0
W
Medusa
juNixR_SB
Medusa
31,432
18,871
0
11,913
22,313
10,120
3,608
3,099
19,214
0
119,136

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

64,562
Gold Earned
56,837
657
Minions Killed
549
0
Camps Cleared
0
2,391,111
Distance Traveled
2,046,913
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
12,774
532
201
8
0
464,674
2
L
Cerberus
9,724
405
44
2
0
423,433
0
L
Sun Wukong
13,097
546
219
9
0
403,610
0
L
Agni
10,151
423
121
5
0
375,490
4
W
Khepri
11,252
469
14
1
0
514,585
4
L
Heimdallr
12,230
510
93
4
0
395,618
2
W
Thanatos
13,169
549
114
5
0
469,558
1
L
Gilgamesh
11,635
485
72
3
0
448,762
0
W
Scylla
13,693
571
131
5
0
467,728
3
W
Medusa
13,674
570
197
8
0
474,566
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role