Player Matchup

Scylla
Scylla
KillerMonster289
Scylla
Level 118
God Stats
24W - 29L
1,476 SR
Queue Stats
361W - 358L
1,374 Elo+
Solo
Arachne
Arachne
RUDEBOY_EGO
Arachne
Level 102
God Stats
23W - 6L
1,816 SR
Queue Stats
227W - 245L
1,427 Elo+
Solo
King Arthur
King Arthur
Rabbyth
King Arthur
Level 116
God Stats
13W - 8L
1,609 SR
Queue Stats
109W - 103L
1,264 Elo+
Solo
Serqet
Serqet
TonalVivec
Serqet
Level 87
God Stats
4W - 1L
1,825 SR
Queue Stats
238W - 218L
1,438 Elo+
Solo
Ne Zha
Ne Zha
YouTubeTeeKayHD
Ne Zha
Level 97
God Stats
1W - 0L
1,500 SR
Queue Stats
23W - 20L
1,432 Elo+
Solo
Team Averages
Level 104
1,645 SR
1,387 Elo+

VS

Team Averages
Level 75
1,412 SR
1,442 Elo+
Sun Wukong
Sun Wukong
 
Sun Wukong
Level 67
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Izanami
Izanami
Charlie_15FVXW
Izanami
Level 64
God Stats
10W - 10L
1,273 SR
Queue Stats
321W - 291L
1,472 Elo+
Solo
King Arthur
King Arthur
Matt_S_PS
King Arthur
Level 52
God Stats
2W - 3L
1,143 SR
Queue Stats
636W - 662L
1,372 Elo+
Solo
Hel
Hel
SonicVenom
Hel
Level 121
God Stats
3W - 5L
1,641 SR
Queue Stats
357W - 377L
1,455 Elo+
Solo
Hun Batz
Hun Batz
SultanOfSultans
Hun Batz
Level 69
God Stats
0W - 1L
1,500 SR
Queue Stats
478W - 541L
1,410 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 2
6,307
451
4,680
7,607
2,315
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Arachne
RUDEBOY_EGO
Arachne
12
0 / 2 / 5
7,167
512
2,945
10,025
4,334
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

King Arthur
Rabbyth
King Arthur
12
10 / 3 / 1
8,175
584
13,662
13,533
8,140
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Serqet
TonalVivec
Serqet
11
4 / 3 / 7
7,303
522
5,914
8,661
2,867
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

13
5 / 1 / 2
7,993
571
6,935
8,837
3,028
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
 
Sun Wukong
10
4 / 5 / 4
6,673
477
8,399
13,091
5,561
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

11
1 / 4 / 3
7,037
503
4,141
8,620
2,901
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

King Arthur
Matt_S_PS
King Arthur
11
1 / 4 / 0
6,581
470
5,125
12,296
5,890
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

11
3 / 2 / 1
7,117
508
4,978
5,799
2,222
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
10
4 / 5 / 3
6,485
463
5,583
9,559
2,851
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
24
20
Kills
13
13
Deaths
20
17
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Sun Wukong
 
Sun Wukong
4
5
4
1.2
L
1
4
3
0.63
W
1
4
2
0.5
L
King Arthur
Matt_S_PS
King Arthur
1
4
0
0.25
W
Arachne
RUDEBOY_EGO
Arachne
0
2
5
1.25
W
King Arthur
Rabbyth
King Arthur
10
3
1
3.5
L
3
2
1
1.75
L
Hun Batz
4
5
3
1.1
W
Serqet
TonalVivec
Serqet
4
3
7
2.5
W
5
1
2
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

34,136
Damage
28,226
48,663
Taken
49,365
20,684
Mitigated
19,425
11,460
Healing
11,985
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Sun Wukong
 
Sun Wukong
8,399
2,227
0
2,924
13,091
5,561
310
1,931
10,870
0
32,706
L
4,141
2,640
0
740
8,620
2,901
0
38
8,458
0
45,784
W
4,680
247
0
2,372
7,607
2,315
432
2,398
4,979
30,518
0
L
King Arthur
Matt_S_PS
King Arthur
5,125
675
0
3,213
12,296
5,890
0
893
11,061
0
27,141
W
Arachne
RUDEBOY_EGO
Arachne
2,945
1,891
0
3,483
10,025
4,334
204
807
9,120
0
44,743
W
King Arthur
Rabbyth
King Arthur
13,662
3,339
0
2,253
13,533
8,140
6
787
12,649
0
36,999
L
4,978
122
132
2,457
5,799
2,222
470
922
4,546
32,491
0
L
Hun Batz
5,583
746
429
2,090
9,559
2,851
258
536
8,811
0
21,329
W
Serqet
TonalVivec
Serqet
5,914
1,370
276
1,324
8,661
2,867
498
0
8,661
0
13,257
W
6,935
2,733
0
1,752
8,837
3,028
708
515
8,276
0
48,694

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,945
Gold Earned
33,893
307
Minions Killed
306
0
Camps Cleared
0
1,344,595
Distance Traveled
1,272,810
5
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Sun Wukong
6,673
477
52
4
0
264,677
2
L
Izanami
7,037
503
94
7
0
203,179
0
W
Scylla
6,307
451
52
4
0
232,064
2
L
King Arthur
6,581
470
46
3
0
256,849
1
W
Arachne
7,167
512
91
7
0
280,960
1
W
King Arthur
8,175
584
48
3
0
275,114
0
L
Hel
7,117
508
77
6
0
268,286
0
L
Hun Batz
6,485
463
37
3
0
279,819
1
W
Serqet
7,303
522
30
2
0
298,063
0
W
Ne Zha
7,993
571
86
6
0
258,394
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role