Player Matchup

Yemoja
Yemoja
EthanVonDoom
Yemoja
Level 29
God Stats
58W - 84L
1,473 SR
Queue Stats
130W - 177L
1,376 Elo+
Solo
Ra
Ra
OldesTrickInBook
Ra
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
130W - 145L
1,481 Elo+
Party 1
Chaac
Chaac
SadDrxbble-
Chaac
Level 35
God Stats
55W - 73L
1,474 SR
Queue Stats
357W - 438L
1,351 Elo+
Party 1
Thanatos
Thanatos
The2Easy
Thanatos
Level 77
God Stats
11W - 14L
1,574 SR
Queue Stats
171W - 201L
1,387 Elo+
Party 1
Chernobog
Chernobog
rjgotvocals
Chernobog
Level 18
God Stats
17W - 19L
1,349 SR
Queue Stats
70W - 86L
1,680 Elo+
Party 1
Team Averages
Level 33
1,474 SR
1,455 Elo+

VS

Team Averages
Level 18
1,343 SR
1,393 Elo+
Chang'e
Chang'e
ALay214
Chang'e
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 20L
1,251 Elo+
Solo
Thor
Thor
DarkCoffeeInside
Thor
Level 48
God Stats
1W - 6L
1,243 SR
Queue Stats
93W - 132L
1,285 Elo+
Party 2
Osiris
Osiris
Phenomenal_Titan
Osiris
Level 13
God Stats
1W - 2L
1,076 SR
Queue Stats
17W - 18L
1,555 Elo+
Party 2
Tiamat
Tiamat
rafaotaku5w40
Tiamat
Level 8
God Stats
0W - 3L
1,201 SR
Queue Stats
16W - 17L
1,373 Elo+
Solo
Cerberus
Cerberus
v-OverU
Cerberus
Level 6
God Stats
0W - 1L
1,695 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Yemoja
9
3 / 1 / 1
5,732
637
1,135
2,471
940
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

10
5 / 0 / 6
6,541
727
5,804
3,967
1,192
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

10
4 / 1 / 5
6,180
687
2,590
3,657
2,119
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Thanatos
The2Easy
Thanatos
10
7 / 1 / 4
6,569
730
4,072
4,943
1,401
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chernobog
rjgotvocals
Chernobog
8
1 / 1 / 5
5,242
582
1,098
3,410
834
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chang'e
ALay214
Chang'e
7
1 / 5 / 0
4,806
534
1,273
4,956
1,099
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

4
0 / 4 / 0
3,814
424
1,813
3,895
857
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mace

Mace

+10
Physical Power

3
0 / 2 / 0
3,619
402
691
2,494
847
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

5
0 / 6 / 1
4,050
450
622
4,824
1,442
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Cerberus
v-OverU
Cerberus
7
1 / 3 / 0
4,929
548
2,687
7,644
4,360
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
3
20
Kills
2
4
Deaths
20
21
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Chang'e
ALay214
Chang'e
1
5
0
0.2
L
0
4
0
0
W
Yemoja
3
1
1
3.5
W
5
0
6
8
L
0
2
0
0
W
4
1
5
6.5
W
Thanatos
The2Easy
Thanatos
7
1
4
9
L
0
6
1
0.08
W
Chernobog
rjgotvocals
Chernobog
1
1
5
3.5
L
Cerberus
v-OverU
Cerberus
1
3
0
0.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

14,699
Damage
7,086
18,448
Taken
23,813
6,486
Mitigated
8,605
7,729
Healing
2,696
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Chang'e
ALay214
Chang'e
1,273
169
0
512
4,956
1,099
390
565
4,303
12,040
0
L
1,813
822
0
715
3,895
857
0
934
2,917
0
9,143
W
Yemoja
1,135
128
452
436
2,471
940
643
297
2,174
11,605
0
W
5,804
958
10
1,339
3,967
1,192
1,016
1,845
2,118
35,017
0
L
691
251
0
474
2,494
847
0
260
2,126
0
3,500
W
2,590
633
0
509
3,657
2,119
543
847
2,760
0
24,275
W
Thanatos
The2Easy
Thanatos
4,072
1,363
0
4,641
4,943
1,401
0
1,253
3,664
0
24,342
L
622
184
0
310
4,824
1,442
52
886
3,793
8,053
0
W
Chernobog
rjgotvocals
Chernobog
1,098
931
0
342
3,410
834
2,017
260
3,150
0
16,474
L
Cerberus
v-OverU
Cerberus
2,687
152
0
685
7,644
4,360
0
3,962
3,510
15,336
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,264
Gold Earned
21,218
247
Minions Killed
105
0
Camps Cleared
0
914,832
Distance Traveled
674,653
9
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Chang'e
4,806
534
31
3
0
172,983
0
L
Thor
3,814
424
23
3
0
115,297
0
W
Yemoja
5,732
637
23
3
0
176,411
6
W
Ra
6,541
727
71
8
0
182,953
1
L
Osiris
3,619
402
11
1
0
73,184
0
W
Chaac
6,180
687
50
6
0
179,736
2
W
Thanatos
6,569
730
59
7
0
198,632
0
L
Tiamat
4,050
450
16
2
0
158,275
1
W
Chernobog
5,242
582
44
5
0
177,100
0
L
Cerberus
4,929
548
24
3
0
154,914
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role