Player Matchup

Eset
Eset
InaNutChell
Eset
Level 25
God Stats
11W - 15L
1,432 SR
Queue Stats
455W - 546L
1,477 Elo+
Solo
Medusa
Medusa
Shark_Armada
Medusa
Level 27
God Stats
1W - 0L
1,500 SR
Queue Stats
210W - 153L
1,542 Elo+
Solo
King Arthur
King Arthur
Vitnium
King Arthur
Level 98
God Stats
1W - 1L
1,290 SR
Queue Stats
13W - 10L
1,425 Elo+
Party 1
Baron Samedi
Baron Samedi
WillyReard69
Baron Samedi
Level 8
God Stats
14W - 7L
1,728 SR
Queue Stats
22W - 17L
1,385 Elo+
Party 1
Yemoja
Yemoja
Wyldbill
Yemoja
Level 29
God Stats
1W - 3L
1,296 SR
Queue Stats
178W - 149L
1,600 Elo+
Solo
Team Averages
Level 37
1,449 SR
1,486 Elo+

VS

Team Averages
Level 16
1,461 SR
1,356 Elo+
Artemis
Artemis
BlessMySin
Artemis
Level 14
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Feeldogsy
Hera
Level 18
God Stats
1W - 3L
1,477 SR
Queue Stats
84W - 65L
1,448 Elo+
Solo
Olorun
Olorun
Jud2d
Olorun
Level 25
God Stats
6W - 5L
1,231 SR
Queue Stats
29W - 33L
1,226 Elo+
Solo
Tsukuyomi
Tsukuyomi
Sirisocial
Tsukuyomi
Level 18
God Stats
8W - 12L
1,598 SR
Queue Stats
130W - 108L
1,552 Elo+
Solo
Nemesis
Nemesis
samihadou
Nemesis
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 7L
1,054 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 3 / 15
13,284
886
12,233
13,887
12,873
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
20
11 / 5 / 15
15,240
1,016
18,078
17,099
8,836
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

King Arthur
Vitnium
King Arthur
20
7 / 8 / 21
14,252
950
21,234
34,277
52,987
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Baron Samedi
WillyReard69
Baron Samedi
20
5 / 1 / 18
13,893
926
14,260
13,579
8,913
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Yemoja
Wyldbill
Yemoja
20
8 / 2 / 23
15,632
1,042
14,668
23,535
32,619
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ethereal Staff

Ethereal Staff

+70
Magical Power
+150
Health
+20%
Crowd Control Reduction

PASSIVE - Whenever you damage an enemy god with an ability you steal 8% maximum mana as well as 6% maximum health from the target. The Stats remain stolen for 60s and targets affected can have up to 4 Buffs and Debuffs at once. This can only occur once every 15 seconds.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Team 1 Tickets

86

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
BlessMySin
Artemis
20
14 / 2 / 4
18,311
1,221
54,043
18,641
9,754
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Hera
20
4 / 7 / 13
15,131
1,009
20,831
16,373
7,601
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Olorun
Jud2d
Olorun
16
0 / 3 / 6
12,225
815
1,886
5,132
2,092
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Tsukuyomi
Sirisocial
Tsukuyomi
20
1 / 6 / 14
13,681
912
18,043
20,705
14,412
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Nemesis
samihadou
Nemesis
19
0 / 18 / 5
11,991
799
2,309
28,174
12,024

Match Insights

Player Kills, Deaths, and Assists

128
Kill Participation
61
36
Kills
19
19
Deaths
36
92
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Artemis
BlessMySin
Artemis
14
2
4
8
L
Hera
4
7
13
1.5
W
5
3
15
4.17
L
Olorun
Jud2d
Olorun
0
3
6
1
W
Medusa
11
5
15
3.7
L
Tsukuyomi
Sirisocial
Tsukuyomi
1
6
14
1.33
W
King Arthur
Vitnium
King Arthur
7
8
21
2.19
W
Baron Samedi
WillyReard69
Baron Samedi
5
1
18
14
W
Yemoja
Wyldbill
Yemoja
8
2
23
9.75
L
Nemesis
samihadou
Nemesis
0
18
5
0.14

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

80,473
Damage
97,112
102,377
Taken
89,025
116,228
Mitigated
45,883
28,043
Healing
3,133
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Artemis
BlessMySin
Artemis
54,043
36,412
0
0
18,641
9,754
0
9,526
8,794
0
106,667
L
Hera
20,831
4,576
0
63
16,373
7,601
0
7,774
8,496
45,578
0
W
12,233
771
1,690
530
13,887
12,873
0
1,359
12,494
23,072
0
L
Olorun
Jud2d
Olorun
1,886
735
609
511
5,132
2,092
0
2,095
2,987
9,626
0
W
Medusa
18,078
8,678
0
2,229
17,099
8,836
0
2,376
14,723
0
56,131
L
Tsukuyomi
Sirisocial
Tsukuyomi
18,043
4,292
0
437
20,705
14,412
0
8,888
11,129
0
43,088
W
King Arthur
Vitnium
King Arthur
21,234
2,884
0
2,139
34,277
52,987
0
10,750
23,461
853
41,714
W
Baron Samedi
WillyReard69
Baron Samedi
14,260
1,299
5,291
3,283
13,579
8,913
0
4,082
9,431
36,491
0
W
Yemoja
Wyldbill
Yemoja
14,668
3,925
9,086
3,795
23,535
32,619
0
3,956
19,551
32,198
0
L
Nemesis
samihadou
Nemesis
2,309
532
0
1,513
28,174
12,024
0
13,453
12,981
0
10,305

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

72,301
Gold Earned
71,339
252
Minions Killed
274
7
Camps Cleared
9
1,264,364
Distance Traveled
1,150,654
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Artemis
18,311
1,221
112
7
6
286,989
4
L
Hera
15,131
1,009
70
5
3
235,000
0
W
Eset
13,284
886
23
2
0
247,907
0
L
Olorun
12,225
815
25
2
0
81,462
0
W
Medusa
15,240
1,016
96
6
5
249,888
0
L
Tsukuyomi
13,681
912
59
4
0
307,208
1
W
King Arthur
14,252
950
35
2
1
254,157
0
W
Baron Samedi
13,893
926
73
5
0
249,342
0
W
Yemoja
15,632
1,042
25
2
1
263,070
1
L
Nemesis
11,991
799
8
1
0
239,995
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role