Player Matchup

Hou Yi
Hou Yi
A Godly Shroom
Hou Yi
Level 109
God Stats
3W - 4L
1,365 SR
Queue Stats
613W - 560L
1,524 Elo+
Party 2
Bellona
Bellona
Youngxinthecity
Bellona
Level 99
God Stats
6W - 7L
1,696 SR
Queue Stats
376W - 362L
1,559 Elo+
Party 2
Bastet
Bastet
Ypie69420
Bastet
Level 115
God Stats
6W - 3L
1,551 SR
Queue Stats
100W - 81L
1,566 Elo+
Party 4
Ra
Ra
Ypie92
Ra
Level 101
God Stats
6W - 2L
1,802 SR
Queue Stats
14W - 14L
1,407 Elo+
Party 4
Ymir
Ymir
bele07
Ymir
Level 108
God Stats
1W - 1L
1,706 SR
Queue Stats
23W - 20L
1,545 Elo+
Party 4
Team Averages
Level 106
1,624 SR
1,520 Elo+

VS

Team Averages
Level 94
1,574 SR
1,611 Elo+
Zhong Kui
Zhong Kui
I2ecover
Zhong Kui
Level 154
God Stats
22W - 11L
1,766 SR
Queue Stats
332W - 289L
1,630 Elo+
Party 1
Nemesis
Nemesis
RagingRussell69
Nemesis
Level 42
God Stats
3W - 9L
1,386 SR
Queue Stats
408W - 374L
1,404 Elo+
Party 1
Medusa
Medusa
SunOfGwyn
Medusa
Level 103
God Stats
0W - 1L
1,702 SR
Queue Stats
1W - 1L
1,713 Elo+
Party 3
Ymir
Ymir
WGSMN
Ymir
Level 109
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 1L
1,814 Elo+
Party 3
Janus
Janus
kevankIutches
Janus
Level 64
God Stats
22W - 22L
1,515 SR
Queue Stats
595W - 510L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
2 / 5 / 8
9,945
497
9,768
14,118
4,690
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

17
2 / 0 / 3
9,999
500
6,600
14,126
12,099
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Bastet
Ypie69420
Bastet
19
8 / 0 / 2
11,379
569
16,169
15,654
6,190
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Ra
17
4 / 1 / 0
10,431
522
6,307
8,344
3,359
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ymir
bele07
Ymir
14
2 / 2 / 6
9,654
483
8,984
13,887
9,049
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
I2ecover
Zhong Kui
18
1 / 2 / 2
11,054
553
13,969
13,467
10,463
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

15
2 / 4 / 1
9,087
454
3,335
16,769
7,348
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Medusa
SunOfGwyn
Medusa
14
1 / 6 / 1
9,305
465
5,127
12,249
4,485
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ymir
WGSMN
Ymir
14
4 / 3 / 2
9,491
475
9,538
19,469
20,102
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

17
0 / 3 / 3
10,410
521
6,248
8,620
3,277
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
17
18
Kills
8
8
Deaths
18
19
Assists
9
Player
Kills
Deaths
Assists
KDA
W
2
5
8
1.2
L
Zhong Kui
I2ecover
Zhong Kui
1
2
2
1
L
2
4
1
0.63
L
Medusa
SunOfGwyn
Medusa
1
6
1
0.25
L
Ymir
WGSMN
Ymir
4
3
2
1.67
W
2
0
3
3.5
W
Bastet
Ypie69420
Bastet
8
0
2
9
W
Ra
4
1
0
4
W
Ymir
bele07
Ymir
2
2
6
2.5
L
0
3
3
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,828
Damage
38,217
66,129
Taken
70,574
35,387
Mitigated
45,675
16,412
Healing
16,627
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,768
5,975
0
5,138
14,118
4,690
560
5,727
8,327
0
66,789
L
Zhong Kui
I2ecover
Zhong Kui
13,969
2,733
0
7,457
13,467
10,463
546
1,745
11,722
88,158
0
L
3,335
1,160
0
4,485
16,769
7,348
0
2,235
14,534
0
53,979
L
Medusa
SunOfGwyn
Medusa
5,127
1,537
0
963
12,249
4,485
2,174
4,169
8,080
0
59,164
L
Ymir
WGSMN
Ymir
9,538
2,805
111
2,805
19,469
20,102
30
5,251
14,218
42,083
0
W
6,600
1,767
0
4,773
14,126
12,099
0
8,019
6,083
4,781
56,496
W
Bastet
Ypie69420
Bastet
16,169
4,457
0
1,091
15,654
6,190
1,342
3,896
11,638
0
100,078
W
Ra
6,307
216
1,179
3,731
8,344
3,359
1,632
4,002
4,204
75,926
0
W
Ymir
bele07
Ymir
8,984
1,329
0
500
13,887
9,049
107
7,719
6,122
25,240
0
L
6,248
408
0
806
8,620
3,277
70
2,199
6,421
72,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,408
Gold Earned
49,347
589
Minions Killed
617
0
Camps Cleared
0
2,010,781
Distance Traveled
1,732,138
16
Wards Purchased
22
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hou Yi
9,945
497
109
5
0
332,693
4
L
Zhong Kui
11,054
553
181
9
0
324,150
5
L
Nemesis
9,087
454
106
5
0
399,498
1
L
Medusa
9,305
465
115
6
0
277,384
2
L
Ymir
9,491
475
42
2
0
341,053
5
W
Bellona
9,999
500
131
7
0
432,349
8
W
Bastet
11,379
569
152
8
0
458,007
0
W
Ra
10,431
522
163
8
0
411,337
3
W
Ymir
9,654
483
34
2
0
376,395
1
L
Janus
10,410
521
173
9
0
390,053
9

Distance Traveled

Minion Kills by Role

Gold Earned by Role