Player Matchup

Ganesha
Ganesha
 
Ganesha
Level 102
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
Carnivorekiller
Anubis
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 1L
1,487 Elo+
Party 1
Thanatos
Thanatos
Vicowas
Thanatos
Level 23
God Stats
32W - 18L
2,035 SR
Queue Stats
140W - 92L
1,586 Elo+
Party 1
Neith
Neith
Xx-_M1GU9L_0T4KU
Neith
Level 18
God Stats
5W - 3L
1,321 SR
Queue Stats
53W - 51L
1,508 Elo+
Party 1
Cu Chulainn
Cu Chulainn
opglp
Cu Chulainn
Level 43
God Stats
25W - 17L
1,523 SR
Queue Stats
134W - 101L
1,566 Elo+
Party 1
Team Averages
Level 40
1,576 SR
1,529 Elo+

VS

Team Averages
Level 19
1,572 SR
1,520 Elo+
Gilgamesh
Gilgamesh
MikaL0v3
Gilgamesh
Level 13
God Stats
11W - 5L
1,804 SR
Queue Stats
91W - 80L
1,507 Elo+
Solo
King Arthur
King Arthur
OwnedDuchess688
King Arthur
Level 28
God Stats
20W - 19L
1,469 SR
Queue Stats
79W - 72L
1,491 Elo+
Solo
Susano
Susano
Vanax1080
Susano
Level 25
God Stats
13W - 20L
1,468 SR
Queue Stats
137W - 120L
1,513 Elo+
Solo
Neith
Neith
Yasslapiav
Neith
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
38W - 29L
1,524 Elo+
Solo
Scylla
Scylla
cabezaporrin_-
Scylla
Level 7
God Stats
11W - 9L
1,619 SR
Queue Stats
17W - 18L
1,563 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
13
0 / 5 / 12
8,565
504
5,274
14,376
9,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

15
12 / 0 / 3
10,287
605
14,389
8,868
4,195
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
Vicowas
Thanatos
14
5 / 4 / 4
8,949
526
8,367
12,342
4,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

11
2 / 6 / 5
7,598
447
8,106
10,723
3,367
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Cu Chulainn
opglp
Cu Chulainn
16
4 / 2 / 0
9,476
557
8,334
11,824
13,116
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
MikaL0v3
Gilgamesh
12
6 / 5 / 5
7,927
466
9,535
16,345
8,013
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

King Arthur
OwnedDuchess688
King Arthur
15
1 / 3 / 1
8,498
500
8,869
15,179
11,577
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Susano
Vanax1080
Susano
14
3 / 3 / 4
8,414
495
6,479
11,750
3,562
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Neith
13
4 / 3 / 7
8,083
475
7,539
9,995
3,111
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

13
3 / 10 / 3
8,185
481
4,721
9,002
1,750
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

47
Kill Participation
37
23
Kills
17
17
Deaths
24
24
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ganesha
 
Ganesha
0
5
12
1.2
W
12
0
3
13.5
L
Gilgamesh
MikaL0v3
Gilgamesh
6
5
5
1.7
L
King Arthur
OwnedDuchess688
King Arthur
1
3
1
0.5
L
Susano
Vanax1080
Susano
3
3
4
1.67
W
Thanatos
Vicowas
Thanatos
5
4
4
1.75
W
2
6
5
0.75
L
Neith
4
3
7
2.5
L
3
10
3
0.45
W
Cu Chulainn
opglp
Cu Chulainn
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

44,470
Damage
37,143
58,133
Taken
62,271
34,430
Mitigated
28,013
24,244
Healing
13,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ganesha
 
Ganesha
5,274
448
490
2,269
14,376
9,370
235
696
13,654
28,245
0
W
14,389
1,046
0
4,199
8,868
4,195
465
867
7,915
63,444
0
L
Gilgamesh
MikaL0v3
Gilgamesh
9,535
1,859
720
3,100
16,345
8,013
0
7,041
9,304
0
29,296
L
King Arthur
OwnedDuchess688
King Arthur
8,869
651
0
2,649
15,179
11,577
0
2,371
12,808
0
53,006
L
Susano
Vanax1080
Susano
6,479
1,266
0
4,764
11,750
3,562
0
3,360
8,390
0
52,768
W
Thanatos
Vicowas
Thanatos
8,367
1,975
0
11,891
12,342
4,382
563
1,245
11,001
0
58,217
W
8,106
2,711
0
2,093
10,723
3,367
688
1,260
9,369
0
30,123
L
Neith
7,539
3,504
0
1,756
9,995
3,111
180
3,596
6,399
0
50,431
L
4,721
420
0
95
9,002
1,750
0
3,295
5,707
26,702
0
W
Cu Chulainn
opglp
Cu Chulainn
8,334
1,415
0
3,302
11,824
13,116
520
311
11,473
0
58,467

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,875
Gold Earned
41,107
427
Minions Killed
374
0
Camps Cleared
0
1,606,919
Distance Traveled
1,586,469
19
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ganesha
8,565
504
26
2
0
336,080
10
W
Anubis
10,287
605
107
6
0
310,233
0
L
Gilgamesh
7,927
466
45
3
0
304,809
0
L
King Arthur
8,498
500
106
6
0
295,762
1
L
Susano
8,414
495
94
6
0
342,934
0
W
Thanatos
8,949
526
105
6
0
352,069
8
W
Neith
7,598
447
67
4
0
295,298
0
L
Neith
8,083
475
72
4
0
295,461
4
L
Scylla
8,185
481
57
3
0
347,503
2
W
Cu Chulainn
9,476
557
122
7
0
313,239
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role