Player Matchup

Hel
Hel
Artacama
Hel
Level 15
God Stats
3W - 2L
1,500 SR
Queue Stats
69W - 78L
1,518 Elo+
Solo
Freya
Freya
Kalodia
Freya
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 7L
1,467 Elo+
Solo
Medusa
Medusa
R41nb0wSqu1rr3l
Medusa
Level 7
God Stats
2W - 1L
1,734 SR
Queue Stats
3W - 2L
1,510 Elo+
Solo
Thor
Thor
Vintetree
Thor
Level 20
God Stats
3W - 6L
1,500 SR
Queue Stats
76W - 39L
1,739 Elo+
Solo
Cthulhu
Cthulhu
nyunik
Cthulhu
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Team Averages
Level 14
1,547 SR
1,547 Elo+

VS

Team Averages
Level 20
1,578 SR
1,636 Elo+
Kukulkan
Kukulkan
Lengvizd
Kukulkan
Level 2
God Stats
3W - 3L
1,866 SR
Queue Stats
6W - 9L
1,806 Elo+
Party 1
Sol
Sol
Lvike
Sol
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anhur
Anhur
RevoChe
Anhur
Level 18
God Stats
53W - 16L
1,741 SR
Queue Stats
190W - 53L
1,704 Elo+
Solo
Ravana
Ravana
TErminatorr45
Ravana
Level 29
God Stats
2W - 3L
1,281 SR
Queue Stats
277W - 281L
1,585 Elo+
Solo
Yemoja
Yemoja
Ариман89
Yemoja
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
13W - 13L
1,582 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 6 / 8
9,364
936
3,603
11,799
5,105
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

Freya
Kalodia
Freya
16
1 / 9 / 5
9,398
940
3,810
15,504
5,336
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

12
0 / 0 / 0
7,561
756
0
0
0
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Thor
16
13 / 7 / 1
13,288
1,329
18,024
15,358
5,862
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Cthulhu
nyunik
Cthulhu
16
0 / 8 / 9
9,241
924
10,886
23,544
24,567
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Team 1 Tickets

123

VS

Team 2 Tickets

279

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Lengvizd
Kukulkan
16
1 / 4 / 14
9,640
964
7,788
8,251
3,443
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Sol
Lvike
Sol
17
8 / 1 / 14
11,296
1,130
11,864
8,124
3,416
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Anhur
RevoChe
Anhur
17
10 / 3 / 10
11,201
1,120
21,045
12,051
4,710
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

16
7 / 6 / 12
10,390
1,039
15,113
9,389
4,404
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

17
3 / 0 / 11
10,900
1,090
4,226
4,123
3,562
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
90
14
Kills
29
30
Deaths
14
23
Assists
61
Player
Kills
Deaths
Assists
KDA
L
0
6
8
0.67
L
Freya
Kalodia
Freya
1
9
5
0.39
W
Kukulkan
Lengvizd
Kukulkan
1
4
14
2
W
Sol
Lvike
Sol
8
1
14
15
L
0
0
0
0
W
Anhur
RevoChe
Anhur
10
3
10
5
W
7
6
12
2.17
L
Thor
13
7
1
1.93
L
Cthulhu
nyunik
Cthulhu
0
8
9
0.56
W
3
0
11
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

36,323
Damage
60,036
66,205
Taken
41,938
40,870
Mitigated
19,535
8,852
Healing
8,681
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
3,603
213
4,110
2,989
11,799
5,105
0
3,698
8,101
23,196
0
L
Freya
Kalodia
Freya
3,810
1,078
0
1,436
15,504
5,336
0
5,819
9,685
20,477
0
W
Kukulkan
Lengvizd
Kukulkan
7,788
1,101
0
0
8,251
3,443
0
2,516
5,735
26,403
0
W
Sol
Lvike
Sol
11,864
2,595
0
2,296
8,124
3,416
0
4,049
4,075
22,013
0
L
0
0
0
0
0
0
0
0
0
0
0
W
Anhur
RevoChe
Anhur
21,045
15,804
0
0
12,051
4,710
0
5,632
6,419
0
42,937
W
15,113
6,420
0
636
9,389
4,404
0
3,456
5,933
0
25,565
L
Thor
18,024
4,650
0
200
15,358
5,862
0
4,728
10,630
0
33,158
L
Cthulhu
nyunik
Cthulhu
10,886
405
117
0
23,544
24,567
0
9,633
13,911
24,449
0
W
4,226
1,099
3,861
1,888
4,123
3,562
0
2,646
1,477
16,777
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,852
Gold Earned
53,427
131
Minions Killed
158
5
Camps Cleared
8
726,333
Distance Traveled
832,355
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hel
9,364
936
51
5
1
164,997
3
L
Freya
9,398
940
30
3
0
164,131
0
W
Kukulkan
9,640
964
47
5
1
135,369
1
W
Sol
11,296
1,130
24
2
4
192,589
0
L
Medusa
7,561
756
0
0
0
0
0
W
Anhur
11,201
1,120
44
4
3
189,662
0
W
Ravana
10,390
1,039
26
3
0
155,654
1
L
Thor
13,288
1,329
32
3
4
188,018
1
L
Cthulhu
9,241
924
18
2
0
209,187
2
W
Yemoja
10,900
1,090
17
2
0
159,081
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role