Player Matchup

Hou Yi
Hou Yi
Kacsacsőrű
Hou Yi
Level 127
God Stats
0W - 1L
1,285 SR
Queue Stats
327W - 229L
1,592 Elo+
Party 1
Chang'e
Chang'e
Moriv
Chang'e
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
85W - 56L
1,740 Elo+
Party 1
Gilgamesh
Gilgamesh
uccunekihej
Gilgamesh
Level 112
God Stats
49W - 30L
1,587 SR
Queue Stats
329W - 221L
1,596 Elo+
Party 1
Team Averages
Level 89
1,457 SR
1,643 Elo+

VS

Team Averages
Level 67
1,354 SR
1,513 Elo+
Artio
Artio
DutchDovaCat
Artio
Level 24
God Stats
1W - 1L
1,257 SR
Queue Stats
7W - 10L
1,275 Elo+
Party 2
Guan Yu
Guan Yu
Lucarioturtle
Guan Yu
Level 149
God Stats
1W - 0L
1,297 SR
Queue Stats
15W - 13L
1,672 Elo+
Party 2
Ra
Ra
RyotaSenpai
Ra
Level 29
God Stats
7W - 4L
1,507 SR
Queue Stats
89W - 49L
1,592 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hou Yi
13
3 / 2 / 1
9,598
600
10,193
9,729
3,029
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Chang'e
Moriv
Chang'e
12
0 / 3 / 4
8,667
542
8,550
9,361
2,529
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Gilgamesh
uccunekihej
Gilgamesh
12
1 / 3 / 3
9,849
616
11,615
16,102
9,436
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Hide of the Urchin

Hide of the Urchin

+30
Physical Protection
+30
Magical Protection
+250
Health
+250
Mana

PASSIVE - You gain +3 Magical Protection and +3 Physical Protection for each god kill or assist. At 7 stacks this item Evolves, providing a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 5
9,720
608
4,339
13,711
12,255
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Guan Yu
13
3 / 1 / 5
10,399
650
8,868
16,291
11,623
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

14
4 / 0 / 3
10,598
662
13,604
8,235
3,683
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
21
4
Kills
8
8
Deaths
4
8
Assists
13
Player
Kills
Deaths
Assists
KDA
W
1
3
5
1.17
L
Hou Yi
3
2
1
1.75
W
Guan Yu
3
1
5
5.5
L
Chang'e
Moriv
Chang'e
0
3
4
0.67
W
4
0
3
5.5
L
Gilgamesh
uccunekihej
Gilgamesh
1
3
3
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,358
Damage
26,811
35,192
Taken
38,237
14,994
Mitigated
27,561
10,481
Healing
15,266
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,339
564
148
1,901
13,711
12,255
543
3,479
10,232
13,712
0
L
Hou Yi
10,193
5,796
0
855
9,729
3,029
23
4,752
4,839
0
54,315
W
Guan Yu
8,868
2,873
2,646
3,622
16,291
11,623
1,473
4,617
11,674
0
46,308
L
Chang'e
Moriv
Chang'e
8,550
465
3,069
3,379
9,361
2,529
0
4,896
4,307
24,386
0
W
13,604
736
3,880
3,069
8,235
3,683
1,034
557
7,678
78,081
0
L
Gilgamesh
uccunekihej
Gilgamesh
11,615
2,486
1,409
1,769
16,102
9,436
0
7,812
8,026
0
28,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,114
Gold Earned
30,717
140
Minions Killed
203
0
Camps Cleared
0
860,070
Distance Traveled
929,498
9
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artio
9,720
608
19
1
0
296,817
0
L
Hou Yi
9,598
600
79
5
0
270,128
3
W
Guan Yu
10,399
650
53
3
0
311,721
1
L
Chang'e
8,667
542
43
3
0
279,407
3
W
Ra
10,598
662
131
8
0
320,960
5
L
Gilgamesh
9,849
616
18
1
0
310,535
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role