Player Matchup

The Morrigan
The Morrigan
DeadBeats
The Morrigan
Level 32
God Stats
7W - 6L
1,698 SR
Queue Stats
219W - 224L
1,575 Elo+
Solo
Anhur
Anhur
Eaa1012
Anhur
Level 121
God Stats
7W - 3L
1,721 SR
Queue Stats
478W - 426L
1,554 Elo+
Party 1
Baba Yaga
Baba Yaga
Iashe
Baba Yaga
Level 18
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 11L
1,663 Elo+
Party 1
Chiron
Chiron
Killoer
Chiron
Level 108
God Stats
7W - 2L
1,847 SR
Queue Stats
305W - 263L
1,567 Elo+
Party 1
Skadi
Skadi
Nerhu
Skadi
Level 147
God Stats
27W - 11L
1,760 SR
Queue Stats
530W - 484L
1,563 Elo+
Party 1
Team Averages
Level 85
1,705 SR
1,584 Elo+

VS

Team Averages
Level 102
1,529 SR
1,547 Elo+
Nu Wa
Nu Wa
Hyacinthesis
Nu Wa
Level 86
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hel
Hel
LilHK
Hel
Level 82
God Stats
13W - 23L
1,506 SR
Queue Stats
193W - 187L
1,577 Elo+
Solo
Arachne
Arachne
Maccabaues
Arachne
Level 123
God Stats
4W - 1L
1,500 SR
Queue Stats
241W - 208L
1,563 Elo+
Solo
Chernobog
Chernobog
Shlombo
Chernobog
Level 105
God Stats
21W - 15L
1,640 SR
Queue Stats
219W - 179L
1,593 Elo+
Solo
Loki
Loki
midnightfall
Loki
Level 113
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
DeadBeats
The Morrigan
6
1 / 2 / 1
4,163
595
682
3,925
928
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Anhur
Eaa1012
Anhur
9
4 / 0 / 1
5,061
723
3,147
3,365
888
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Baba Yaga
Iashe
Baba Yaga
7
0 / 0 / 2
3,758
537
1,125
2,549
773
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Killoer
Chiron
7
1 / 1 / 2
4,221
603
1,519
3,240
757
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Skadi
Nerhu
Skadi
8
0 / 2 / 0
4,555
651
2,877
4,765
1,148
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
8
0 / 1 / 1
4,611
659
2,078
2,069
480
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Hel
LilHK
Hel
8
0 / 1 / 2
4,295
614
1,027
3,385
2,442
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Arachne
Maccabaues
Arachne
8
3 / 1 / 0
4,786
684
2,310
4,494
1,686
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Chernobog
Shlombo
Chernobog
2
0 / 2 / 0
3,002
429
171
1,400
264
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

9
2 / 1 / 0
5,164
738
2,985
5,268
1,285
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
8
6
Kills
5
5
Deaths
6
6
Assists
3
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
DeadBeats
The Morrigan
1
2
1
0.75
W
Anhur
Eaa1012
Anhur
4
0
1
4.5
L
0
1
1
0.5
W
Baba Yaga
Iashe
Baba Yaga
0
0
2
1
W
Chiron
Killoer
Chiron
1
1
2
2
L
Hel
LilHK
Hel
0
1
2
1
L
Arachne
Maccabaues
Arachne
3
1
0
3
W
Skadi
Nerhu
Skadi
0
2
0
0
L
Chernobog
Shlombo
Chernobog
0
2
0
0
L
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,350
Damage
8,571
17,844
Taken
16,616
4,494
Mitigated
6,157
6,264
Healing
5,181
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
DeadBeats
The Morrigan
682
150
0
969
3,925
928
0
865
3,032
14,034
512
W
Anhur
Eaa1012
Anhur
3,147
1,682
0
820
3,365
888
0
565
2,760
0
24,200
L
2,078
553
0
0
2,069
480
0
805
1,210
22,896
0
W
Baba Yaga
Iashe
Baba Yaga
1,125
87
0
918
2,549
773
0
957
1,480
11,148
0
W
Chiron
Killoer
Chiron
1,519
567
298
1,606
3,240
757
0
440
2,798
0
18,080
L
Hel
LilHK
Hel
1,027
215
210
1,675
3,385
2,442
0
344
3,041
18,379
0
L
Arachne
Maccabaues
Arachne
2,310
954
0
1,608
4,494
1,686
35
186
4,228
0
24,724
W
Skadi
Nerhu
Skadi
2,877
1,431
0
1,653
4,765
1,148
828
94
4,669
0
24,284
L
Chernobog
Shlombo
Chernobog
171
49
0
29
1,400
264
0
227
1,173
0
877
L
2,985
352
0
1,659
5,268
1,285
276
0
5,268
0
26,473

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

21,758
Gold Earned
21,858
194
Minions Killed
194
0
Camps Cleared
0
668,999
Distance Traveled
632,435
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
4,163
595
23
3
0
133,951
2
W
Anhur
5,061
723
56
8
0
138,766
1
L
Nu Wa
4,611
659
50
7
0
141,160
3
W
Baba Yaga
3,758
537
20
3
0
130,008
0
W
Chiron
4,221
603
44
6
0
144,411
3
L
Hel
4,295
614
42
6
0
130,179
2
L
Arachne
4,786
684
49
7
0
167,334
0
W
Skadi
4,555
651
51
7
0
121,863
0
L
Chernobog
3,002
429
2
0
0
52,601
0
L
Loki
5,164
738
51
7
0
141,161
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role