Player Matchup

Apollo
Apollo
Chapman1282
Apollo
Level 85
God Stats
1W - 3L
1,339 SR
Queue Stats
147W - 177L
1,419 Elo+
Solo
Fafnir
Fafnir
Guided Freedom
Fafnir
Level 86
God Stats
0W - 2L
1,279 SR
Queue Stats
99W - 84L
1,314 Elo+
Solo
Tyr
Tyr
ITWONTLETMEULT
Tyr
Level 117
God Stats
70W - 105L
1,402 SR
Queue Stats
250W - 308L
1,316 Elo+
Solo
Bellona
Bellona
Mister_Bambu
Bellona
Level 105
God Stats
44W - 35L
1,621 SR
Queue Stats
108W - 93L
1,515 Elo+
Party 1
Scylla
Scylla
stermaxw
Scylla
Level 127
God Stats
36W - 31L
1,609 SR
Queue Stats
149W - 181L
1,417 Elo+
Party 1
Team Averages
Level 104
1,450 SR
1,396 Elo+

VS

Team Averages
Level 95
1,532 SR
1,414 Elo+
Chang'e
Chang'e
ArmandoPlayer115
Chang'e
Level 64
God Stats
2W - 0L
1,500 SR
Queue Stats
42W - 57L
1,388 Elo+
Solo
Zeus
Zeus
AustyMcFrosty
Zeus
Level 78
God Stats
1W - 2L
1,309 SR
Queue Stats
55W - 54L
1,405 Elo+
Solo
Bacchus
Bacchus
Lv25MarowakTTV
Bacchus
Level 113
God Stats
8W - 9L
1,450 SR
Queue Stats
961W - 1,089L
1,365 Elo+
Solo
Nemesis
Nemesis
flipphonies
Nemesis
Level 60
God Stats
2W - 0L
1,670 SR
Queue Stats
205W - 241L
1,426 Elo+
Solo
Heimdallr
Heimdallr
jefry31427
Heimdallr
Level 158
God Stats
36W - 17L
1,731 SR
Queue Stats
159W - 137L
1,484 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
7
0 / 8 / 1
4,519
452
2,238
8,918
2,214
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

7
1 / 2 / 0
4,955
496
2,002
6,151
3,472
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

10
3 / 3 / 3
6,054
605
2,286
8,194
3,636
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Bellona
Mister_Bambu
Bellona
8
3 / 2 / 1
5,516
552
4,709
6,096
3,145
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Scylla
stermaxw
Scylla
10
1 / 1 / 0
5,644
564
2,360
3,704
1,032
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 1 / 1
5,553
555
1,564
4,587
1,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

10
2 / 4 / 1
5,354
535
4,766
5,161
1,377
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

9
3 / 1 / 4
6,035
604
2,329
4,222
2,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Nemesis
flipphonies
Nemesis
9
3 / 2 / 1
5,518
552
2,424
5,311
1,461
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Heimdallr
jefry31427
Heimdallr
12
7 / 1 / 3
6,933
693
9,408
6,121
2,245
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
25
8
Kills
15
16
Deaths
9
5
Assists
10
Player
Kills
Deaths
Assists
KDA
W
0
1
1
0.5
W
2
4
1
0.63
L
Apollo
0
8
1
0.06
L
1
2
0
0.5
L
3
3
3
1.5
W
3
1
4
5
L
Bellona
Mister_Bambu
Bellona
3
2
1
1.75
W
Nemesis
flipphonies
Nemesis
3
2
1
1.75
W
Heimdallr
jefry31427
Heimdallr
7
1
3
8.5
L
Scylla
stermaxw
Scylla
1
1
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

13,595
Damage
20,491
33,063
Taken
25,402
13,499
Mitigated
9,351
9,302
Healing
6,920
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,564
227
194
2,060
4,587
1,347
294
2,146
2,161
24,054
0
W
4,766
1,087
0
920
5,161
1,377
0
0
5,161
22,930
0
L
Apollo
2,238
1,291
0
1,347
8,918
2,214
0
545
8,372
0
14,617
L
2,002
186
0
2,300
6,151
3,472
0
1,181
4,930
10,642
0
L
2,286
700
0
2,601
8,194
3,636
65
3,850
4,344
0
29,908
W
2,329
407
0
1,157
4,222
2,921
0
249
3,973
10,218
0
L
Bellona
Mister_Bambu
Bellona
4,709
2,383
0
2,633
6,096
3,145
0
2,054
3,976
0
18,883
W
Nemesis
flipphonies
Nemesis
2,424
843
0
522
5,311
1,461
0
406
4,897
0
21,227
W
Heimdallr
jefry31427
Heimdallr
9,408
3,798
0
2,067
6,121
2,245
410
1,273
4,848
0
43,678
L
Scylla
stermaxw
Scylla
2,360
40
0
421
3,704
1,032
0
849
2,781
27,652
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

26,688
Gold Earned
29,393
215
Minions Killed
236
0
Camps Cleared
0
921,537
Distance Traveled
969,680
7
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Chang'e
5,553
555
59
6
0
185,205
1
W
Zeus
5,354
535
44
4
0
130,192
4
L
Apollo
4,519
452
25
3
0
256,929
0
L
Fafnir
4,955
496
16
2
0
199,102
1
L
Tyr
6,054
605
65
7
0
151,576
3
W
Bacchus
6,035
604
16
2
0
226,506
4
L
Bellona
5,516
552
46
5
0
160,770
2
W
Nemesis
5,518
552
43
4
0
237,627
2
W
Heimdallr
6,933
693
74
7
0
190,150
2
L
Scylla
5,644
564
63
6
0
153,160
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role