Player Matchup

Olorun
Olorun
Gilbaesgall
Olorun
Level 3
God Stats
1W - 2L
1,277 SR
Queue Stats
3W - 4L
1,622 Elo+
Party 2
Medusa
Medusa
Rinozz
Medusa
Level 115
God Stats
1W - 1L
1,697 SR
Queue Stats
12W - 10L
1,583 Elo+
Party 2
Fenrir
Fenrir
RossDivorceForce
Fenrir
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Nu Wa
Nu Wa
febrert87
Nu Wa
Level 109
God Stats
0W - 1L
1,649 SR
Queue Stats
5W - 7L
1,545 Elo+
Party 2
Jormungandr
Jormungandr
paquipotence
Jormungandr
Level 36
God Stats
0W - 1L
1,775 SR
Queue Stats
7W - 8L
1,637 Elo+
Party 2
Team Averages
Level 73
1,580 SR
1,577 Elo+

VS

Team Averages
Level 54
1,583 SR
1,479 Elo+
Baron Samedi
Baron Samedi
CONDITORmortis
Baron Samedi
Level 42
God Stats
17W - 10L
1,621 SR
Queue Stats
203W - 206L
1,470 Elo+
Solo
Hun Batz
Hun Batz
FatalOwn
Hun Batz
Level 49
God Stats
4W - 3L
1,434 SR
Queue Stats
106W - 109L
1,478 Elo+
Party 1
Yemoja
Yemoja
Hiradcor
Yemoja
Level 43
God Stats
24W - 16L
1,648 SR
Queue Stats
339W - 336L
1,555 Elo+
Solo
Gilgamesh
Gilgamesh
MuhKuh7
Gilgamesh
Level 28
God Stats
10W - 7L
1,535 SR
Queue Stats
69W - 59L
1,512 Elo+
Party 1
Hou Yi
Hou Yi
Necropsique
Hou Yi
Level 109
God Stats
3W - 1L
1,679 SR
Queue Stats
189W - 176L
1,383 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
14
0 / 6 / 5
8,438
844
2,422
8,795
4,034
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Medusa
Rinozz
Medusa
16
6 / 1 / 2
10,922
1,092
15,478
10,823
4,763
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
1 / 1 / 2
8,038
804
595
3,074
1,053
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Nu Wa
febrert87
Nu Wa
16
1 / 3 / 8
9,705
971
14,124
9,787
4,117
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Jormungandr
paquipotence
Jormungandr
15
1 / 3 / 7
9,914
991
5,268
9,798
10,637
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Team 1 Tickets

201

VS

Team 2 Tickets

260

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
CONDITORmortis
Baron Samedi
16
6 / 1 / 6
10,810
1,081
10,145
7,827
3,963
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hun Batz
FatalOwn
Hun Batz
15
5 / 5 / 6
9,765
977
9,175
11,262
4,259
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

Yemoja
Hiradcor
Yemoja
16
0 / 1 / 11
9,883
988
965
5,167
2,891
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Gilgamesh
MuhKuh7
Gilgamesh
16
2 / 2 / 9
9,734
973
9,448
12,710
8,626
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Hou Yi
16
1 / 0 / 8
9,477
948
10,579
5,430
2,064
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
54
9
Kills
14
14
Deaths
9
24
Assists
40
Player
Kills
Deaths
Assists
KDA
W
Baron Samedi
CONDITORmortis
Baron Samedi
6
1
6
9
W
Hun Batz
FatalOwn
Hun Batz
5
5
6
1.6
L
Olorun
0
6
5
0.42
W
Yemoja
Hiradcor
Yemoja
0
1
11
5.5
W
Gilgamesh
MuhKuh7
Gilgamesh
2
2
9
3.25
W
Hou Yi
1
0
8
5
L
Medusa
Rinozz
Medusa
6
1
2
7
L
1
1
2
2
L
Nu Wa
febrert87
Nu Wa
1
3
8
1.67
L
Jormungandr
paquipotence
Jormungandr
1
3
7
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,887
Damage
40,312
42,277
Taken
42,396
24,604
Mitigated
21,803
5,179
Healing
23,576
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Baron Samedi
CONDITORmortis
Baron Samedi
10,145
831
1,293
1,656
7,827
3,963
0
3,449
4,239
34,035
0
W
Hun Batz
FatalOwn
Hun Batz
9,175
2,083
772
2,243
11,262
4,259
0
5,143
5,949
0
31,824
L
Olorun
2,422
2,109
0
431
8,795
4,034
0
2,046
6,584
6,865
0
W
Yemoja
Hiradcor
Yemoja
965
457
13,483
1,959
5,167
2,891
0
2,633
2,294
6,013
0
W
Gilgamesh
MuhKuh7
Gilgamesh
9,448
2,395
207
1,147
12,710
8,626
0
7,378
5,062
0
26,854
W
Hou Yi
10,579
3,766
0
816
5,430
2,064
0
2,306
3,038
0
38,026
L
Medusa
Rinozz
Medusa
15,478
7,285
0
1,769
10,823
4,763
0
2,273
8,221
0
49,893
L
595
0
0
534
3,074
1,053
0
892
1,980
0
865
L
Nu Wa
febrert87
Nu Wa
14,124
3,804
0
750
9,787
4,117
0
2,959
6,582
42,286
0
L
Jormungandr
paquipotence
Jormungandr
5,268
1,461
0
1,695
9,798
10,637
0
2,063
7,450
15,671
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,017
Gold Earned
49,669
183
Minions Killed
229
5
Camps Cleared
10
740,083
Distance Traveled
959,803
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Baron Samedi
10,810
1,081
75
8
0
163,339
0
W
Hun Batz
9,765
977
52
5
4
204,111
0
L
Olorun
8,438
844
7
1
1
126,573
0
W
Yemoja
9,883
988
7
1
2
190,802
1
W
Gilgamesh
9,734
973
42
4
2
205,209
0
W
Hou Yi
9,477
948
53
5
2
196,342
1
L
Medusa
10,922
1,092
68
7
3
198,304
0
L
Fenrir
8,038
804
0
0
0
47,734
0
L
Nu Wa
9,705
971
83
8
1
184,267
0
L
Jormungandr
9,914
991
25
3
0
183,205
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role