Player Matchup

Ao Kuang
Ao Kuang
Main_Susano-_X69
Ao Kuang
Level 4
God Stats
2W - 1L
1,491 SR
Queue Stats
13W - 7L
1,291 Elo+
Party 1
Hera
Hera
Millagrosa
Hera
Level 13
God Stats
1W - 0L
1,500 SR
Queue Stats
29W - 31L
1,404 Elo+
Party 2
Ymir
Ymir
RodGama
Ymir
Level 17
God Stats
2W - 2L
1,500 SR
Queue Stats
11W - 14L
1,298 Elo+
Solo
Chernobog
Chernobog
XxGoodNightX
Chernobog
Level 17
God Stats
1W - 1L
1,156 SR
Queue Stats
7W - 20L
1,100 Elo+
Party 2
Tyr
Tyr
smed1970
Tyr
Level 15
God Stats
4W - 2L
1,499 SR
Queue Stats
20W - 28L
1,408 Elo+
Party 1
Team Averages
Level 13
1,429 SR
1,300 Elo+

VS

Team Averages
Level 22
1,541 SR
1,370 Elo+
Hachiman
Hachiman
ItamiYOI
Hachiman
Level 21
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Hera
Hera
Polaris7277
Hera
Level 27
God Stats
22W - 28L
1,461 SR
Queue Stats
328W - 383L
1,397 Elo+
Solo
Ravana
Ravana
Quatrin_Treta
Ravana
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 3L
1,178 Elo+
Solo
Fenrir
Fenrir
X_NigxZ_X
Fenrir
Level 29
God Stats
2W - 1L
1,778 SR
Queue Stats
65W - 78L
1,409 Elo+
Party 3
Jormungandr
Jormungandr
natsuki_subaru97
Jormungandr
Level 29
God Stats
7W - 7L
1,465 SR
Queue Stats
17W - 18L
1,368 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
19 / 3 / 12
18,364
656
31,386
39,555
19,746
Seer of the Jungle

Seer of the Jungle

+50
Physical Power
+70
Magical Power
+35
Physical Protection
+25%
Attack Speed

PASSIVE - You deal 35% increased damage to Jungle Monsters and Jungle Bosses. Upon defeating a Large Jungle Monster or Jungle Boss, you gain the ability to see wards for 30s.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

17
2 / 10 / 7
12,312
440
8,081
14,184
3,873
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ymir
RodGama
Ymir
20
4 / 6 / 12
14,159
506
10,684
26,837
37,920
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Chernobog
XxGoodNightX
Chernobog
20
10 / 4 / 13
14,834
530
19,260
17,072
6,743
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

20
9 / 2 / 9
15,109
540
16,392
25,434
26,537
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ItamiYOI
Hachiman
16
1 / 8 / 4
10,230
365
4,841
15,696
8,664
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

19
3 / 9 / 3
12,869
460
18,196
16,509
7,875
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

17
2 / 12 / 3
11,249
402
12,180
21,503
9,479
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Fenrir
X_NigxZ_X
Fenrir
20
9 / 9 / 4
14,386
514
15,982
25,825
11,421
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Jormungandr
natsuki_subaru97
Jormungandr
20
10 / 6 / 9
14,862
531
23,270
24,726
19,818
Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Match Insights

Player Kills, Deaths, and Assists

97
Kill Participation
48
44
Kills
25
25
Deaths
44
53
Assists
23
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ItamiYOI
Hachiman
1
8
4
0.38
W
19
3
12
8.33
W
2
10
7
0.55
L
3
9
3
0.5
L
2
12
3
0.29
W
Ymir
RodGama
Ymir
4
6
12
1.67
L
Fenrir
X_NigxZ_X
Fenrir
9
9
4
1.22
W
Chernobog
XxGoodNightX
Chernobog
10
4
13
4.13
L
Jormungandr
natsuki_subaru97
Jormungandr
10
6
9
2.42
W
9
2
9
6.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

85,803
Damage
74,469
123,082
Taken
104,259
94,819
Mitigated
57,257
39,133
Healing
17,227
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ItamiYOI
Hachiman
4,841
3,955
0
1,220
15,696
8,664
207
5,193
10,503
0
31,000
W
31,386
11,381
0
22,501
39,555
19,746
1,206
10,737
28,579
190,264
0
W
8,081
2,250
0
933
14,184
3,873
1,899
5,968
8,054
33,450
0
L
18,196
3,633
1,041
1,957
16,509
7,875
856
9,245
7,264
85,940
0
L
12,180
5,343
0
1,692
21,503
9,479
405
5,748
15,755
0
49,307
W
Ymir
RodGama
Ymir
10,684
3,043
0
3,349
26,837
37,920
359
11,765
14,877
66,547
0
L
Fenrir
X_NigxZ_X
Fenrir
15,982
6,650
0
6,771
25,825
11,421
489
15,443
10,382
0
84,495
W
Chernobog
XxGoodNightX
Chernobog
19,260
13,597
0
6,307
17,072
6,743
2,854
6,815
10,189
0
64,526
L
Jormungandr
natsuki_subaru97
Jormungandr
23,270
2,608
195
4,351
24,726
19,818
49
14,513
10,204
73,291
0
W
16,392
2,515
0
6,043
25,434
26,537
1,710
9,451
15,759
0
76,594

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

74,778
Gold Earned
63,596
553
Minions Killed
494
0
Camps Cleared
0
2,506,419
Distance Traveled
2,254,433
16
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
10,230
365
55
2
0
434,310
2
W
Ao Kuang
18,364
656
209
7
0
547,680
0
W
Hera
12,312
440
50
2
0
442,966
7
L
Hera
12,869
460
177
6
0
473,676
15
L
Ravana
11,249
402
79
3
0
449,222
0
W
Ymir
14,159
506
90
3
0
461,475
5
L
Fenrir
14,386
514
105
4
0
428,010
4
W
Chernobog
14,834
530
93
3
0
504,331
2
L
Jormungandr
14,862
531
78
3
0
469,215
0
W
Tyr
15,109
540
111
4
0
549,967
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role