Player Matchup

Nox
Nox
FifiszeQ
Nox
Level 21
God Stats
3W - 0L
1,289 SR
Queue Stats
95W - 108L
1,385 Elo+
Party 1
Jormungandr
Jormungandr
I-MichaeleQ-I
Jormungandr
Level 19
God Stats
3W - 1L
1,297 SR
Queue Stats
143W - 153L
1,441 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Maniek5056
Tsukuyomi
Level 40
God Stats
28W - 31L
1,516 SR
Queue Stats
311W - 366L
1,429 Elo+
Party 1
Artemis
Artemis
Spizgus111
Artemis
Level 24
God Stats
1W - 0L
1,500 SR
Queue Stats
52W - 47L
1,498 Elo+
Party 1
Gilgamesh
Gilgamesh
Suvoxii
Gilgamesh
Level 15
God Stats
7W - 5L
1,474 SR
Queue Stats
109W - 143L
1,390 Elo+
Party 1
Team Averages
Level 24
1,415 SR
1,429 Elo+

VS

Team Averages
Level 20
1,494 SR
1,340 Elo+
Thanatos
Thanatos
Auvoria679
Thanatos
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 5L
1,361 Elo+
Party 2
Anubis
Anubis
FRANCUPE526
Anubis
Level 7
God Stats
0W - 4L
1,142 SR
Queue Stats
2W - 8L
1,154 Elo+
Party 3
Sun Wukong
Sun Wukong
QoOkLa_mQ
Sun Wukong
Level 24
God Stats
4W - 7L
1,516 SR
Queue Stats
99W - 99L
1,440 Elo+
Solo
Artemis
Artemis
asiercuestalo
Artemis
Level 14
God Stats
3W - 7L
1,705 SR
Queue Stats
15W - 47L
1,325 Elo+
Party 3
Cerberus
Cerberus
crazychillboy
Cerberus
Level 29
God Stats
3W - 2L
1,607 SR
Queue Stats
9W - 14L
1,424 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
2 / 2 / 2
9,188
510
4,733
7,901
3,076
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Jormungandr
I-MichaeleQ-I
Jormungandr
14
5 / 3 / 11
10,013
556
7,881
13,634
13,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

Tsukuyomi
Maniek5056
Tsukuyomi
15
9 / 3 / 2
9,907
550
11,261
12,170
5,069
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Artemis
Spizgus111
Artemis
16
7 / 3 / 9
10,898
605
17,176
11,636
4,685
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Gilgamesh
Suvoxii
Gilgamesh
15
7 / 3 / 2
9,952
553
7,525
9,416
4,413
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
Auvoria679
Thanatos
13
4 / 8 / 0
8,749
486
3,400
16,010
4,914
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Anubis
12
4 / 6 / 0
7,823
435
4,225
9,452
3,343
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Sun Wukong
QoOkLa_mQ
Sun Wukong
13
0 / 4 / 3
7,952
442
5,383
15,915
12,114
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Artemis
5
0 / 6 / 3
5,797
322
2,422
5,689
1,237
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Cerberus
crazychillboy
Cerberus
13
5 / 6 / 1
8,297
461
5,885
15,999
14,279
Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

56
Kill Participation
20
30
Kills
13
14
Deaths
30
26
Assists
7
Player
Kills
Deaths
Assists
KDA
L
Thanatos
Auvoria679
Thanatos
4
8
0
0.5
L
Anubis
4
6
0
0.67
W
2
2
2
1.5
W
Jormungandr
I-MichaeleQ-I
Jormungandr
5
3
11
3.5
W
Tsukuyomi
Maniek5056
Tsukuyomi
9
3
2
3.33
L
Sun Wukong
QoOkLa_mQ
Sun Wukong
0
4
3
0.38
W
Artemis
Spizgus111
Artemis
7
3
9
3.83
W
Gilgamesh
Suvoxii
Gilgamesh
7
3
2
2.67
L
Artemis
0
6
3
0.25
L
Cerberus
crazychillboy
Cerberus
5
6
1
0.92

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,576
Damage
21,315
54,757
Taken
63,065
31,022
Mitigated
35,887
11,623
Healing
17,891
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
Auvoria679
Thanatos
3,400
1,549
0
8,001
16,010
4,914
260
1,688
14,314
0
37,973
L
Anubis
4,225
44
0
1,455
9,452
3,343
475
1,774
7,528
20,701
0
W
4,733
666
0
1,256
7,901
3,076
2,612
2,116
5,785
37,394
0
W
Jormungandr
I-MichaeleQ-I
Jormungandr
7,881
2,609
0
2,496
13,634
13,779
414
2,382
11,252
42,320
0
W
Tsukuyomi
Maniek5056
Tsukuyomi
11,261
3,667
0
744
12,170
5,069
1,533
1,017
11,153
0
56,101
L
Sun Wukong
QoOkLa_mQ
Sun Wukong
5,383
416
0
4,999
15,915
12,114
0
3,976
11,759
0
40,376
W
Artemis
Spizgus111
Artemis
17,176
11,507
0
5,843
11,636
4,685
2,128
3,495
8,141
0
69,940
W
Gilgamesh
Suvoxii
Gilgamesh
7,525
1,753
0
1,284
9,416
4,413
1,603
1,100
8,316
0
50,072
L
Artemis
2,422
1,560
0
45
5,689
1,237
0
1,343
4,346
0
7,134
L
Cerberus
crazychillboy
Cerberus
5,885
325
246
3,145
15,999
14,279
0
3,455
12,504
28,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

49,958
Gold Earned
38,618
440
Minions Killed
253
0
Camps Cleared
0
1,595,058
Distance Traveled
1,295,731
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
8,749
486
79
4
0
329,740
0
L
Anubis
7,823
435
40
2
0
219,086
0
W
Nox
9,188
510
96
5
0
301,416
2
W
Jormungandr
10,013
556
56
3
0
305,787
0
W
Tsukuyomi
9,907
550
87
5
0
369,085
0
L
Sun Wukong
7,952
442
67
4
0
301,320
0
W
Artemis
10,898
605
109
6
0
288,420
3
W
Gilgamesh
9,952
553
92
5
0
330,350
1
L
Artemis
5,797
322
9
1
0
150,450
0
L
Cerberus
8,297
461
58
3
0
295,135
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role