Player Matchup

Ymir
Ymir
GimliMore
Ymir
Level 46
God Stats
26W - 28L
1,488 SR
Queue Stats
496W - 413L
1,402 Elo+
Party 3
Bellona
Bellona
Killerracer159
Bellona
Level 29
God Stats
36W - 36L
1,391 SR
Queue Stats
187W - 194L
1,402 Elo+
Party 4
Ra
Ra
MrStoneSword18
Ra
Level 5
God Stats
3W - 1L
1,491 SR
Queue Stats
22W - 24L
1,327 Elo+
Party 3
Kali
Kali
SK8ER7312
Kali
Level 29
God Stats
20W - 16L
1,580 SR
Queue Stats
211W - 215L
1,448 Elo+
Party 4
Hou Yi
Hou Yi
brunoemanoel
Hou Yi
Level 7
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 5L
1,460 Elo+
Solo
Team Averages
Level 23
1,490 SR
1,408 Elo+

VS

Team Averages
Level 15
1,486 SR
1,340 Elo+
Kukulkan
Kukulkan
P2ycho
Kukulkan
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 15L
1,505 Elo+
Solo
Ao Kuang
Ao Kuang
PlipPlopPlop
Ao Kuang
Level 7
God Stats
1W - 1L
1,344 SR
Queue Stats
6W - 6L
1,232 Elo+
Party 1
Izanami
Izanami
cwk1
Izanami
Level 21
God Stats
1W - 3L
1,471 SR
Queue Stats
30W - 44L
1,338 Elo+
Party 2
Ares
Ares
daddyzach828
Ares
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,232 Elo+
Party 1
Thor
Thor
nulatohunter
Thor
Level 24
God Stats
2W - 1L
1,616 SR
Queue Stats
46W - 60L
1,392 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
10
4 / 2 / 8
6,407
582
5,362
7,940
4,881
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

12
3 / 0 / 0
6,902
627
4,110
5,929
3,797
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
5 / 0 / 6
6,952
632
6,673
4,453
1,457
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Kali
12
10 / 0 / 2
8,112
737
3,940
6,062
2,059
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Hou Yi
10
2 / 1 / 4
5,981
544
3,359
5,081
1,480
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
P2ycho
Kukulkan
9
0 / 6 / 0
5,201
473
2,312
6,383
1,768
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Ao Kuang
PlipPlopPlop
Ao Kuang
10
0 / 2 / 0
5,779
525
1,837
5,253
2,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Izanami
cwk1
Izanami
8
1 / 6 / 1
5,078
462
2,774
6,696
1,825
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

8
2 / 7 / 1
5,339
485
2,815
10,039
5,475
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

9
0 / 4 / 1
4,955
450
1,968
6,308
1,665
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
6
24
Kills
3
3
Deaths
25
20
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Ymir
4
2
8
4
W
3
0
0
3
W
5
0
6
8
L
Kukulkan
P2ycho
Kukulkan
0
6
0
0
L
Ao Kuang
PlipPlopPlop
Ao Kuang
0
2
0
0
W
Kali
10
0
2
11
W
Hou Yi
2
1
4
4
L
Izanami
cwk1
Izanami
1
6
1
0.25
L
2
7
1
0.36
L
0
4
1
0.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,444
Damage
11,706
29,465
Taken
34,679
13,674
Mitigated
12,898
10,149
Healing
2,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
5,362
1,589
0
1,657
7,940
4,881
111
1,691
6,249
24,487
0
W
4,110
1,832
0
2,390
5,929
3,797
130
1,210
4,719
0
36,763
W
6,673
1,390
735
2,504
4,453
1,457
566
738
3,589
39,614
0
L
Kukulkan
P2ycho
Kukulkan
2,312
394
0
0
6,383
1,768
0
2,040
4,193
22,761
0
L
Ao Kuang
PlipPlopPlop
Ao Kuang
1,837
469
0
1,194
5,253
2,165
973
0
5,253
21,649
2,286
W
Kali
3,940
2,376
0
2,008
6,062
2,059
0
1,075
4,947
0
39,743
W
Hou Yi
3,359
2,090
0
855
5,081
1,480
2,019
1,868
3,111
0
26,554
L
Izanami
cwk1
Izanami
2,774
1,911
0
0
6,696
1,825
214
2,497
4,139
0
22,821
L
2,815
558
0
0
10,039
5,475
0
5,442
4,565
9,572
0
L
1,968
109
0
858
6,308
1,665
0
1,700
4,494
0
20,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,354
Gold Earned
26,352
315
Minions Killed
203
0
Camps Cleared
0
1,072,630
Distance Traveled
982,579
2
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
6,407
582
32
3
0
203,459
0
W
Bellona
6,902
627
70
6
0
224,444
0
W
Ra
6,952
632
77
7
0
192,928
0
L
Kukulkan
5,201
473
46
4
0
192,637
0
L
Ao Kuang
5,779
525
60
5
0
187,660
0
W
Kali
8,112
737
80
7
0
245,386
2
W
Hou Yi
5,981
544
56
5
0
206,413
0
L
Izanami
5,078
462
40
4
0
172,996
0
L
Ares
5,339
485
15
1
0
203,787
2
L
Thor
4,955
450
42
4
0
225,499
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role