Player Matchup

Medusa
Medusa
Ascendian
Medusa
Level 99
God Stats
6W - 4L
1,496 SR
Queue Stats
222W - 195L
1,454 Elo+
Party 1
Loki
Loki
WaltherSv
Loki
Level 124
God Stats
3W - 7L
1,360 SR
Queue Stats
29W - 37L
1,485 Elo+
Solo
Agni
Agni
WarriorOTBarrio
Agni
Level 128
God Stats
8W - 7L
1,563 SR
Queue Stats
179W - 171L
1,469 Elo+
Solo
Arachne
Arachne
pplover69
Arachne
Level 68
God Stats
13W - 7L
1,575 SR
Queue Stats
188W - 162L
1,475 Elo+
Solo
Ares
Ares
x2PacsFather
Ares
Level 137
God Stats
12W - 22L
1,386 SR
Queue Stats
478W - 445L
1,474 Elo+
Party 1
Team Averages
Level 111
1,476 SR
1,471 Elo+

VS

Team Averages
Level 88
1,535 SR
1,472 Elo+
Anhur
Anhur
ChodeMuncher
Anhur
Level 103
God Stats
7W - 4L
1,627 SR
Queue Stats
162W - 122L
1,558 Elo+
Party 2
Gilgamesh
Gilgamesh
Dripp Papii
Gilgamesh
Level 76
God Stats
4W - 7L
1,441 SR
Queue Stats
129W - 137L
1,372 Elo+
Party 2
Ravana
Ravana
LoneSolo
Ravana
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ymir
Ymir
kraderman
Ymir
Level 58
God Stats
12W - 16L
1,608 SR
Queue Stats
19W - 33L
1,431 Elo+
Solo
Hel
Hel
sam0da0man
Hel
Level 74
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
Ascendian
Medusa
15
5 / 1 / 2
9,421
523
6,621
9,393
3,161
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Loki
16
3 / 0 / 5
9,667
537
4,811
8,340
3,005
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

14
0 / 1 / 5
8,906
495
8,365
6,728
2,509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Arachne
pplover69
Arachne
17
12 / 0 / 4
10,631
591
13,014
10,042
4,470
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

11
1 / 4 / 8
7,415
412
6,058
12,036
7,504
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
5 / 2 / 1
9,101
506
7,736
10,647
3,774
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Gilgamesh
Dripp Papii
Gilgamesh
11
0 / 7 / 1
7,237
402
3,231
13,078
4,881
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ravana
LoneSolo
Ravana
14
0 / 4 / 0
8,541
475
5,602
8,690
4,922
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Short Bow

Short Bow

+15%
Attack Speed

Ymir
12
0 / 5 / 5
8,159
453
4,439
15,300
11,293
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

13
1 / 4 / 0
7,946
441
5,818
10,733
4,564
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Match Insights

Player Kills, Deaths, and Assists

45
Kill Participation
13
21
Kills
6
6
Deaths
22
24
Assists
7
Player
Kills
Deaths
Assists
KDA
W
Medusa
Ascendian
Medusa
5
1
2
6
L
5
2
1
2.75
L
Gilgamesh
Dripp Papii
Gilgamesh
0
7
1
0.07
L
Ravana
LoneSolo
Ravana
0
4
0
0
W
Loki
3
0
5
5.5
W
0
1
5
2.5
L
Ymir
0
5
5
0.5
W
Arachne
pplover69
Arachne
12
0
4
14
L
1
4
0
0.25
W
1
4
8
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,869
Damage
26,826
46,539
Taken
58,448
20,649
Mitigated
29,434
13,606
Healing
20,966
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Medusa
Ascendian
Medusa
6,621
3,033
0
4,492
9,393
3,161
1,378
1,792
7,601
0
64,736
L
7,736
3,256
0
4,202
10,647
3,774
962
2,650
7,997
0
58,921
L
Gilgamesh
Dripp Papii
Gilgamesh
3,231
794
0
3,148
13,078
4,881
0
2,277
10,801
0
40,467
L
Ravana
LoneSolo
Ravana
5,602
1,627
0
2,059
8,690
4,922
781
1,762
6,928
0
53,410
W
Loki
4,811
853
0
1,190
8,340
3,005
77
1,517
6,567
0
60,818
W
8,365
391
87
2,828
6,728
2,509
403
2,413
4,265
50,630
0
L
Ymir
4,439
986
346
3,049
15,300
11,293
136
3,489
11,811
25,984
0
W
Arachne
pplover69
Arachne
13,014
8,572
0
3,588
10,042
4,470
0
2,094
7,923
0
79,403
L
5,818
257
2,370
5,792
10,733
4,564
239
4,245
6,488
45,243
0
W
6,058
665
0
1,421
12,036
7,504
0
2,441
9,570
19,441
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,040
Gold Earned
40,984
452
Minions Killed
461
0
Camps Cleared
0
1,749,038
Distance Traveled
1,538,200
21
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Medusa
9,421
523
96
5
0
328,308
6
L
Anhur
9,101
506
112
6
0
308,822
3
L
Gilgamesh
7,237
402
79
4
0
317,354
2
L
Ravana
8,541
475
113
6
0
303,235
2
W
Loki
9,667
537
109
6
0
375,786
2
W
Agni
8,906
495
98
5
0
291,882
5
L
Ymir
8,159
453
49
3
0
295,461
2
W
Arachne
10,631
591
128
7
0
379,154
1
L
Hel
7,946
441
108
6
0
313,328
4
W
Ares
7,415
412
21
1
0
373,908
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role